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Searched refs:append_matrix (Results 1 - 6 of 6) sorted by relevance

/third_party/skia/src/shaders/gradients/
H A DSkSweepGradient.cpp63 p->append_matrix(alloc, SkMatrix::Scale(fTScale, 1) * SkMatrix::Translate(fTBias, 0));
H A DSkTwoPointConicalGradient.cpp167 p->append_matrix(alloc, SkMatrix::Translate(bias, 0) * SkMatrix::Scale(scale, 1)); in appendGradientStages()
H A DSkGradientShader.cpp292 p->append_matrix(alloc, matrix); in onAppendStages()
/third_party/skia/src/core/
H A DSkRasterPipeline.h229 void append_matrix(SkArenaAlloc*, const SkMatrix&);
H A DSkRasterPipeline.cpp139 void SkRasterPipeline::append_matrix(SkArenaAlloc* alloc, const SkMatrix& matrix) { in append_matrix() function in SkRasterPipeline
/third_party/skia/src/shaders/
H A DSkImageShader.cpp425 p->append_matrix(alloc, matrix); in doStages()

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