Home
last modified time | relevance | path

Searched refs:border_col (Results 1 - 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/imgui/
H A Dimgui_tables.cpp1767 ImU32 border_col = 0; in TableEndRow() local
1771 border_col = (table->LastRowFlags & ImGuiTableRowFlags_Headers) ? table->BorderColorStrong : table->BorderColorLight; in TableEndRow()
1775 if ((bg_col0 | bg_col1 | border_col) != 0 || draw_strong_bottom_border || draw_cell_bg_color) in TableEndRow()
1812 if (border_col && bg_y1 >= table->BgClipRect.Min.y && bg_y1 < table->BgClipRect.Max.y) in TableEndRow()
1813 window->DrawList->AddLine(ImVec2(table->BorderX1, bg_y1), ImVec2(table->BorderX2, bg_y1), border_col, border_size); in TableEndRow()
H A Dimgui_widgets.cpp999 void ImGui::Image(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& tint_col, const ImVec4& border_col) in Image() argument
1006 if (border_col.w > 0.0f) in Image()
1012 if (border_col.w > 0.0f) in Image()
1014 window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(border_col), 0.0f); in Image()
H A Dimgui_demo.cpp984 ImVec4 border_col = ImVec4(1.0f, 1.0f, 1.0f, 0.5f); // 50% opaque white in ShowDemoWindowWidgets() local
985 ImGui::Image(my_tex_id, ImVec2(my_tex_w, my_tex_h), uv_min, uv_max, tint_col, border_col); in ShowDemoWindowWidgets()
1001 ImGui::Image(my_tex_id, ImVec2(region_sz * zoom, region_sz * zoom), uv0, uv1, tint_col, border_col); in ShowDemoWindowWidgets()
H A Dimgui.h506 IMGUI_API void Image(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0 = ImVec2(0, 0), const ImVec2& uv1 = ImVec2(1,1), const ImVec4& tint_col = ImVec4(1,1,1,1), const ImVec4& border_col = ImVec4(0,0,0,0));
H A Dimgui.cpp11652 ImVec4 border_col = ImVec4(1.0f, 1.0f, 1.0f, 0.5f); in ShowFontAtlas() local
11653 Image(atlas->TexID, ImVec2((float)atlas->TexWidth, (float)atlas->TexHeight), ImVec2(0.0f, 0.0f), ImVec2(1.0f, 1.0f), tint_col, border_col); in ShowFontAtlas()
/third_party/mesa3d/src/imgui/
H A Dimgui_widgets.cpp842 void ImGui::Image(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& tint_col, const ImVec4& border_col) in Image() argument
849 if (border_col.w > 0.0f) in Image()
855 if (border_col.w > 0.0f) in Image()
857 window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(border_col), 0.0f); in Image()
H A Dimgui.h390 IMGUI_API void Image(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0 = ImVec2(0,0), const ImVec2& uv1 = ImVec2(1,1), const ImVec4& tint_col = ImVec4(1,1,1,1), const ImVec4& border_col = ImVec4(0,0,0,0));

Completed in 87 milliseconds