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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DFloatingPointSurfaceTest.cpp50 GLColor32F clearColor(0.0f, 1.0f, 2.0f, 3.0f); in TEST_P()
51 glClearColor(clearColor.R, clearColor.G, clearColor.B, clearColor.A); in TEST_P()
55 EXPECT_PIXEL_COLOR32F_EQ(0, 0, clearColor); in TEST_P()
H A DClearTest.cpp123 bool *clearColor, in ParseMaskedScissoredClearVariationsTestParams()
135 *clearColor = colorClearInfo > 0; in ParseMaskedScissoredClearVariationsTestParams()
154 bool clearColor, clearDepth, clearStencil; in MaskedScissoredClearVariationsTestPrint() local
158 ParseMaskedScissoredClearVariationsTestParams(params, &clearColor, &clearDepth, &clearStencil, in MaskedScissoredClearVariationsTestPrint()
161 if (scissor || clearColor || clearDepth || clearStencil || maskColor || maskDepth || in MaskedScissoredClearVariationsTestPrint()
172 if (clearColor || clearDepth || clearStencil) in MaskedScissoredClearVariationsTestPrint()
175 if (clearColor) in MaskedScissoredClearVariationsTestPrint()
787 angle::Vector4 clearColor = clearValues[0].toNormalizedVector(); in TEST_P() local
788 glClearColor(clearColor[0], clearColor[ in TEST_P()
121 ParseMaskedScissoredClearVariationsTestParams( const MaskedScissoredClearVariationsTestParams &params, bool *clearColor, bool *clearDepth, bool *clearStencil, bool *maskColor, bool *maskDepth, bool *maskStencil, bool *scissor) ParseMaskedScissoredClearVariationsTestParams() argument
922 angle::Vector4 clearColor = GLColor(31, 63, 127, 191).toNormalizedVector(); TEST_P() local
1028 angle::Vector4 clearColor = GLColor(31, 63, 127, 191).toNormalizedVector(); TEST_P() local
1665 bool clearColor, clearDepth, clearStencil; maskedScissoredColorDepthStencilClear() local
1835 bool clearColor, clearDepth, clearStencil; TEST_P() local
1839 ParseMaskedScissoredClearVariationsTestParams(GetParam(), &clearColor, &clearDepth, TEST_P() local
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H A DDrawBuffersTest.cpp1128 angle::Vector4 clearColor = GLColor::blue.toNormalizedVector(); in TEST_P() local
1129 glClearColor(clearColor[0], clearColor[1], clearColor[2], clearColor[3]); in TEST_P()
1145 angle::Vector4 clearColor = GLColor::blue.toNormalizedVector(); in TEST_P() local
1146 glClearColor(clearColor[0], clearColor[1], clearColor[2], clearColor[ in TEST_P()
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H A DIncompleteTextureTest.cpp385 constexpr GLColor clearColor = {10, 40, 20, 30}; in TEST_P() local
389 glClearBufferfv(GL_COLOR, 0, clearColor.toNormalizedVector().data()); in TEST_P()
391 EXPECT_PIXEL_EQ(0, 0, clearColor[0], clearColor[1], clearColor[2], clearColor[3]); in TEST_P()
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkCmdUtil.cpp122 const tcu::Vec4& clearColor, in beginRenderPass()
125 const VkClearValue clearValue = makeClearValueColor(clearColor); in beginRenderPass()
135 const tcu::Vec4& clearColor, in beginRenderPass()
139 const VkClearValue clearValue = makeClearValueColor(clearColor); in beginRenderPass()
149 const tcu::Vec4& clearColor, in beginRenderPass()
157 makeClearValueColor(clearColor), // attachment 0 in beginRenderPass()
169 const tcu::UVec4& clearColor, in beginRenderPass()
172 const VkClearValue clearValue = makeClearValueColorU32(clearColor.x(), clearColor.y(), clearColor in beginRenderPass()
117 beginRenderPass(const DeviceInterface& vk, const VkCommandBuffer commandBuffer, const VkRenderPass renderPass, const VkFramebuffer framebuffer, const VkRect2D& renderArea, const tcu::Vec4& clearColor, const VkSubpassContents contents) beginRenderPass() argument
130 beginRenderPass(const DeviceInterface& vk, const VkCommandBuffer commandBuffer, const VkRenderPass renderPass, const VkFramebuffer framebuffer, const VkRect2D& renderArea, const tcu::Vec4& clearColor, const void* pNext, const VkSubpassContents contents) beginRenderPass() argument
144 beginRenderPass(const DeviceInterface& vk, const VkCommandBuffer commandBuffer, const VkRenderPass renderPass, const VkFramebuffer framebuffer, const VkRect2D& renderArea, const tcu::Vec4& clearColor, const float clearDepth, const deUint32 clearStencil, const void* pNext, const VkSubpassContents contents) beginRenderPass() argument
164 beginRenderPass(const DeviceInterface& vk, const VkCommandBuffer commandBuffer, const VkRenderPass renderPass, const VkFramebuffer framebuffer, const VkRect2D& renderArea, const tcu::UVec4& clearColor, const VkSubpassContents contents) beginRenderPass() argument
198 beginRenderPass(const DeviceInterface& vk, const VkCommandBuffer commandBuffer, const VkRenderPass renderPass, const VkFramebuffer framebuffer, const VkRect2D& renderArea, const tcu::Vec4& clearColor, const float clearDepth, const deUint32 clearStencil, const VkSubpassContents contents) beginRenderPass() argument
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H A DvkCmdUtil.hpp78 const tcu::Vec4& clearColor,
86 const tcu::Vec4& clearColor,
95 const tcu::Vec4& clearColor,
106 const tcu::UVec4& clearColor,
114 const tcu::Vec4& clearColor,
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fDepthTests.cpp126 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f); in iterate() local
149 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w()); in iterate()
162 context.clearColor(clearColor.x(), clearColor.y(), clearColor in iterate()
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fDepthTests.cpp123 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f); in iterate() local
146 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w()); in iterate()
159 context.clearColor(clearColor.x(), clearColor.y(), clearColor in iterate()
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H A Des2fFboRenderTest.cpp560 Vec4 clearColor (0.125f, 0.25f, 0.5f, 1.0f); in iterate()
587 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w()); in iterate()
611 context.clearColor(clearColor.x(), clearColor.y(), clearColor in iterate()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DD3D12ResourceWrappingTests.cpp323 const wgpu::Color& clearColor, in ClearImage()
329 renderPassDescriptor.cColorAttachments[0].clearColor = clearColor; in ClearImage()
343 const wgpu::Color& clearColor, in WrapAndClearD3D11Texture()
373 static_cast<float>(clearColor.r), static_cast<float>(clearColor.g), in WrapAndClearD3D11Texture()
374 static_cast<float>(clearColor.b), static_cast<float>(clearColor.a)}; in WrapAndClearD3D11Texture()
465 const wgpu::Color clearColor{1.0f, 1.0f, 0.0f, 1.0f}; in TEST_P()
469 WrapAndClearD3D11Texture(&baseDawnDescriptor, &baseD3dDescriptor, &dawnSrcTexture, clearColor, in TEST_P()
322 ClearImage(wgpu::Texture wrappedTexture, const wgpu::Color& clearColor, wgpu::Device wgpuDevice) ClearImage() argument
340 WrapAndClearD3D11Texture(const wgpu::TextureDescriptor* dawnDescriptor, const D3D11_TEXTURE2D_DESC* d3dDescriptor, wgpu::Texture* dawnTextureOut, const wgpu::Color& clearColor, ID3D11Texture2D** d3d11TextureOut, IDXGIKeyedMutex** dxgiKeyedMutexOut, bool isInitialized = true) const WrapAndClearD3D11Texture() argument
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/third_party/vk-gl-cts/modules/egl/
H A DteglPartialUpdateTests.cpp184 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor);
185 void clearColorReference (tcu::Surface* ref, const tcu::Vec4& clearColor);
307 m_gl.clearColor(coloredRect.color.x()/255.0f, coloredRect.color.y()/255.0f, coloredRect.color.z()/255.0f, 1.0f); in render()
502 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate()
562 clearColorScreen(m_gl, clearColor); in iterate()
572 clearColorReference(&refBuffer, clearColor); in iterate()
643 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen() argument
645 gl.clearColor(clearColor.x(), clearColor in clearColorScreen()
649 clearColorReference(tcu::Surface* ref, const tcu::Vec4& clearColor) clearColorReference() argument
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H A DteglBufferAgeTests.cpp196 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor);
197 void clearColorReference (tcu::Surface* ref, const tcu::Vec4& clearColor);
318 m_gl.clearColor(coloredRect.color.x()/255.0f, coloredRect.color.y()/255.0f, coloredRect.color.z()/255.0f, 1.0f); in render()
502 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate()
551 clearColorScreen(m_gl, clearColor); in iterate()
581 clearColorReference(&refBuffer, clearColor); in iterate()
594 clearColorScreen(m_gl, clearColor); in iterate()
595 clearColorReference(&refBuffer, clearColor); in iterate()
698 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen() argument
700 gl.clearColor(clearColo in clearColorScreen()
704 clearColorReference(tcu::Surface* ref, const tcu::Vec4& clearColor) clearColorReference() argument
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H A DteglSwapBuffersWithDamageTests.cpp130 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor);
249 m_gl.clearColor(coloredRect.color.x()/255.0f, coloredRect.color.y()/255.0f, coloredRect.color.z()/255.0f, 1.0f); in render()
406 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate()
419 clearColorScreen(m_gl, clearColor); in iterate()
486 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate()
495 clearColorScreen(m_gl, clearColor); in iterate()
574 const tcu::Vec4 clearColor (clearRed, clearGreen, clearBlue, 1.0f); in iterate()
583 clearColorScreen(m_gl, clearColor); in iterate()
605 clearColorScreen(m_gl, clearColor); in iterate()
749 void clearColorScreen (const glw::Functions& gl, const tcu::Vec4& clearColor) in clearColorScreen() argument
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/third_party/skia/src/gpu/d3d/
H A DGrD3DTextureResource.cpp65 SkColor4f clearColor) { in CreateMSAA()
85 clearValue.Color[0] = clearColor.fR; in CreateMSAA()
86 clearValue.Color[1] = clearColor.fG; in CreateMSAA()
87 clearValue.Color[2] = clearColor.fB; in CreateMSAA()
88 clearValue.Color[3] = clearColor.fA; in CreateMSAA()
63 CreateMSAA( GrD3DGpu* gpu, SkISize dimensions, int sampleCnt, const GrD3DTextureResourceInfo& info, SkColor4f clearColor) CreateMSAA() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
H A DvktDrawDifferingInterpolationTests.cpp75 void preRenderCommands (VkCommandBuffer cmdBuffer, VkImage colorTargetImage, const VkClearValue& clearColor);
321 const VkClearValue clearColor { { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in iterate()
334 beginRendering(vk, *secCmdBuffer, *colorTargetView, renderArea, clearColor, VK_IMAGE_LAYOUT_GENERAL, VK_ATTACHMENT_LOAD_OP_LOAD, 0u); in iterate()
349 preRenderCommands(*cmdBuffer, colorTargetImages[frameIdx]->object(), clearColor); in iterate()
352 beginRendering(vk, *cmdBuffer, *colorTargetView, renderArea, clearColor, VK_IMAGE_LAYOUT_GENERAL, VK_ATTACHMENT_LOAD_OP_LOAD, VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT); in iterate()
365 preRenderCommands(*cmdBuffer, colorTargetImages[frameIdx]->object(), clearColor); in iterate()
366 beginRendering(vk, *cmdBuffer, *colorTargetView, renderArea, clearColor, VK_IMAGE_LAYOUT_GENERAL, VK_ATTACHMENT_LOAD_OP_LOAD); in iterate()
378 preRenderCommands(*cmdBuffer, colorTargetImages[frameIdx]->object(), clearColor); in iterate()
401 void DrawTestInstance::preRenderCommands (VkCommandBuffer cmdBuffer, VkImage colorTargetImage, const VkClearValue& clearColor) in preRenderCommands() argument
416 vk.cmdClearColorImage(cmdBuffer, colorTargetImage, VK_IMAGE_LAYOUT_GENERAL, &clearColor in preRenderCommands()
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H A DvktDrawInvertedDepthRangesTests.cpp109 const VkClearValue& clearColor, const VkClearValue& clearDepth);
116 void beginRender (VkCommandBuffer cmdBuffer, const VkClearValue& clearColor,
325 void InvertedDepthRangesTestInstance::preRenderCommands (VkCommandBuffer cmdBuffer, const VkClearValue& clearColor, const VkClearValue& clearDepth) in preRenderCommands() argument
333 vk.cmdClearColorImage(cmdBuffer, m_colorTargetImage->object(), VK_IMAGE_LAYOUT_GENERAL, &clearColor.color, 1, &subresourceRange); in preRenderCommands()
497 void InvertedDepthRangesTestInstance::beginRender(VkCommandBuffer cmdBuffer, const VkClearValue& clearColor, const VkClearValue& clearDepth, VkRenderingFlagsKHR renderingFlags) in beginRender() argument
501 beginRendering(vk, cmdBuffer, *m_colorTargetView, *m_depthTargetView, false, makeRect2D(kImageExtent), clearColor, clearDepth, in beginRender()
526 const VkClearValue clearColor = makeClearValueColor(kClearColor); in iterate() local
545 beginRender(*secCmdBuffer, clearColor, clearDepth); in iterate()
560 preRenderCommands(*cmdBuffer, clearColor, clearDepth); in iterate()
563 beginRender(*cmdBuffer, clearColor, clearDept in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
H A DvktDrawDifferingInterpolationTests.cpp75 void preRenderCommands (VkCommandBuffer cmdBuffer, VkImage colorTargetImage, const VkClearValue& clearColor);
321 const VkClearValue clearColor { { { 0.0f, 0.0f, 0.0f, 1.0f } } }; in iterate()
334 beginRendering(vk, *secCmdBuffer, *colorTargetView, renderArea, clearColor, VK_IMAGE_LAYOUT_GENERAL, VK_ATTACHMENT_LOAD_OP_LOAD, 0u); in iterate()
349 preRenderCommands(*cmdBuffer, colorTargetImages[frameIdx]->object(), clearColor); in iterate()
352 beginRendering(vk, *cmdBuffer, *colorTargetView, renderArea, clearColor, VK_IMAGE_LAYOUT_GENERAL, VK_ATTACHMENT_LOAD_OP_LOAD, VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT); in iterate()
365 preRenderCommands(*cmdBuffer, colorTargetImages[frameIdx]->object(), clearColor); in iterate()
366 beginRendering(vk, *cmdBuffer, *colorTargetView, renderArea, clearColor, VK_IMAGE_LAYOUT_GENERAL, VK_ATTACHMENT_LOAD_OP_LOAD); in iterate()
378 preRenderCommands(*cmdBuffer, colorTargetImages[frameIdx]->object(), clearColor); in iterate()
401 void DrawTestInstance::preRenderCommands (VkCommandBuffer cmdBuffer, VkImage colorTargetImage, const VkClearValue& clearColor) in preRenderCommands() argument
416 vk.cmdClearColorImage(cmdBuffer, colorTargetImage, VK_IMAGE_LAYOUT_GENERAL, &clearColor in preRenderCommands()
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H A DvktDrawInvertedDepthRangesTests.cpp109 const VkClearValue& clearColor, const VkClearValue& clearDepth);
116 void beginRender (VkCommandBuffer cmdBuffer, const VkClearValue& clearColor,
325 void InvertedDepthRangesTestInstance::preRenderCommands (VkCommandBuffer cmdBuffer, const VkClearValue& clearColor, const VkClearValue& clearDepth) in preRenderCommands() argument
333 vk.cmdClearColorImage(cmdBuffer, m_colorTargetImage->object(), VK_IMAGE_LAYOUT_GENERAL, &clearColor.color, 1, &subresourceRange); in preRenderCommands()
497 void InvertedDepthRangesTestInstance::beginRender(VkCommandBuffer cmdBuffer, const VkClearValue& clearColor, const VkClearValue& clearDepth, VkRenderingFlagsKHR renderingFlags) in beginRender() argument
501 beginRendering(vk, cmdBuffer, *m_colorTargetView, *m_depthTargetView, false, makeRect2D(kImageExtent), clearColor, clearDepth, in beginRender()
526 const VkClearValue clearColor = makeClearValueColor(kClearColor); in iterate() local
545 beginRender(*secCmdBuffer, clearColor, clearDepth); in iterate()
560 preRenderCommands(*cmdBuffer, clearColor, clearDepth); in iterate()
563 beginRender(*cmdBuffer, clearColor, clearDept in iterate()
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H A DvktDrawNegativeViewportHeightTests.cpp74 void preRenderCommands (VkCommandBuffer cmdBuffer, const VkClearValue& clearColor);
259 void NegativeViewportHeightTestInstance::preRenderCommands(VkCommandBuffer cmdBuffer, const VkClearValue& clearColor) in preRenderCommands() argument
266 vk.cmdClearColorImage(cmdBuffer, m_colorTargetImage->object(), VK_IMAGE_LAYOUT_GENERAL, &clearColor.color, 1, &subresourceRange); in preRenderCommands()
439 const VkClearValue clearColor = makeClearValueColorF32(0.125f, 0.25f, 0.5f, 1.0f); in iterate() local
454 beginRendering(vk, *secCmdBuffer, *m_colorTargetView, rect, clearColor, VK_IMAGE_LAYOUT_GENERAL, VK_ATTACHMENT_LOAD_OP_LOAD, 0u); in iterate()
469 preRenderCommands(*cmdBuffer, clearColor); in iterate()
472 beginRendering(vk, *cmdBuffer, *m_colorTargetView, rect, clearColor, VK_IMAGE_LAYOUT_GENERAL, VK_ATTACHMENT_LOAD_OP_LOAD, VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT); in iterate()
485 preRenderCommands(*cmdBuffer, clearColor); in iterate()
486 beginRendering(vk, *cmdBuffer, *m_colorTargetView, rect, clearColor, VK_IMAGE_LAYOUT_GENERAL, VK_ATTACHMENT_LOAD_OP_LOAD, 0u); in iterate()
498 preRenderCommands(*cmdBuffer, clearColor); in iterate()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DFramebufferD3D.cpp63 const bool clearColor = in GetClearParameters() local
65 if (clearColor) in GetClearParameters()
67 clearParams.clearColor.set(); in GetClearParameters()
71 clearParams.clearColor.reset(); in GetClearParameters()
123 for (unsigned int i = 0; i < clearParams.clearColor.size(); i++) in clearBufferfv()
125 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i)); in clearBufferfv()
147 for (unsigned int i = 0; i < clearParams.clearColor.size(); i++) in clearBufferuiv()
149 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i)); in clearBufferuiv()
167 for (unsigned int i = 0; i < clearParams.clearColor.size(); i++) in clearBufferiv()
169 clearParams.clearColor[ in clearBufferiv()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineEarlyDestroyTests.cpp273 const tcu::Vec4 clearColor = { 0.2f, 0.6f, 0.8f, 1.0f }; in testEarlyDestroy() local
276 { { clearColor.x(), clearColor.y(), in testEarlyDestroy()
277 clearColor.z(), clearColor.w() } } // float float32[4]; in testEarlyDestroy()
315 if (pixel != clearColor) { in testEarlyDestroy()
316 std::ostringstream msg; msg << "Pixel value mismatch after framebuffer clear." << " diff: " << pixel << " vs " << clearColor; in testEarlyDestroy() local
H A DvktPipelineStencilExportTests.cpp446 const Vec4& clearColor, in generateReferenceImage()
450 tcu::clear(image.getAccess(), clearColor); in generateReferenceImage()
480 const Vec4 clearColor (0.5f, 0.5f, 0.5f, 1.0f); in testStencilExportReplace()
532 tcu::TextureLevel referenceImage = generateReferenceImage (mapVkFormat(colorFormat), renderSize, 1 << 4, clearColor, Vec4(0, 0, 1, 1)); in testStencilExportReplace()
552 renderPass.begin(vk, *cmdBuffer, makeRect2D(0, 0, renderSize.x(), renderSize.y()), clearColor, 0.0, 1u);//0 in testStencilExportReplace()
556 renderPass.begin(vk, *cmdBuffer, makeRect2D(0, 0, renderSize.x(), renderSize.y()), clearColor, 0.0, 1u);//10 in testStencilExportReplace()
559 renderPass.begin(vk, *cmdBuffer, makeRect2D(0, 0, renderSize.x(), renderSize.y()), clearColor, 0.0, 1u); in testStencilExportReplace()
565 renderPass.begin(vk, *cmdBuffer, makeRect2D(0, 0, renderSize.x(), renderSize.y()), clearColor, 0.0, 0u); in testStencilExportReplace()
443 generateReferenceImage(const tcu::TextureFormat format, const UVec2& renderSize, const deUint32 patternSize, const Vec4& clearColor, const Vec4& color) generateReferenceImage() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineEarlyDestroyTests.cpp259 const tcu::Vec4 clearColor = { 0.2f, 0.6f, 0.8f, 1.0f }; in testEarlyDestroy() local
262 { { clearColor.x(), clearColor.y(), in testEarlyDestroy()
263 clearColor.z(), clearColor.w() } } // float float32[4]; in testEarlyDestroy()
311 if (pixel != clearColor) { in testEarlyDestroy()
312 std::ostringstream msg; msg << "Pixel value mismatch after framebuffer clear." << " diff: " << pixel << " vs " << clearColor; in testEarlyDestroy() local
/third_party/skia/experimental/graphite/src/
H A DDrawPass.h47 std::array<float, 4> clearColor,
55 std::array<float, 4> clearColor() const { return fClearColor; } in clearColor() function in skgpu::DrawPass
81 std::array<float, 4> clearColor,
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
H A DRenderPassBuilderD3D12.cpp152 dawn_native::Color clearColor,
158 .BeginningAccess.Clear.ClearValue.Color[0] = clearColor.r;
160 .BeginningAccess.Clear.ClearValue.Color[1] = clearColor.g;
162 .BeginningAccess.Clear.ClearValue.Color[2] = clearColor.b;
164 .BeginningAccess.Clear.ClearValue.Color[3] = clearColor.a;

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