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Searched refs:boundBeforeDraw (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineExtendedDynamicStateTests.cpp5022 bool boundBeforeDraw = false; in iterate() local
5028 boundBeforeDraw = maybeBindVertexBufferDynStride(m_testConfig, vkd, cmdBuffer, meshIdx, vertBuffers, rvertBuffers); in iterate()
5032 if (!(boundInAdvance || boundBeforeDraw) && !m_testConfig.useMeshShaders) in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineExtendedDynamicStateTests.cpp6046 bool boundBeforeDraw = false; in iterate() local
6052 boundBeforeDraw = maybeBindVertexBufferDynStride(m_testConfig, vkd, cmdBuffer, meshIdx, vertBuffers, rvertBuffers); in iterate()
6056 if (!(boundInAdvance || boundBeforeDraw) && !m_testConfig.useMeshShaders) in iterate()

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