/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/shaders/ |
H A D | generate_shaders.bat | 24 call:BuildShader Passthrough2D11.hlsl VS_Passthrough2D vs_4_0_level_9_3 compiled\passthrough2d11vs.h %debug%
25 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2D ps_4_0_level_9_3 compiled\passthroughrgba2d11ps.h %debug%
26 call:BuildShader Passthrough2D11.hlsl PS_PassthroughA2D ps_4_0_level_9_3 compiled\passthrougha2d11ps.h %debug%
27 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2DMS ps_4_1 compiled\passthroughrgba2dms11ps.h %debug%
28 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGB2D ps_4_0_level_9_3 compiled\passthroughrgb2d11ps.h %debug%
29 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRG2D ps_4_0_level_9_3 compiled\passthroughrg2d11ps.h %debug%
30 call:BuildShader Passthrough2D11.hlsl PS_PassthroughR2D ps_4_0_level_9_3 compiled\passthroughr2d11ps.h %debug%
31 call:BuildShader Passthrough2D11.hlsl PS_PassthroughLum2D ps_4_0_level_9_3 compiled\passthroughlum2d11ps.h %debug%
32 call:BuildShader Passthrough2D11.hlsl PS_PassthroughLumAlpha2D ps_4_0_level_9_3 compiled\passthroughlumalpha2d11ps.h %debug%
34 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2D_4444 ps_4_0_level_9_3 compiled\passthroughrgba2d_4444_11p [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/shaders/ |
H A D | generate_shaders.bat | 23 call:BuildShader Blit.vs standardvs vs_2_0 compiled\standardvs.h %debug%
24 call:BuildShader Blit.ps passthroughps ps_2_0 compiled\passthroughps.h %debug%
25 call:BuildShader Blit.ps luminanceps ps_2_0 compiled\luminanceps.h %debug%
26 call:BuildShader Blit.ps luminancepremultps ps_2_0 compiled\luminancepremultps.h %debug%
27 call:BuildShader Blit.ps luminanceunmultps ps_2_0 compiled\luminanceunmultps.h %debug%
28 call:BuildShader Blit.ps componentmaskps ps_2_0 compiled\componentmaskps.h %debug%
29 call:BuildShader Blit.ps componentmaskpremultps ps_2_0 compiled\componentmaskpremultps.h %debug%
30 call:BuildShader Blit.ps componentmaskunmultps ps_2_0 compiled\componentmaskunmultps.h %debug%
35 echo %successCount% shaders compiled successfully.
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/third_party/rust/crates/regex/src/ |
H A D | compile.rs | 34 compiled: Program, 61 compiled: Program::new(), in new() 80 /// If bytes is true, then the program is compiled as a byte based 92 self.compiled.is_bytes = yes; in bytes() 96 /// When disabled, the program compiled may match arbitrary bytes. 98 /// When enabled (the default), all compiled programs exclusively match 101 self.compiled.only_utf8 = yes; in only_utf8() 113 self.compiled.is_dfa = yes; in dfa() 120 self.compiled.is_reverse = yes; in reverse() 145 self.compiled in compile_one() [all...] |
H A D | dfa.rs | 103 /// A cache of pre-compiled DFA states, keyed by the set of NFA states 111 compiled: StateMap, 420 compiled: StateMap::new(num_byte_classes), in new() 1164 if let Some(si) = self.cache.compiled.get_ptr(&key) { in cached_state() 1256 if self.cache.compiled.is_empty() { in clear_cache_and_save() 1286 let nstates = self.cache.compiled.len(); in clear_cache() 1306 self.cache.compiled.clear(); in clear_cache() 1325 if let Some(si) = self.cache.compiled.get_ptr(&state) { in restore_state() 1463 self.cache.compiled.get_state(si).unwrap() in state() 1498 self.cache.compiled in add_state() [all...] |
/third_party/icu/icu4j/main/classes/core/src/com/ibm/icu/number/ |
H A D | LocalizedNumberFormatter.java | 38 volatile NumberFormatterImpl compiled; field in LocalizedNumberFormatter 152 return compiled.format(fq, string); in formatImpl() 193 prefixLength = compiled.getPrefixSuffix(signum, plural, string); in getAffixImpl() 211 compiled = new NumberFormatterImpl(macros); in computeCompiled() 213 } else if (compiled != null) { in computeCompiled()
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/third_party/icu/ohos_icu4j/src/main/java/ohos/global/icu/number/ |
H A D | LocalizedNumberFormatter.java | 37 volatile NumberFormatterImpl compiled; field in LocalizedNumberFormatter 144 compiled.format(fq, string); in formatImpl() 186 prefixLength = compiled.getPrefixSuffix(signum, plural, string); in getAffixImpl() 204 compiled = new NumberFormatterImpl(macros); in computeCompiled() 206 } else if (compiled != null) { in computeCompiled()
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/third_party/glslang/glslang/OSDependent/Web/ |
H A D | glslang.pre.js | 52 var compiled = Module['compileGLSLZeroCopy'](glsl, shader_stage, gen_debug, spirv_version); 53 var ret = compiled['data'].slice() 54 compiled['free']();
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/third_party/python/Tools/demo/ |
H A D | redemo.py | 64 self.compiled = None 103 self.compiled = re.compile(self.regexdisplay.get(), 108 self.compiled = None 124 if not self.compiled: 132 m = self.compiled.search(text, last)
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/third_party/python/Modules/_xxtestfuzz/ |
H A D | fuzzer.c | 247 /* compiled = _sre.compile(data[2:], data[0:2] */ in fuzz_sre_compile() 248 PyObject* compiled = PyObject_CallFunctionObjArgs( in fuzz_sre_compile() local 252 if (compiled == NULL && PyErr_ExceptionMatches(PyExc_ValueError)) { in fuzz_sre_compile() 257 if (compiled == NULL && (PyErr_ExceptionMatches(PyExc_OverflowError) || in fuzz_sre_compile() 265 if (compiled == NULL && PyErr_ExceptionMatches(sre_error_exception)) { in fuzz_sre_compile() 271 Py_XDECREF(compiled); in fuzz_sre_compile() 301 PyObject* compiled = PyObject_CallMethod( in init_sre_match() local 304 if (compiled == NULL) { in init_sre_match() 307 compiled_patterns[i] = compiled; in init_sre_match()
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/third_party/skia/src/gpu/gl/builders/ |
H A D | GrGLShaderStringBuilder.cpp | 81 GrGLint compiled = GR_GL_INIT_ZERO; in GrGLCompileAndAttachShader() local 82 GR_GL_CALL(gli, GetShaderiv(shaderId, GR_GL_COMPILE_STATUS, &compiled)); in GrGLCompileAndAttachShader() 84 if (!compiled) { in GrGLCompileAndAttachShader()
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/third_party/node/lib/internal/modules/esm/ |
H A D | translators.js | 373 let compiled; 375 compiled = await WebAssembly.compile(source); 382 ArrayPrototypeMap(WebAssembly.Module.imports(compiled), 385 ArrayPrototypeMap(WebAssembly.Module.exports(compiled), 391 const { exports } = new WebAssembly.Instance(compiled, reflect.imports);
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/third_party/libphonenumber/metadata/src/main/java/com/google/i18n/phonenumbers/metadata/finitestatematcher/compiler/ |
H A D | MatcherBytes.java | 80 * A list of compiled byte sequences in reverse order (ie, the sequence with the terminal node 101 // Sequences with not dependent sequences are compiled first. in compile() 144 /** Compiles a sequence for which all dependent sequences have already been compiled. */ 161 SequenceBytes compiled = new SequenceBytes(sequence, offsetMap, stats); in compile() 162 sequenceMap.put(sequence.getInitialState(), compiled); in compile() 163 return compiled; in compile() 219 * A single compiled sequence of operations. This is just a holder for a {@link Sequence} and the 220 * compiled bytes it produces.
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/third_party/gn/src/gn/ |
H A D | rust_variables.cc | 47 "crate_name: [string] The name for the compiled crate."; 49 R"(crate_name: [string] The name for the compiled crate.
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/third_party/icu/ohos_icu4j/src/main/java/ohos/global/icu/impl/number/ |
H A D | LongNameHandler.java | 133 // String compiled = SimpleFormatterImpl.compileToStringMinMaxArguments(simpleFormat, sb, 1, in getCurrencyLongNameData() 135 // SimpleModifier mod = new SimpleModifier(compiled, Field.CURRENCY, false); in getCurrencyLongNameData() 245 String compiled = SimpleFormatterImpl in forCompoundUnit() 254 perUnitFormat = SimpleFormatterImpl.formatCompiledPattern(compiled, "{0}", secondaryString); in forCompoundUnit() 269 String compiled = SimpleFormatterImpl.compileToStringMinMaxArguments(simpleFormat, sb, 0, 1); in simpleFormatsToModifiers() 274 modifiers.put(plural, new SimpleModifier(compiled, field, false, parameters)); in simpleFormatsToModifiers()
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/third_party/skia/third_party/externals/angle2/samples/shader_translator/ |
H A D | shader_translator.cpp | 331 bool compiled = CompileFile(argv[0], compiler, compileOptions); in main() local 339 if (compiled && (compileOptions & SH_OBJECT_CODE)) in main() 355 if (compiled && (compileOptions & SH_VARIABLES)) in main() 362 if (!compiled) in main()
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/third_party/skia/infra/bots/gen_tasks_logic/ |
H A D | schema.go | 223 compiled := make([]*regexp.Regexp, 0, len(re)) 225 compiled = append(compiled, regexp.MustCompile(r)) 228 for _, r := range compiled {
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/third_party/python/Lib/test/ |
H A D | test_strptime.py | 144 # Check that compiled regex is correct 148 compiled = self.time_re.compile(r"%a %b") 149 found = compiled.match("%s %s" % (self.locale_time.a_weekday[4], 153 (compiled.pattern, "%s %s" % (self.locale_time.a_weekday[4], 163 compiled = self.time_re.compile("%" + directive) 164 found = compiled.match(time.strftime("%" + directive)) 167 compiled.pattern)) 464 # unbalanced parentheses when the regex is compiled if they are not
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/third_party/skia/third_party/externals/angle2/src/gpu_info_util/ |
H A D | SystemInfo_x11.cpp | 18 # error SystemInfo_x11.cpp compiled without GPU_INFO_USE_X11
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/third_party/node/test/parallel/ |
H A D | test-code-cache.js | 4 // This test verifies that if the binary is compiled with code cache, 5 // and the cache is used when built in modules are compiled. 36 // Cross-compiled binaries do not have code cache, verifies that the builtins 37 // are all compiled without cache and we are doing the bookkeeping right. 46 `"${key}" should've been compiled without code cache`); 54 } else { // Native compiled 64 wrong.push(`"${key}" should've been compiled **with** code cache`);
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
H A D | lp_bld_init.h | 60 unsigned compiled; member
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H A D | lp_bld_init.c | 584 assert(!gallivm->compiled); in gallivm_compile_module() 693 ++gallivm->compiled; in gallivm_compile_module() 743 assert(gallivm->compiled); in gallivm_jit_function()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | ShaderImpl.h | 26 using UpdateShaderStateFunctor = std::function<void(bool compiled, ShHandle handle)>;
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/third_party/node/deps/v8/src/runtime/ |
H A D | runtime-compiler.cc | 35 // compiled, i.e. the installed Code object must not be CompileLazy. in CompileOptimized() 214 // code compiled by TurboFan. in RUNTIME_FUNCTION() 326 // early so the second execution uses the already compiled OSR code and in RUNTIME_FUNCTION() 375 // and return the compiled function bound in the local context. in CompileGlobalEval() 377 Handle<JSFunction> compiled; in CompileGlobalEval() local 379 isolate, compiled, in CompileGlobalEval() 384 return *compiled; in CompileGlobalEval()
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/third_party/python/Lib/test/support/ |
H A D | script_helper.py | 254 source, depth=1, compiled=False): 261 if compiled:
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/third_party/mesa3d/src/gallium/drivers/asahi/ |
H A D | agx_state.c | 928 struct agx_compiled_shader *compiled = CALLOC_STRUCT(agx_compiled_shader); in agx_update_shader() local 948 agx_compile_shader_nir(nir, &key->base, &binary, &compiled->info); in agx_update_shader() 950 struct agx_varyings *varyings = &compiled->info.varyings; in agx_update_shader() 963 compiled->bo = agx_bo_create(dev, in agx_update_shader() 966 memcpy(compiled->bo->ptr.cpu, binary.data, binary.size); in agx_update_shader() 972 memcpy(((uint8_t *) compiled->bo->ptr.cpu) + offs, packed_varyings, packed_varying_sz); in agx_update_shader() 976 compiled->varyings = compiled->bo->ptr.gpu + ALIGN_POT(binary.size, 256); in agx_update_shader() 988 he = _mesa_hash_table_insert(so->variants, cloned_key, compiled); in agx_update_shader()
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