/third_party/skia/bench/ |
H A D | AAClipBench.cpp | 36 fClipPath.addRoundRect(fClipRect, SkIntToScalar(10), SkIntToScalar(10)); in AAClipBench() 53 fClipPath.addRoundRect(fClipRect, 127 path.addRoundRect(temp, SkIntToScalar(3), SkIntToScalar(3)); in recurse() 187 fPath.addRoundRect(fRect, SkIntToScalar(20), SkIntToScalar(20)); in AAClipBuilderBench()
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H A D | PathBench.cpp | 830 fPath.addRoundRect(kBaseRect, kRRRadii[0], kRRRadii[1]); in ConservativelyContainsBench()
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/third_party/skia/gm/ |
H A D | pathinterior.cpp | 84 path.addRoundRect(r, RAD, RAD, outerDir); 90 path.addRoundRect(r, RAD, RAD, innerDir);
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H A D | simpleaaclip.cpp | 80 fBasePath.addRoundRect(fBase, SkIntToScalar(5), SkIntToScalar(5)); 81 fRectPath.addRoundRect(fRect, SkIntToScalar(5), SkIntToScalar(5));
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H A D | hugepath.cpp | 52 path.addRoundRect(SkRect::MakeXYWH(4, 4, w - 8, h - 8), 12, 12); in DEF_SIMPLE_GM()
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H A D | samplerstress.cpp | 118 path.addRoundRect(temp, SkIntToScalar(5), SkIntToScalar(5));
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/third_party/skia/docs/examples/ |
H A D | Path_countVerbs.cpp | 9 path.addRoundRect({10, 20, 30, 40}, 5, 5); in REG_FIDDLE()
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H A D | Path_addRoundRect.cpp | 12 path.addRoundRect({10, 10, 36, 46}, xradius, yradius); in REG_FIDDLE()
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H A D | Path_addRoundRect_2.cpp | 14 path.addRoundRect({10, 10, 110, 110}, radii); in REG_FIDDLE()
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H A D | Path_conservativelyContainsRect.cpp | 8 path.addRoundRect({10, 20, 54, 120}, 10, 20); in REG_FIDDLE()
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H A D | SKIA_LOGO_ANIMATE.cpp | 114 path.addRoundRect({138, 291, 341, 299.95}, 25.0, 5.0); in REG_FIDDLE_ANIMATED()
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H A D | SKIA_LOGO.cpp | 96 path.addRoundRect({138, 291, 341, 299.95}, 25.0, 5.0); in REG_FIDDLE()
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/third_party/skia/samplecode/ |
H A D | SamplePathEffects.cpp | 102 fPath.addRoundRect(oval, SkIntToScalar(8), SkIntToScalar(8));
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H A D | SampleShadowUtils.cpp | 44 fConvexPaths.push_back().addRoundRect(SkRect::MakeWH(50, 50), 10, 10);
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H A D | SampleAndroidShadows.cpp | 53 fFunkyRRPath.addRoundRect(SkRect::MakeXYWH(-50, -50, SK_Scalar1 * 100, SK_Scalar1 * 100),
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/third_party/skia/tests/ |
H A D | ParsePathTest.cpp | 63 p.addRoundRect(r, 4, 4.5f); in DEF_TEST()
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H A D | ClipStackTest.cpp | 243 pathA.addRoundRect(rectA, SkIntToScalar(5), SkIntToScalar(5)); in test_bounds() 244 pathB.addRoundRect(rectB, SkIntToScalar(5), SkIntToScalar(5)); in test_bounds()
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H A D | PathTest.cpp | 1901 path.addRoundRect(kBaseRect, kRRRadii[0], kRRRadii[1], dir); in test_conservativelyContains() 3631 p.addRoundRect(r, &radii[0].fX); in test_rrect() 3633 p.addRoundRect(r, &radii[0].fX, SkPathDirection::kCCW); in test_rrect() 3635 p.addRoundRect(r, radii[1].fX, radii[1].fY); in test_rrect() 3637 p.addRoundRect(r, radii[1].fX, radii[1].fY, SkPathDirection::kCCW); in test_rrect() 3647 p.addRoundRect(r, 0, 0); in test_rrect() 4849 p.addRoundRect(bounds, SK_Scalar1, SK_Scalar1); in DEF_TEST() 5642 path.addRoundRect({10, 10, 110, 110}, radii); in DEF_TEST()
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H A D | GrStyledShapeTest.cpp | 2364 path.addRoundRect(SkRect::MakeWH(50, 50), radii); in DEF_TEST()
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H A D | PathOpsOpTest.cpp | 1187 paths[0].addRoundRect(rects[0], SkIntToScalar(5), SkIntToScalar(5)); // red in rRect1() 1189 paths[1].addRoundRect(rects[1], SkIntToScalar(5), SkIntToScalar(5)); // green in rRect1() 1191 paths[2].addRoundRect(rects[2], SkIntToScalar(5), SkIntToScalar(5)); // blue in rRect1() 1193 paths[3].addRoundRect(rects[3], SkIntToScalar(5), SkIntToScalar(5)); // yellow in rRect1() 1195 paths[4].addRoundRect(rects[4], SkIntToScalar(5), SkIntToScalar(5)); // cyan in rRect1()
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/third_party/skia/include/core/ |
H A D | SkPath.h | 1153 corners fit. If rx or ry is less than or equal to zero, addRoundRect() appends 1164 SkPath& addRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry, 1176 SkPath& addRoundRect(const SkRect& rect, const SkScalar radii[],
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/third_party/skia/fuzz/ |
H A D | FuzzCommon.cpp | 154 path->addRoundRect(r, a, b, dir); in FuzzNicePath()
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/third_party/skia/src/core/ |
H A D | SkPath.cpp | 922 SkPath& SkPath::addRoundRect(const SkRect& rect, const SkScalar radii[], in addRoundRect() function in SkPath 1025 SkPath& SkPath::addRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry, in addRoundRect() function in SkPath
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H A D | SkStroke.cpp | 1608 dst->addRoundRect(r, radius, radius, dir);
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