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Help
Searched
refs:assignSlots
(Results
1 - 6
of
6
) sorted by relevance
/third_party/mesa3d/src/nouveau/codegen/
H
A
D
nv50_ir_driver.h
132
int (*
assignSlots
)(struct nv50_ir_prog_info_out *);
member
H
A
D
nv50_ir_from_nir.cpp
146
bool
assignSlots
();
983
bool Converter::
assignSlots
() {
in assignSlots()
function in __anon9283::Converter
1062
ERROR("unknown shader type %u in
assignSlots
\n", prog->getType());
in assignSlots()
1140
ERROR("unknown shader type %u in
assignSlots
\n", prog->getType());
in assignSlots()
1171
return info->
assignSlots
(info_out) == 0;
in assignSlots()
3265
if (!
assignSlots
()) {
H
A
D
nv50_ir_from_tgsi.cpp
1166
return info->
assignSlots
(info_out) == 0;
in scanSource()
/third_party/mesa3d/src/gallium/drivers/nouveau/
H
A
D
nouveau_compiler.c
122
info.
assignSlots
= dummy_assign_slots;
in nouveau_codegen()
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
H
A
D
nv50_program.c
373
info->
assignSlots
= nv50_program_assign_varying_slots;
in nv50_program_translate()
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
H
A
D
nvc0_program.c
642
info->
assignSlots
= nvc0_program_assign_varying_slots;
in nvc0_program_translate()
Completed in 15 milliseconds