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Help
Searched
refs:class_bits
(Results
1 - 3
of
3
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/vc4/
H
A
D
vc4_register_allocate.c
254
uint8_t
class_bits
[c->num_temps];
in vc4_register_allocate()
local
291
memset(
class_bits
,
in vc4_register_allocate()
293
sizeof(
class_bits
));
in vc4_register_allocate()
304
class_bits
[i] &= ~CLASS_BIT_R4;
in vc4_register_allocate()
313
class_bits
[inst->dst.index] &= ~CLASS_BIT_R4;
in vc4_register_allocate()
319
class_bits
[inst->dst.index] &= ~CLASS_BIT_R4;
in vc4_register_allocate()
335
class_bits
[inst->src[0].index] &= CLASS_BIT_R0_R3;
in vc4_register_allocate()
344
class_bits
[i] &= ~(CLASS_BIT_R0_R3 |
in vc4_register_allocate()
357
class_bits
[inst->dst.index] &= CLASS_BIT_A;
in vc4_register_allocate()
368
class_bits
[ins
in vc4_register_allocate()
[all...]
/third_party/mesa3d/src/broadcom/compiler/
H
A
D
vir_register_allocate.c
58
return nodes->info[temp_to_node(temp)].
class_bits
;
in get_temp_class_bits()
63
uint32_t temp, uint8_t
class_bits
)
in set_temp_class_bits()
65
nodes->info[temp_to_node(temp)].
class_bits
=
class_bits
;
in set_temp_class_bits()
69
choose_reg_class(struct v3d_compile *c, uint8_t
class_bits
)
in choose_reg_class()
argument
71
if (
class_bits
== CLASS_BITS_PHYS) {
in choose_reg_class()
73
} else if (
class_bits
== (CLASS_BITS_R5)) {
in choose_reg_class()
75
} else if (
class_bits
== (CLASS_BITS_PHYS | CLASS_BITS_ACC)) {
in choose_reg_class()
78
assert(
class_bits
== CLASS_BITS_ANY);
in choose_reg_class()
340
add_node(struct v3d_compile *c, uint32_t temp, uint8_t
class_bits
)
in add_node()
argument
62
set_temp_
class_bits
(struct v3d_ra_node_info *nodes, uint32_t temp, uint8_t
class_bits
)
set_temp_class_bits()
argument
510
uint8_t
class_bits
= get_temp_
class_bits
(&c->nodes,
v3d_emit_tmu_spill()
local
1043
uint8_t
class_bits
=
update_graph_and_reg_classes_for_inst()
local
[all...]
H
A
D
v3d_compiler.h
607
uint8_t
class_bits
;
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