Searched refs:createExpressionCase (Results 1 - 1 of 1) sorted by relevance
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderAlgorithmTests.cpp | 73 static ShaderAlgorithmCase* createExpressionCase (Context& context, const char* caseName, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, LineStream& shaderBody) in createExpressionCase() function 158 addChild(createExpressionCase(m_context, #NAME "_vertex", DESCRIPTION, true, &Eval_##NAME::eval, SHADER_OP)); \ in init() 159 addChild(createExpressionCase(m_context, #NAME "_fragment", DESCRIPTION, false, &Eval_##NAME::eval, SHADER_OP)); \ in init()
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