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Searched refs:checkFragColors (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/clipping/
H A DvktClippingTests.cpp275 bool checkFragColors (const tcu::ConstPixelBufferAccess pixels, IVec2 clipRegion, int barIdx, bool hasCullDistance) in checkFragColors() function
1464 const bool fragColorsOk = caseDef.readInFragmentShader ? checkFragColors(drawContext.getColorPixels(), clipRegion, caseDef.numClipDistances / 2, caseDef.numCullDistances > 0) : true; in testClipDistance()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/clipping/
H A DvktClippingTests.cpp275 bool checkFragColors (const tcu::ConstPixelBufferAccess pixels, IVec2 clipRegion, int barIdx, bool hasCullDistance) in checkFragColors() function
1464 const bool fragColorsOk = caseDef.readInFragmentShader ? checkFragColors(drawContext.getColorPixels(), clipRegion, caseDef.numClipDistances / 2, caseDef.numCullDistances > 0) : true; in testClipDistance()

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