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Searched refs:allocateBuffer (Results 1 - 25 of 25) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
H A DVkDeviceMemoryExternalHost.hpp40 VkResult allocateBuffer() override;
H A DVkDeviceMemory.cpp261 result = allocateBuffer(); in allocate()
321 VkResult DeviceMemory::allocateBuffer() in allocateBuffer() function in vk::DeviceMemory
H A DVkDeviceMemoryExternalHost.cpp43 VkResult ExternalMemoryHost::allocateBuffer() in allocateBuffer() function in ExternalMemoryHost
H A DVkDeviceMemoryExternalLinux.hpp46 VkResult allocateBuffer() override
H A DVkDeviceMemoryExternalAndroid.hpp56 VkResult allocateBuffer() override;
H A DVkDeviceMemory.hpp99 virtual VkResult allocateBuffer();
H A DVkDeviceMemoryExternalFuchsia.hpp82 VkResult allocateBuffer() override
H A DVkDeviceMemoryExternalMac.hpp86 VkResult allocateBuffer() override
H A DVkDeviceMemoryExternalAndroid.cpp206 VkResult AHardwareBufferExternalMemory::allocateBuffer() in allocateBuffer() function in AHardwareBufferExternalMemory
/third_party/vk-gl-cts/modules/glshared/
H A DglsMemoryStressCase.cpp445 void allocateBuffer (de::Random& rnd);
507 allocateBuffer(rnd); in allocUntilFailure()
513 allocateBuffer(rnd); in allocUntilFailure()
664 void MemObjectAllocator::allocateBuffer (de::Random& rnd) in allocateBuffer() function in deqp::gls::MemObjectAllocator
/third_party/mesa3d/src/gallium/frontends/dri/
H A Ddri_util.c977 .allocateBuffer = dri2AllocateBuffer,
991 .allocateBuffer = dri2AllocateBuffer,
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DSurface.hpp457 static void *allocateBuffer(int width, int height, int depth, int border, int samples, Format format);
H A DSurface.cpp1368 external.buffer = allocateBuffer(external.width, external.height, external.depth, external.border, external.samples, external.format); in lockExternal()
1420 internal.buffer = allocateBuffer(internal.width, internal.height, internal.depth, internal.border, internal.samples, internal.format); in lockInternal()
1500 stencil.buffer = allocateBuffer(stencil.width, stencil.height, stencil.depth, stencil.border, stencil.samples, stencil.format); in lockStencil()
3037 void *Surface::allocateBuffer(int width, int height, int depth, int border, int samples, Format format) in allocateBuffer() function in sw::Surface
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/
H A DvktApiImageClearingTests.cpp88 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function
812 de::MovePtr<Allocation> stagingBufferMemory = allocateBuffer(m_vki, m_vkd, m_context.getPhysicalDevice(), m_device, buffer, MemoryRequirement::HostVisible, m_allocator, m_params.allocationKind); in allocateAndBindBufferMemory()
1223 bufferAlloc = allocateBuffer(m_vki, m_vkd, m_context.getPhysicalDevice(), m_device, *buffer, MemoryRequirement::HostVisible, m_allocator, m_params.allocationKind); in readImage()
H A DvktApiCopiesAndBlittingTests.cpp401 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function
782 bufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *buffer, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); in uploadImageAspect()
987 bufferAlloc = allocateBuffer(vki, vk, physDevice, device, *buffer, MemoryRequirement::HostVisible, allocator, m_params.allocationKind); in readImageAspect()
2203 m_sourceBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, m_device, *m_source, MemoryRequirement::HostVisible, *m_allocator, m_params.allocationKind); in CopyBufferToBuffer()
2222 m_destinationBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, m_device, *m_destination, MemoryRequirement::HostVisible, *m_allocator, m_params.allocationKind); in CopyBufferToBuffer()
2432 m_destinationBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, m_device, *m_destination, MemoryRequirement::HostVisible, *m_allocator, m_params.allocationKind); in CopyImageToBuffer()
2911 m_sourceBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, m_device, *m_source, MemoryRequirement::HostVisible, *m_allocator, m_params.allocationKind); in CopyBufferToImage()
3206 m_sourceBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *m_source, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); in CopyBufferToDepthStencil()
4943 bufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *buffer, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind);
6304 vertexBufferAlloc = allocateBuffer(vk
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineAttachmentFeedbackLoopLayoutTests.cpp205 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function
883 m_vertexBufferAlloc = allocateBuffer(vki, vk, physDevice, vkDevice, *m_vertexBuffer, MemoryRequirement::HostVisible, memAlloc, m_allocationKind); in setup()
1448 m_vertexBufferAlloc = allocateBuffer(vki, vk, physDevice, vkDevice, *m_vertexBuffer, MemoryRequirement::HostVisible, memAlloc, m_allocationKind); in setup()
H A DvktPipelineImageSamplingInstance.cpp55 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function
840 m_vertexBufferAlloc = allocateBuffer(vki, vk, physDevice, vkDevice, *m_vertexBuffer, MemoryRequirement::HostVisible, memAlloc, m_allocationKind); in setup()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/
H A DvktApiImageClearingTests.cpp80 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function
736 de::MovePtr<Allocation> stagingBufferMemory = allocateBuffer(m_vki, m_vkd, m_context.getPhysicalDevice(), m_device, buffer, MemoryRequirement::HostVisible, m_allocator, m_params.allocationKind); in allocateAndBindBufferMemory()
1091 bufferAlloc = allocateBuffer(m_vki, m_vkd, m_context.getPhysicalDevice(), m_device, *buffer, MemoryRequirement::HostVisible, m_allocator, m_params.allocationKind); in readImage()
H A DvktApiCopiesAndBlittingTests.cpp345 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function
690 bufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *buffer, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); in uploadImageAspect()
895 bufferAlloc = allocateBuffer(vki, vk, physDevice, device, *buffer, MemoryRequirement::HostVisible, allocator, m_params.allocationKind); in readImageAspect()
2007 m_sourceBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *m_source, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); in CopyBufferToBuffer()
2026 m_destinationBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *m_destination, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); in CopyBufferToBuffer()
2242 m_destinationBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *m_destination, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); in CopyImageToBuffer()
2463 m_sourceBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *m_source, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); in CopyBufferToImage()
2763 m_sourceBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *m_source, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); in CopyBufferToDepthStencil()
4499 bufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *buffer, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); in uploadCompressedImage()
6017 vertexBufferAlloc = allocateBuffer(vk in ResolveImageToImage()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineAttachmentFeedbackLoopLayoutTests.cpp153 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function
781 m_vertexBufferAlloc = allocateBuffer(vki, vk, physDevice, vkDevice, *m_vertexBuffer, MemoryRequirement::HostVisible, memAlloc, m_allocationKind); in setup()
1292 m_vertexBufferAlloc = allocateBuffer(vki, vk, physDevice, vkDevice, *m_vertexBuffer, MemoryRequirement::HostVisible, memAlloc, m_allocationKind); in setup()
H A DvktPipelineImageSamplingInstance.cpp53 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function
834 m_vertexBufferAlloc = allocateBuffer(vki, vk, physDevice, vkDevice, *m_vertexBuffer, MemoryRequirement::HostVisible, memAlloc, m_allocationKind); in setup()
/third_party/mesa3d/include/GL/internal/
H A Ddri_interface.h1144 __DRIbuffer *(*allocateBuffer)(__DRIscreen *screen, member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassTests.cpp153 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function
1477 m_bufferMemory = allocateBuffer(vki, vk, physDevice, device, *m_buffer, MemoryRequirement::HostVisible, allocator, allocationKind); in AttachmentResources()
1482 m_secondaryBufferMemory = allocateBuffer(vki, vk, physDevice, device, *m_secondaryBuffer, MemoryRequirement::HostVisible, allocator, allocationKind); in AttachmentResources()
1491 m_bufferMemory = allocateBuffer(vki, vk, physDevice, device, *m_buffer, MemoryRequirement::HostVisible, allocator, allocationKind); in AttachmentResources()
2384 m_vertexBufferMemory = allocateBuffer(vki, vk, physDevice, device, *m_vertexBuffer, MemoryRequirement::HostVisible, allocator, allocationKind); in SubpassRenderer()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
H A DvktRenderPassTests.cpp143 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function
1465 m_bufferMemory = allocateBuffer(vki, vk, physDevice, device, *m_buffer, MemoryRequirement::HostVisible, allocator, allocationKind); in AttachmentResources()
1470 m_secondaryBufferMemory = allocateBuffer(vki, vk, physDevice, device, *m_secondaryBuffer, MemoryRequirement::HostVisible, allocator, allocationKind); in AttachmentResources()
1479 m_bufferMemory = allocateBuffer(vki, vk, physDevice, device, *m_buffer, MemoryRequirement::HostVisible, allocator, allocationKind); in AttachmentResources()
2370 m_vertexBufferMemory = allocateBuffer(vki, vk, physDevice, device, *m_vertexBuffer, MemoryRequirement::HostVisible, allocator, allocationKind); in SubpassRenderer()
/third_party/mesa3d/src/egl/drivers/dri2/
H A Degl_dri2.c1301 dri2_dpy->dri2->allocateBuffer(dri2_dpy->dri_screen, att, format, in dri2_egl_surface_alloc_local_buffer()

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