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Searched refs:clearBufferfi (Results 1 - 25 of 29) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A DFramebufferImpl.h62 virtual angle::Result clearBufferfi(const gl::Context *context,
H A DFramebufferImpl_mock.h35 MOCK_METHOD5(clearBufferfi, angle::Result(const gl::Context *, GLenum, GLint, GLfloat, GLint));
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
H A DFramebufferNULL.h48 angle::Result clearBufferfi(const gl::Context *context,
H A DFramebufferNULL.cpp76 angle::Result FramebufferNULL::clearBufferfi(const gl::Context *context, in clearBufferfi() function in rx::FramebufferNULL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DFramebufferGL.h55 angle::Result clearBufferfi(const gl::Context *context,
H A DClearMultiviewGL.cpp105 mFunctions->clearBufferfi(buffer, drawbuffer, depth, stencil); in genericClear()
H A DFramebufferGL.cpp616 angle::Result FramebufferGL::clearBufferfi(const gl::Context *context, in clearBufferfi() function in rx::FramebufferGL
631 functions->clearBufferfi(buffer, drawbuffer, depth, stencil); in clearBufferfi()
H A DDispatchTableGL_autogen.cpp1431 ASSIGN("glClearBufferfi", clearBufferfi); in initProcsDesktopGL()
2421 ASSIGN("glClearBufferfi", clearBufferfi); in initProcsGLES()
4218 clearBufferfi = &glClearBufferfiNULL; in initProcsDesktopGLNULL()
5207 clearBufferfi = &glClearBufferfiNULL; in initProcsGLESNULL()
H A DDispatchTableGL_autogen.h268 PFNGLCLEARBUFFERFIPROC clearBufferfi = nullptr; member in rx::DispatchTableGL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DFramebufferD3D.h75 angle::Result clearBufferfi(const gl::Context *context,
H A DFramebufferD3D.cpp184 angle::Result FramebufferD3D::clearBufferfi(const gl::Context *context, in clearBufferfi() function in rx::FramebufferD3D
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
H A DFrameBufferMtl.h61 angle::Result clearBufferfi(const gl::Context *context,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DFramebufferVk.h88 angle::Result clearBufferfi(const gl::Context *context,
H A DFramebufferVk.cpp695 angle::Result FramebufferVk::clearBufferfi(const gl::Context *context, in clearBufferfi() function in rx::FramebufferVk
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext_gles_3_0_autogen.h24 void clearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); \
H A DFramebuffer.h353 angle::Result clearBufferfi(const Context *context,
H A DFramebuffer.cpp1633 angle::Result Framebuffer::clearBufferfi(const Context *context, in clearBufferfi() function in gl::Framebuffer
1647 ANGLE_TRY(mImpl->clearBufferfi(context, GL_DEPTH_STENCIL, drawbuffer, depth, stencil)); in clearBufferfi()
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrContext.hpp107 virtual void clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) = DE_NULL;
H A DsglrContextWrapper.cpp286 m_curCtx->clearBufferfi(buffer, drawbuffer, depth, stencil); in glClearBufferfi()
H A DsglrGLContext.hpp119 virtual void clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil);
H A DsglrGLContext.cpp478 void GLContext::clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) in clearBufferfi() function in sglr::GLContext
H A DsglrReferenceContext.hpp672 virtual void clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil);
/third_party/vk-gl-cts/modules/glshared/
H A DglsScissorTests.cpp846 case CLEAR_DEPTH_STENCIL: gl.clearBufferfi (GL_DEPTH_STENCIL, 0, clearDepth, clearStencil); break; in render()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcPackedDepthStencilTests.cpp2407 gl.clearBufferfi(GL_DEPTH_STENCIL, 0, valuef, valuei); in iterate()
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_3_0_autogen.cpp264 context->clearBufferfi(buffer, drawbuffer, depth, stencil); in GL_ClearBufferfi()

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