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Searched refs:cs_clear_render_target (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_compute_blit.c996 if (!sctx->cs_clear_render_target) in si_compute_clear_render_target()
997 sctx->cs_clear_render_target = si_clear_render_target_shader(ctx); in si_compute_clear_render_target()
998 shader = sctx->cs_clear_render_target; in si_compute_clear_render_target()
H A Dsi_pipe.c272 if (sctx->cs_clear_render_target) in si_destroy_context()
273 sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_render_target); in si_destroy_context()
H A Dsi_pipe.h982 void *cs_clear_render_target; member

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