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Searched refs:alignment_in_slots (Results 1 - 2 of 2) sorted by relevance

/third_party/node/deps/v8/src/compiler/
H A Dframe.cc27 int alignment_in_slots = AlignedSlotAllocator::NumSlotsForWidth(alignment); in AlignFrame() local
31 const int mask = alignment_in_slots - 1; in AlignFrame()
32 int return_delta = alignment_in_slots - (return_slot_count_ & mask); in AlignFrame()
33 if (return_delta != alignment_in_slots) { in AlignFrame()
36 int delta = alignment_in_slots - (slot_allocator_.Size() & mask); in AlignFrame()
37 if (delta != alignment_in_slots) { in AlignFrame()
38 slot_allocator_.Align(alignment_in_slots); in AlignFrame()
H A Dframe.h125 int alignment_in_slots = AlignedSlotAllocator::NumSlotsForWidth(alignment); in AlignSavedCalleeRegisterSlots() local
126 int padding = slot_allocator_.Align(alignment_in_slots); in AlignSavedCalleeRegisterSlots()
157 int alignment_in_slots = in AllocateSpillSlot() local
159 slot_allocator_.Align(alignment_in_slots); in AllocateSpillSlot()

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