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Searched refs:cs_body_parts (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cCommonBugsTests.cpp1513 const char* cs_body_parts[] = { (!glu::contextSupports(context_type, glu::ApiType::core(4, 3))) ? in iterate() local
1521 static_cast<unsigned int>(sizeof(cs_body_parts) / sizeof(cs_body_parts[0])); in iterate()
1535 gl.shaderSource(m_cs_id, n_cs_body_parts, cs_body_parts, DE_NULL); /* length */ in iterate()
H A Dgl4cSparseBufferTests.hpp46 static glw::GLuint createComputeProgram(const glw::Functions& gl, const char** cs_body_parts,
H A Dgl4cSparseBufferTests.cpp69 * @param cs_body_parts Code snippets to use for the compute shader. Must hold exactly
71 * @param n_cs_body_parts Number of code snippets accessible via @param cs_body_parts.
75 glw::GLuint SparseBufferTestUtilities::createComputeProgram(const glw::Functions& gl, const char** cs_body_parts, in createComputeProgram() argument
102 gl.shaderSource(cs_id, n_cs_body_parts, cs_body_parts, NULL); /* length */ in createComputeProgram()

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