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Help
Searched
refs:constbuf_valid
(Results
1 - 10
of
10
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
H
A
D
nv50_context.c
74
uint32_t valid = nv50->
constbuf_valid
[s];
in nv50_memory_barrier()
273
if (!(nv50->
constbuf_valid
[s] & (1 << i)))
in nv50_invalidate_resource_storage()
H
A
D
nv50_context.h
167
uint16_t
constbuf_valid
[NV50_MAX_SHADER_STAGES];
member
H
A
D
nv50_state.c
921
nv50->
constbuf_valid
[s] |= 1 << i;
in nv50_set_constant_buffer()
927
nv50->
constbuf_valid
[s] |= 1 << i;
in nv50_set_constant_buffer()
934
nv50->
constbuf_valid
[s] &= ~(1 << i);
in nv50_set_constant_buffer()
H
A
D
nv50_compute.c
202
nv50->constbuf_dirty[s] |= nv50->
constbuf_valid
[s];
in nv50_compute_invalidate_constbufs()
H
A
D
nv50_shader_state.c
115
nv50->constbuf_dirty[NV50_SHADER_STAGE_COMPUTE] |= nv50->
constbuf_valid
[NV50_SHADER_STAGE_COMPUTE];
in nv50_constbufs_validate()
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
H
A
D
nvc0_context.c
122
uint32_t valid = nvc0->
constbuf_valid
[s];
in nvc0_memory_barrier()
351
if (!(nvc0->
constbuf_valid
[s] & (1 << i)))
in nvc0_invalidate_resource_storage()
H
A
D
nvc0_context.h
210
uint16_t
constbuf_valid
[6];
member
H
A
D
nvc0_state.c
828
nvc0->
constbuf_valid
[s] |= 1 << i;
in nvc0_set_constant_buffer()
834
nvc0->
constbuf_valid
[s] |= 1 << i;
in nvc0_set_constant_buffer()
841
nvc0->
constbuf_valid
[s] &= ~(1 << i);
in nvc0_set_constant_buffer()
H
A
D
nvc0_compute.c
183
nvc0->constbuf_dirty[s] |= nvc0->
constbuf_valid
[s];
in nvc0_compute_invalidate_constbufs()
H
A
D
nvc0_state_validate.c
628
nvc0->constbuf_dirty[5] |= nvc0->
constbuf_valid
[5];
in nvc0_constbufs_validate()
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