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Help
Searched
refs:chooseAAType
(Results
1 - 3
of
3
) sorted by relevance
/third_party/skia/src/gpu/v1/
H
A
D
SurfaceDrawContext.cpp
636
aaType = this->
chooseAAType
(aa);
in drawFilledQuad()
718
GrAAType aaType = this->
chooseAAType
(aa);
in drawTexturedQuad()
769
: this->
chooseAAType
(aa);
in drawRect()
846
GrAAType aaType = this->
chooseAAType
(aa);
in drawQuadSet()
971
GrAAType aaType = this->
chooseAAType
(aa);
in drawTextureSet()
992
GrAAType aaType = fCanUseDynamicMSAA ? GrAAType::kMSAA : this->
chooseAAType
(GrAA::kNo);
in drawVertices()
1019
GrAAType aaType = this->
chooseAAType
(GrAA::kNo);
in drawAtlas()
1086
GrAAType aaType = this->
chooseAAType
(aa);
in drawRRect()
1387
GrAAType aaType = this->
chooseAAType
(aa);
in drawOval()
1443
GrAAType aaType = this->
chooseAAType
(a
in drawArc()
[all...]
H
A
D
SurfaceDrawContext_v1.h
611
GrAAType
chooseAAType
(GrAA aa) {
in chooseAAType()
function in skgpu::v1::final
615
//
chooseAAType
.
in chooseAAType()
655
// can choose between coverage, MSAA as per
chooseAAType
(). This will always attempt to apply
H
A
D
Device.cpp
372
fSurfaceDrawContext->
chooseAAType
(aa) == GrAAType::kCoverage) {
in drawPoints()
Completed in 7 milliseconds