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Searched refs:allocate_textures (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/dri/
H A Ddri_drawable.h68 void (*allocate_textures)(struct dri_context *ctx, member
H A Ddri_drawable.c82 drawable->allocate_textures(ctx, drawable, statts, count); in dri_st_framebuffer_validate()
H A Ddrisw.c597 drawable->allocate_textures = drisw_allocate_textures; in drisw_create_buffer()
H A Dkopper.c865 ret->allocate_textures = kopper_allocate_textures; in kopper_create_drawable()
H A Ddri2.c2587 drawable->allocate_textures = dri2_allocate_textures; in dri2_create_buffer()

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