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/third_party/spirv-tools/test/opt/
H A Dlocal_ssa_elim_test.cpp4369 float4 albedo = textureAlbedo.Sample(samplerAlbedo, inUV); in TEST_F() local
4372 float3 fragcolor = albedo.rgb * AMBIENT_LIGHT; in TEST_F()
4407 float3 spec = (pow(NdotR, 16.0) * albedo.a * 2.5).xxx; in TEST_F()
4409 fragcolor += float3((diff + spec) * spotEffect * heightAttenuation) * ubo.lights[i].color.rgb * albedo.rgb; in TEST_F()
4463 %235 = OpString "albedo" in TEST_F()

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