Home
last modified time | relevance | path

Searched refs:createExpressionCase (Results 1 - 1 of 1) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderAlgorithmTests.cpp73 static ShaderAlgorithmCase* createExpressionCase (Context& context, const char* caseName, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, LineStream& shaderBody) in createExpressionCase() function
158 addChild(createExpressionCase(m_context, #NAME "_vertex", DESCRIPTION, true, &Eval_##NAME::eval, SHADER_OP)); \ in init()
159 addChild(createExpressionCase(m_context, #NAME "_fragment", DESCRIPTION, false, &Eval_##NAME::eval, SHADER_OP)); \ in init()

Completed in 1 milliseconds