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/third_party/skia/modules/skottie/src/effects/
H A DBuldgeEffect.cpp106 float adjHeight = std::abs(fHeight)/4; in buildEffectShader() local
107 float r = (1 + adjHeight)/2/sqrt(adjHeight); in buildEffectShader()
108 float h = std::pow(adjHeight, 3)*1.3; in buildEffectShader()

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