/third_party/skia/third_party/externals/swiftshader/src/Vulkan/ |
H A D | VkDeviceMemoryExternalHost.hpp | 40 VkResult allocateBuffer() override;
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H A D | VkDeviceMemory.cpp | 261 result = allocateBuffer(); in allocate() 321 VkResult DeviceMemory::allocateBuffer() in allocateBuffer() function in vk::DeviceMemory
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H A D | VkDeviceMemoryExternalHost.cpp | 43 VkResult ExternalMemoryHost::allocateBuffer() in allocateBuffer() function in ExternalMemoryHost
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H A D | VkDeviceMemoryExternalLinux.hpp | 46 VkResult allocateBuffer() override
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H A D | VkDeviceMemoryExternalAndroid.hpp | 56 VkResult allocateBuffer() override;
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H A D | VkDeviceMemory.hpp | 99 virtual VkResult allocateBuffer();
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H A D | VkDeviceMemoryExternalFuchsia.hpp | 82 VkResult allocateBuffer() override
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H A D | VkDeviceMemoryExternalMac.hpp | 86 VkResult allocateBuffer() override
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H A D | VkDeviceMemoryExternalAndroid.cpp | 206 VkResult AHardwareBufferExternalMemory::allocateBuffer() in allocateBuffer() function in AHardwareBufferExternalMemory
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsMemoryStressCase.cpp | 445 void allocateBuffer (de::Random& rnd); 507 allocateBuffer(rnd); in allocUntilFailure() 513 allocateBuffer(rnd); in allocUntilFailure() 664 void MemObjectAllocator::allocateBuffer (de::Random& rnd) in allocateBuffer() function in deqp::gls::MemObjectAllocator
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/third_party/mesa3d/src/gallium/frontends/dri/ |
H A D | dri_util.c | 977 .allocateBuffer = dri2AllocateBuffer, 991 .allocateBuffer = dri2AllocateBuffer,
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
H A D | Surface.hpp | 457 static void *allocateBuffer(int width, int height, int depth, int border, int samples, Format format);
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H A D | Surface.cpp | 1368 external.buffer = allocateBuffer(external.width, external.height, external.depth, external.border, external.samples, external.format); in lockExternal() 1420 internal.buffer = allocateBuffer(internal.width, internal.height, internal.depth, internal.border, internal.samples, internal.format); in lockInternal() 1500 stencil.buffer = allocateBuffer(stencil.width, stencil.height, stencil.depth, stencil.border, stencil.samples, stencil.format); in lockStencil() 3037 void *Surface::allocateBuffer(int width, int height, int depth, int border, int samples, Format format) in allocateBuffer() function in sw::Surface
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/ |
H A D | vktApiImageClearingTests.cpp | 88 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function 812 de::MovePtr<Allocation> stagingBufferMemory = allocateBuffer(m_vki, m_vkd, m_context.getPhysicalDevice(), m_device, buffer, MemoryRequirement::HostVisible, m_allocator, m_params.allocationKind); in allocateAndBindBufferMemory() 1223 bufferAlloc = allocateBuffer(m_vki, m_vkd, m_context.getPhysicalDevice(), m_device, *buffer, MemoryRequirement::HostVisible, m_allocator, m_params.allocationKind); in readImage()
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H A D | vktApiCopiesAndBlittingTests.cpp | 401 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function 782 bufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *buffer, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); in uploadImageAspect() 987 bufferAlloc = allocateBuffer(vki, vk, physDevice, device, *buffer, MemoryRequirement::HostVisible, allocator, m_params.allocationKind); in readImageAspect() 2203 m_sourceBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, m_device, *m_source, MemoryRequirement::HostVisible, *m_allocator, m_params.allocationKind); in CopyBufferToBuffer() 2222 m_destinationBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, m_device, *m_destination, MemoryRequirement::HostVisible, *m_allocator, m_params.allocationKind); in CopyBufferToBuffer() 2432 m_destinationBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, m_device, *m_destination, MemoryRequirement::HostVisible, *m_allocator, m_params.allocationKind); in CopyImageToBuffer() 2911 m_sourceBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, m_device, *m_source, MemoryRequirement::HostVisible, *m_allocator, m_params.allocationKind); in CopyBufferToImage() 3206 m_sourceBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *m_source, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); in CopyBufferToDepthStencil() 4943 bufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *buffer, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); 6304 vertexBufferAlloc = allocateBuffer(vk [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineAttachmentFeedbackLoopLayoutTests.cpp | 205 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function 883 m_vertexBufferAlloc = allocateBuffer(vki, vk, physDevice, vkDevice, *m_vertexBuffer, MemoryRequirement::HostVisible, memAlloc, m_allocationKind); in setup() 1448 m_vertexBufferAlloc = allocateBuffer(vki, vk, physDevice, vkDevice, *m_vertexBuffer, MemoryRequirement::HostVisible, memAlloc, m_allocationKind); in setup()
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H A D | vktPipelineImageSamplingInstance.cpp | 55 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function 840 m_vertexBufferAlloc = allocateBuffer(vki, vk, physDevice, vkDevice, *m_vertexBuffer, MemoryRequirement::HostVisible, memAlloc, m_allocationKind); in setup()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/ |
H A D | vktApiImageClearingTests.cpp | 80 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function 736 de::MovePtr<Allocation> stagingBufferMemory = allocateBuffer(m_vki, m_vkd, m_context.getPhysicalDevice(), m_device, buffer, MemoryRequirement::HostVisible, m_allocator, m_params.allocationKind); in allocateAndBindBufferMemory() 1091 bufferAlloc = allocateBuffer(m_vki, m_vkd, m_context.getPhysicalDevice(), m_device, *buffer, MemoryRequirement::HostVisible, m_allocator, m_params.allocationKind); in readImage()
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H A D | vktApiCopiesAndBlittingTests.cpp | 345 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function 690 bufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *buffer, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); in uploadImageAspect() 895 bufferAlloc = allocateBuffer(vki, vk, physDevice, device, *buffer, MemoryRequirement::HostVisible, allocator, m_params.allocationKind); in readImageAspect() 2007 m_sourceBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *m_source, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); in CopyBufferToBuffer() 2026 m_destinationBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *m_destination, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); in CopyBufferToBuffer() 2242 m_destinationBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *m_destination, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); in CopyImageToBuffer() 2463 m_sourceBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *m_source, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); in CopyBufferToImage() 2763 m_sourceBufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *m_source, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); in CopyBufferToDepthStencil() 4499 bufferAlloc = allocateBuffer(vki, vk, vkPhysDevice, vkDevice, *buffer, MemoryRequirement::HostVisible, memAlloc, m_params.allocationKind); in uploadCompressedImage() 6017 vertexBufferAlloc = allocateBuffer(vk in ResolveImageToImage() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineAttachmentFeedbackLoopLayoutTests.cpp | 153 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function 781 m_vertexBufferAlloc = allocateBuffer(vki, vk, physDevice, vkDevice, *m_vertexBuffer, MemoryRequirement::HostVisible, memAlloc, m_allocationKind); in setup() 1292 m_vertexBufferAlloc = allocateBuffer(vki, vk, physDevice, vkDevice, *m_vertexBuffer, MemoryRequirement::HostVisible, memAlloc, m_allocationKind); in setup()
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H A D | vktPipelineImageSamplingInstance.cpp | 53 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function 834 m_vertexBufferAlloc = allocateBuffer(vki, vk, physDevice, vkDevice, *m_vertexBuffer, MemoryRequirement::HostVisible, memAlloc, m_allocationKind); in setup()
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/third_party/mesa3d/include/GL/internal/ |
H A D | dri_interface.h | 1144 __DRIbuffer *(*allocateBuffer)(__DRIscreen *screen, member
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
H A D | vktRenderPassTests.cpp | 153 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function 1477 m_bufferMemory = allocateBuffer(vki, vk, physDevice, device, *m_buffer, MemoryRequirement::HostVisible, allocator, allocationKind); in AttachmentResources() 1482 m_secondaryBufferMemory = allocateBuffer(vki, vk, physDevice, device, *m_secondaryBuffer, MemoryRequirement::HostVisible, allocator, allocationKind); in AttachmentResources() 1491 m_bufferMemory = allocateBuffer(vki, vk, physDevice, device, *m_buffer, MemoryRequirement::HostVisible, allocator, allocationKind); in AttachmentResources() 2384 m_vertexBufferMemory = allocateBuffer(vki, vk, physDevice, device, *m_vertexBuffer, MemoryRequirement::HostVisible, allocator, allocationKind); in SubpassRenderer()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/ |
H A D | vktRenderPassTests.cpp | 143 de::MovePtr<Allocation> allocateBuffer (const InstanceInterface& vki, in allocateBuffer() function 1465 m_bufferMemory = allocateBuffer(vki, vk, physDevice, device, *m_buffer, MemoryRequirement::HostVisible, allocator, allocationKind); in AttachmentResources() 1470 m_secondaryBufferMemory = allocateBuffer(vki, vk, physDevice, device, *m_secondaryBuffer, MemoryRequirement::HostVisible, allocator, allocationKind); in AttachmentResources() 1479 m_bufferMemory = allocateBuffer(vki, vk, physDevice, device, *m_buffer, MemoryRequirement::HostVisible, allocator, allocationKind); in AttachmentResources() 2370 m_vertexBufferMemory = allocateBuffer(vki, vk, physDevice, device, *m_vertexBuffer, MemoryRequirement::HostVisible, allocator, allocationKind); in SubpassRenderer()
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/third_party/mesa3d/src/egl/drivers/dri2/ |
H A D | egl_dri2.c | 1301 dri2_dpy->dri2->allocateBuffer(dri2_dpy->dri_screen, att, format, in dri2_egl_surface_alloc_local_buffer()
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