Searched refs:ctmInverse (Results 1 - 3 of 3) sorted by relevance
/third_party/skia/src/core/ |
H A D | SkDraw_vertices.cpp | 309 const SkPaint& paint, const SkMatrix& ctmInverse, in drawFixedVertices() 383 !triShader->update(ctmInverse, positions, dstColors, in drawFixedVertices() 420 if (triShader && !triShader->update(ctmInverse, positions, dstColors, in drawFixedVertices() 435 if (triShader && !triShader->update(ctmInverse, positions, dstColors, in drawFixedVertices() 505 if (colorShader && !colorShader->update(ctmInverse, positions, dstColors,state.f0, in drawFixedVertices() 308 drawFixedVertices(const SkVertices* vertices, SkBlendMode blendMode, const SkPaint& paint, const SkMatrix& ctmInverse, const SkPoint* dev2, const SkPoint3* dev3, SkArenaAlloc* outerAlloc) const drawFixedVertices() argument
|
H A D | SkDraw.h | 130 const SkMatrix& ctmInverse,
|
/third_party/skia/src/gpu/v1/ |
H A D | SurfaceDrawContext.cpp | 1239 SkMatrix ctmInverse; in drawFastShadow() local 1240 if (viewMatrix.invert(&ctmInverse)) { in drawFastShadow() 1241 ctmInverse.mapPoints(&spotOffset, 1); in drawFastShadow()
|
Completed in 6 milliseconds