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Searched refs:compare_with_lod_bias_grad (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_compiler.h227 unsigned compare_with_lod_bias_grad:1; member
H A Dd3d12_compiler.cpp1025 if (sel->compare_with_lod_bias_grad) { in d3d12_fill_shader_key()
1134 if (sel->compare_with_lod_bias_grad) { in select_shader_variant()
1353 sel->compare_with_lod_bias_grad = (tex_scan_result & TEX_CMP_WITH_LOD_BIAS_GRAD) != 0; in d3d12_create_shader_impl()
H A Dd3d12_draw.cpp214 if (sampler->is_shadow_sampler && shader_sel->compare_with_lod_bias_grad) in fill_sampler_descriptors()

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