/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DBuffer.cpp | 45 D3D12_RESOURCE_DESC bufferDesc = {}; in make_d3d_buffer() local 46 bufferDesc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER; in make_d3d_buffer() 47 bufferDesc.Alignment = 0; // default alignment in make_d3d_buffer() 48 bufferDesc.Width = size; in make_d3d_buffer() 49 bufferDesc.Height = 1; in make_d3d_buffer() 50 bufferDesc.DepthOrArraySize = 1; in make_d3d_buffer() 51 bufferDesc.MipLevels = 1; in make_d3d_buffer() 52 bufferDesc.Format = DXGI_FORMAT_UNKNOWN; in make_d3d_buffer() 53 bufferDesc.SampleDesc.Count = 1; in make_d3d_buffer() 54 bufferDesc in make_d3d_buffer() [all...] |
/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnBuffer.cpp | 33 wgpu::BufferDescriptor bufferDesc; in GrDawnBuffer() local 34 bufferDesc.size = sizeInBytes; in GrDawnBuffer() 35 bufferDesc.usage = GrGpuBufferTypeToDawnUsageBit(type); in GrDawnBuffer() 37 if (bufferDesc.usage & wgpu::BufferUsage::MapRead) { in GrDawnBuffer() 38 SkASSERT(!SkToBool(bufferDesc.usage & wgpu::BufferUsage::MapWrite)); in GrDawnBuffer() 40 } else if (bufferDesc.usage & wgpu::BufferUsage::MapWrite) { in GrDawnBuffer() 45 fBuffer = this->getDawnGpu()->device().CreateBuffer(&bufferDesc); in GrDawnBuffer() 47 bufferDesc.mappedAtCreation = true; in GrDawnBuffer() 48 fBuffer = this->getDawnGpu()->device().CreateBuffer(&bufferDesc); in GrDawnBuffer()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | OpArrayLengthTests.cpp | 27 wgpu::BufferDescriptor bufferDesc; in SetUp() local 28 bufferDesc.size = 4; in SetUp() 29 bufferDesc.usage = wgpu::BufferUsage::Storage; in SetUp() 30 mStorageBuffer4 = device.CreateBuffer(&bufferDesc); in SetUp() 32 bufferDesc.size = 256; in SetUp() 33 mStorageBuffer256 = device.CreateBuffer(&bufferDesc); in SetUp() 35 bufferDesc.size = 512 + 256; in SetUp() 36 mStorageBuffer512 = device.CreateBuffer(&bufferDesc); in SetUp() 101 wgpu::BufferDescriptor bufferDesc; in TEST_P() local 102 bufferDesc in TEST_P() [all...] |
H A D | ShaderFloat16Tests.cpp | 52 wgpu::BufferDescriptor bufferDesc; in TEST_P() local 53 bufferDesc.size = 2 * sizeof(uint16_t); in TEST_P() 54 bufferDesc.usage = wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopySrc; in TEST_P() 55 wgpu::Buffer bufferOut = device.CreateBuffer(&bufferDesc); in TEST_P()
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H A D | EntryPointTests.cpp | 109 wgpu::BufferDescriptor bufferDesc; in TEST_P() local 110 bufferDesc.size = 4; in TEST_P() 111 bufferDesc.usage = wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopySrc; in TEST_P() 112 wgpu::Buffer buffer = device.CreateBuffer(&bufferDesc); in TEST_P()
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H A D | BindGroupTests.cpp | 146 wgpu::BufferDescriptor bufferDesc; in TEST_P() local 147 bufferDesc.size = sizeof(float); in TEST_P() 148 bufferDesc.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::Uniform; in TEST_P() 149 wgpu::Buffer buffer = device.CreateBuffer(&bufferDesc); in TEST_P() 467 wgpu::BufferDescriptor bufferDesc; in TEST_P() local 468 bufferDesc.size = sizeof(float); in TEST_P() 469 bufferDesc.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::Uniform; in TEST_P() 470 wgpu::Buffer buffer0 = device.CreateBuffer(&bufferDesc); in TEST_P() 492 wgpu::BufferDescriptor bufferDesc; in TEST_P() local 493 bufferDesc in TEST_P() 523 wgpu::BufferDescriptor bufferDesc; TEST_P() local 1333 wgpu::BufferDescriptor bufferDesc; TEST_P() local [all...] |
H A D | DeviceLostTests.cpp | 483 wgpu::BufferDescriptor bufferDesc; in TEST_P() local 484 bufferDesc.size = sizeof(float); in TEST_P() 485 bufferDesc.usage = wgpu::BufferUsage::Storage; in TEST_P() 486 wgpu::Buffer buffer = device.CreateBuffer(&bufferDesc); in TEST_P()
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H A D | GpuMemorySynchronizationTests.cpp | 238 wgpu::BufferDescriptor bufferDesc; in CreateBuffer() local 239 bufferDesc.size = sizeof(float); in CreateBuffer() 240 bufferDesc.usage = wgpu::BufferUsage::Storage | wgpu::BufferUsage::Uniform; in CreateBuffer() 241 mBuffer = device.CreateBuffer(&bufferDesc); in CreateBuffer()
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H A D | CreatePipelineAsyncTests.cpp | 32 wgpu::BufferDescriptor bufferDesc; in ValidateCreateComputePipelineAsync() local 33 bufferDesc.size = sizeof(uint32_t); in ValidateCreateComputePipelineAsync() 34 bufferDesc.usage = wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopySrc; in ValidateCreateComputePipelineAsync() 35 wgpu::Buffer ssbo = device.CreateBuffer(&bufferDesc); in ValidateCreateComputePipelineAsync()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | VertexBuffer11.cpp | 46 D3D11_BUFFER_DESC bufferDesc; in initialize() local 47 bufferDesc.ByteWidth = size; in initialize() 48 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 49 bufferDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; in initialize() 50 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 51 bufferDesc.MiscFlags = 0; in initialize() 52 bufferDesc.StructureByteStride = 0; in initialize() 54 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), bufferDesc, &mBuffer)); in initialize()
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H A D | IndexBuffer11.cpp | 40 D3D11_BUFFER_DESC bufferDesc; in initialize() local 41 bufferDesc.ByteWidth = bufferSize; in initialize() 42 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in initialize() 43 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER; in initialize() 44 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in initialize() 45 bufferDesc.MiscFlags = 0; in initialize() 46 bufferDesc.StructureByteStride = 0; in initialize() 48 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), bufferDesc, &mBuffer)); in initialize()
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H A D | Buffer11.cpp | 194 static void FillBufferDesc(D3D11_BUFFER_DESC *bufferDesc, 1232 D3D11_BUFFER_DESC bufferDesc; in resize() local 1233 FillBufferDesc(&bufferDesc, mRenderer, mUsage, static_cast<unsigned int>(size)); in resize() 1237 mRenderer->allocateResource(SafeGetImplAs<Context11>(context), bufferDesc, &newBuffer)); in resize() 1261 mBufferSize = bufferDesc.ByteWidth; in resize() 1279 void Buffer11::NativeStorage::FillBufferDesc(D3D11_BUFFER_DESC *bufferDesc, in FillBufferDesc() argument 1284 bufferDesc->ByteWidth = bufferSize; in FillBufferDesc() 1285 bufferDesc->MiscFlags = 0; in FillBufferDesc() 1286 bufferDesc->StructureByteStride = 0; in FillBufferDesc() 1291 bufferDesc in FillBufferDesc() 1475 D3D11_BUFFER_DESC bufferDesc; resizeStructuredBuffer() local 1628 D3D11_BUFFER_DESC bufferDesc; getBuffer() local [all...] |
H A D | Clear11.cpp | 310 D3D11_BUFFER_DESC bufferDesc; in ensureConstantBufferCreated() local 311 bufferDesc.ByteWidth = g_ConstantBufferSize; in ensureConstantBufferCreated() 312 bufferDesc.Usage = D3D11_USAGE_DYNAMIC; in ensureConstantBufferCreated() 313 bufferDesc.BindFlags = D3D11_BIND_CONSTANT_BUFFER; in ensureConstantBufferCreated() 314 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; in ensureConstantBufferCreated() 315 bufferDesc.MiscFlags = 0; in ensureConstantBufferCreated() 316 bufferDesc.StructureByteStride = 0; in ensureConstantBufferCreated() 323 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), bufferDesc, &initialData, in ensureConstantBufferCreated() 348 D3D11_BUFFER_DESC bufferDesc; in ensureVertexBufferCreated() local 349 bufferDesc in ensureVertexBufferCreated() [all...] |
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | D3D11EmulatedIndexedBufferTest.cpp | 66 D3D11_BUFFER_DESC bufferDesc; in createMappableCompareBufferFromEmulatedBuffer() local 67 bufferDesc.ByteWidth = size; in createMappableCompareBufferFromEmulatedBuffer() 68 bufferDesc.MiscFlags = 0; in createMappableCompareBufferFromEmulatedBuffer() 69 bufferDesc.StructureByteStride = 0; in createMappableCompareBufferFromEmulatedBuffer() 70 bufferDesc.Usage = D3D11_USAGE_STAGING; in createMappableCompareBufferFromEmulatedBuffer() 71 bufferDesc.BindFlags = 0; in createMappableCompareBufferFromEmulatedBuffer() 72 bufferDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE; in createMappableCompareBufferFromEmulatedBuffer() 74 HRESULT hr = mRenderer->getDevice()->CreateBuffer(&bufferDesc, nullptr, mappableBuffer); in createMappableCompareBufferFromEmulatedBuffer()
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/third_party/skia/src/gpu/ |
H A D | GrAHardwareBufferImageGenerator.cpp | 52 AHardwareBuffer_Desc bufferDesc; in Make() local 53 AHardwareBuffer_describe(graphicBuffer, &bufferDesc); in Make() 56 GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(bufferDesc.format); in Make() 57 SkImageInfo info = SkImageInfo::Make(bufferDesc.width, bufferDesc.height, colorType, in Make() 60 bool createProtectedImage = 0 != (bufferDesc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT); in Make() 63 bufferDesc.format, surfaceOrigin)); in Make()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
H A D | IndexBufferValidationTests.cpp | 48 wgpu::BufferDescriptor bufferDesc; in TEST_F() local 49 bufferDesc.usage = wgpu::BufferUsage::Index; in TEST_F() 50 bufferDesc.size = 256; in TEST_F() 51 wgpu::Buffer buffer = device.CreateBuffer(&bufferDesc); in TEST_F() 63 wgpu::BufferDescriptor bufferDesc; in TEST_F() local 64 bufferDesc.usage = wgpu::BufferUsage::Index; in TEST_F() 65 bufferDesc.size = 256; in TEST_F() 66 wgpu::Buffer buffer = device.CreateBuffer(&bufferDesc); in TEST_F() 78 wgpu::BufferDescriptor bufferDesc; in TEST_F() local 79 bufferDesc in TEST_F() [all...] |
H A D | CommandBufferValidationTests.cpp | 219 wgpu::BufferDescriptor bufferDesc; in TEST_F() local 220 bufferDesc.size = 16; in TEST_F() 221 bufferDesc.usage = wgpu::BufferUsage::Uniform; in TEST_F() 222 wgpu::Buffer buffer = device.CreateBuffer(&bufferDesc); in TEST_F()
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H A D | DrawVertexAndIndexBufferOOBValidationTests.cpp | 144 auto bufferDesc = bufferDescList[bufferCount]; in CreateRenderPipelineWithBufferDesc() local 145 descriptor.cBuffers[bufferCount].arrayStride = bufferDesc.arrayStride; in CreateRenderPipelineWithBufferDesc() 146 descriptor.cBuffers[bufferCount].stepMode = bufferDesc.stepMode; in CreateRenderPipelineWithBufferDesc() 147 if (bufferDesc.attributes.size() > 0) { in CreateRenderPipelineWithBufferDesc() 148 descriptor.cBuffers[bufferCount].attributeCount = bufferDesc.attributes.size(); in CreateRenderPipelineWithBufferDesc() 151 for (auto attribute : bufferDesc.attributes) { in CreateRenderPipelineWithBufferDesc()
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/third_party/skia/third_party/externals/dawn/examples/ |
H A D | Animometer.cpp | 142 wgpu::BufferDescriptor bufferDesc; in init() local 143 bufferDesc.size = kNumTriangles * sizeof(ShaderData); in init() 144 bufferDesc.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::Uniform; in init() 145 ubo = device.CreateBuffer(&bufferDesc); in init()
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/third_party/skia/src/image/ |
H A D | SkSurface_Gpu.cpp | 651 AHardwareBuffer_Desc bufferDesc; in MakeFromAHardwareBuffer() local 652 AHardwareBuffer_describe(hardwareBuffer, &bufferDesc); in MakeFromAHardwareBuffer() 654 if (!SkToBool(bufferDesc.usage & AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT)) { in MakeFromAHardwareBuffer() 658 bool isTextureable = SkToBool(bufferDesc.usage & AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE); in MakeFromAHardwareBuffer() 662 bufferDesc.format, in MakeFromAHardwareBuffer() 674 SkToBool(bufferDesc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT); in MakeFromAHardwareBuffer() 678 bufferDesc.width, bufferDesc.height, in MakeFromAHardwareBuffer() 687 GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(bufferDesc.format); in MakeFromAHardwareBuffer()
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H A D | SkImage_Gpu.cpp | 698 AHardwareBuffer_Desc bufferDesc; in MakeFromAHardwareBufferWithData() local 699 AHardwareBuffer_describe(hardwareBuffer, &bufferDesc); in MakeFromAHardwareBufferWithData() 701 if (!SkToBool(bufferDesc.usage & AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE)) { in MakeFromAHardwareBufferWithData() 708 bufferDesc.format, in MakeFromAHardwareBufferWithData() 719 const bool isRenderable = SkToBool(bufferDesc.usage & AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER); in MakeFromAHardwareBufferWithData() 723 bufferDesc.width, bufferDesc.height, in MakeFromAHardwareBufferWithData() 735 GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(bufferDesc.format); in MakeFromAHardwareBufferWithData()
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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
H A D | EGLDeviceTest.cpp | 146 D3D11_BUFFER_DESC bufferDesc = {0}; in trigger9_3DeviceLost() local 147 bufferDesc.ByteWidth = 64; in trigger9_3DeviceLost() 148 bufferDesc.Usage = D3D11_USAGE_DEFAULT; in trigger9_3DeviceLost() 149 bufferDesc.BindFlags = D3D11_BIND_CONSTANT_BUFFER; in trigger9_3DeviceLost() 151 HRESULT result = mDevice->CreateBuffer(&bufferDesc, nullptr, &gsBuffer); in trigger9_3DeviceLost()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/ |
H A D | PerThreadProcTests.cpp | 89 WGPUBufferDescriptor const* bufferDesc) -> WGPUBuffer { in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/tests/white_box/ |
H A D | VulkanImageWrappingTestsDmaBuf.cpp | 543 wgpu::BufferDescriptor bufferDesc; in TEST_P() local 544 bufferDesc.size = 4; in TEST_P() 545 bufferDesc.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::CopySrc; in TEST_P() 546 wgpu::Buffer copyDstBuffer = device.CreateBuffer(&bufferDesc); in TEST_P()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/wire/ |
H A D | WireInjectDeviceTests.cpp | 43 WGPUBufferDescriptor bufferDesc = {}; in TEST_F() local 44 wgpuDeviceCreateBuffer(reservation.device, &bufferDesc); in TEST_F()
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