/third_party/ffmpeg/libavcodec/ |
H A D | sbc.c | 84 int bitneed[2][8], loudness, max_bitneed, bitcount, slicecount, bitslice; in ff_sbc_calculate_bits() local 114 bitcount = 0; in ff_sbc_calculate_bits() 119 bitcount += slicecount; in ff_sbc_calculate_bits() 127 } while (bitcount + slicecount < frame->bitpool); in ff_sbc_calculate_bits() 129 if (bitcount + slicecount == frame->bitpool) { in ff_sbc_calculate_bits() 130 bitcount += slicecount; in ff_sbc_calculate_bits() 144 for (sb = 0; bitcount < frame->bitpool && in ff_sbc_calculate_bits() 148 bitcount++; in ff_sbc_calculate_bits() 149 } else if ((bitneed[ch][sb] == bitslice + 1) && (frame->bitpool > bitcount + 1)) { in ff_sbc_calculate_bits() 151 bitcount in ff_sbc_calculate_bits() 166 int bitneed[2][8], loudness, max_bitneed, bitcount, slicecount, bitslice; ff_sbc_calculate_bits() local [all...] |
H A D | mlpenc.c | 97 int bitcount; member 1495 bo->bitcount = lsb_bits * dp->blocksize; in no_codebook_bits_offset() 1535 bo->bitcount = lsb_bits * dp->blocksize; in no_codebook_bits() 1554 int lsb_bits = 0, bitcount = 0; in codebook_bits_offset() local 1591 bitcount += ff_mlp_huffman_tables[codebook][sample + codebook_offset][1]; in codebook_bits_offset() 1598 bo->bitcount = lsb_bits * dp->blocksize + bitcount; in codebook_bits_offset() 1625 if (temp_bo.bitcount < previous_count) { in codebook_bits() 1626 if (temp_bo.bitcount < bo->bitcount) in codebook_bits() 1839 int bitcount; global() member 1861 int bitcount = src->bitcount; best_codebook_path_cost() local [all...] |
H A D | wavpack.c | 481 int bitcount = 8; in wv_unpack_dsd_high() local 488 while (bitcount--) { in wv_unpack_dsd_high()
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H A D | wavpackenc.c | 2116 int bitcount = count_bits(maxcode); in wavpack_encode_sample() local 2117 uint32_t extras = (1 << bitcount) - maxcode - 1; in wavpack_encode_sample() 2121 w->pend_count += bitcount - 1; in wavpack_encode_sample() 2124 w->pend_count += bitcount - 1; in wavpack_encode_sample()
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/third_party/astc-encoder/Source/ |
H A D | astcenc_integer_sequence.cpp | 442 * @param bitcount The number of bits to write, starting from LSB. 448 unsigned int bitcount, in write_bits() 452 unsigned int mask = (1 << bitcount) - 1; in write_bits() 472 * @param bitcount The number of bits to read. 479 unsigned int bitcount, in read_bits() 483 unsigned int mask = (1 << bitcount) - 1; in read_bits() 446 write_bits( unsigned int value, unsigned int bitcount, unsigned int bitoffset, uint8_t ptr[2] ) write_bits() argument 478 read_bits( unsigned int bitcount, unsigned int bitoffset, const uint8_t* ptr ) read_bits() argument
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H A D | astcenc_symbolic_physical.cpp | 48 * @param bitcount The number of bits to read. 55 int bitcount, in read_bits() 59 int mask = (1 << bitcount) - 1; in read_bits() 77 * @param bitcount The number of bits to write, starting from LSB. 83 int bitcount, in write_bits() 87 int mask = (1 << bitcount) - 1; in write_bits() 54 read_bits( int bitcount, int bitoffset, const uint8_t* ptr ) read_bits() argument 81 write_bits( int value, int bitcount, int bitoffset, uint8_t* ptr ) write_bits() argument
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H A D | astcenccli_image_load_store.cpp | 1824 // The bitcount that we will use internally in the codec in load_dds_uncompressed_image() 1903 // No DX10 header present. Then try to match the bitcount and bitmask against in load_dds_uncompressed_image() 1906 uint32_t bitcount = hdr.ddspf.rgbbitcount; in load_dds_uncompressed_image() local 1913 if ((flags & 0x41) == 0x41 && bitcount == 32 && rmask == 0xFF && gmask == 0xFF00 && bmask == 0xFF0000 && amask == 0xFF000000) in load_dds_uncompressed_image() 1920 else if ((flags & 0x41) == 0x41 && bitcount == 32 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask == 0xFF && amask == 0xFF000000) in load_dds_uncompressed_image() 1927 else if ((flags & 0x40) && bitcount == 32 && rmask == 0xFF && gmask == 0xFF00 && bmask == 0xFF0000) in load_dds_uncompressed_image() 1934 else if ((flags & 0x40) && bitcount == 32 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask == 0xFF) in load_dds_uncompressed_image() 1941 else if ((flags & 0x40) && bitcount == 24 && rmask == 0xFF && gmask == 0xFF00 && bmask == 0xFF0000) in load_dds_uncompressed_image() 1948 else if ((flags & 0x40) && bitcount == 24 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask == 0xFF) in load_dds_uncompressed_image() 1955 else if ((flags & 0x40) && bitcount in load_dds_uncompressed_image() [all...] |
H A D | stb_image_write.h | 839 static unsigned char *stbiw__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) 841 while (*bitcount >= 8) { 844 *bitcount -= 8; 879 #define stbiw__zlib_flush() (out = stbiw__zlib_flushf(out, &bitbuf, &bitcount)) 881 (bitbuf |= (code) << bitcount, bitcount += (codebits), stbiw__zlib_flush()) 906 int i,j, bitcount=0; 977 while (bitcount)
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H A D | astcenc_compress_symbolic.cpp | 666 int bitcount = free_bits_for_partition_count[partition_count - 1] - bm.weight_bits; in compress_symbolic_block_for_partition_1plane() local 667 if (bitcount <= 0) in compress_symbolic_block_for_partition_1plane() 681 qwt_bitcounts[i] = static_cast<int8_t>(bitcount); in compress_symbolic_block_for_partition_1plane()
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/third_party/skia/third_party/externals/swiftshader/third_party/astc-encoder/Source/ |
H A D | astc_integer_sequence.cpp | 220 int bitcount, in read_bits() 224 int mask = (1 << bitcount) - 1; in read_bits() 219 read_bits( int bitcount, int bitoffset, const uint8_t* ptr ) read_bits() argument
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H A D | astc_symbolic_physical.cpp | 26 int bitcount, in read_bits() 30 int mask = (1 << bitcount) - 1; in read_bits() 25 read_bits( int bitcount, int bitoffset, const uint8_t* ptr ) read_bits() argument
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/third_party/ltp/testcases/kernel/mce-test/hwpoison/ |
H A D | ttable.c | 150 int bitcount(u64 v) in bitcount() function 199 if (bitcount(bits[w].bit) > 1) in table()
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/third_party/ltp/testcases/kernel/mce-test/tsrc/ |
H A D | ttable.c | 150 int bitcount(u64 v) in bitcount() function 199 if (bitcount(bits[w].bit) > 1) in table()
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/third_party/mesa3d/src/amd/registers/ |
H A D | parse_kernel_headers.py | 690 def bitcount(n): function 810 'bits': [shift, shift + bitcount(masks[name][field]) - 1],
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/third_party/glfw/deps/ |
H A D | stb_image_write.h | 839 static unsigned char *stbiw__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) 841 while (*bitcount >= 8) { 844 *bitcount -= 8; 879 #define stbiw__zlib_flush() (out = stbiw__zlib_flushf(out, &bitbuf, &bitcount)) 881 (bitbuf |= (code) << bitcount, bitcount += (codebits), stbiw__zlib_flush()) 906 int i,j, bitcount=0; 977 while (bitcount)
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/third_party/lame/libmp3lame/ |
H A D | vbrquantize.c | 985 bitcount(const algo_t * that) in bitcount() function 1032 bitcount(that); in tryGlobalStepsize() 1146 bitcount(that); in tryThatOne() 1307 bitcount(that); in VBR_encode_frame()
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/third_party/skia/src/core/ |
H A D | SkPaint.cpp | 218 #define ASSERT_FITS_IN(value, bitcount)
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/third_party/node/deps/v8/src/execution/arm/ |
H A D | simulator-arm.cc | 3055 uint32_t bitcount = msbit - lsbit + 1; in DecodeType3() local 3056 uint32_t mask = 0xFFFFFFFFu >> (32 - bitcount); in DecodeType3()
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