Searched refs:_mesa_lookup_texture (Results 1 - 15 of 15) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
H A D | texturebindless.c | 582 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_GetTextureHandleARB_no_error() 610 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_GetTextureHandleARB() 651 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_GetTextureSamplerHandleARB_no_error() 682 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_GetTextureSamplerHandleARB() 828 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_GetImageHandleARB_no_error() 860 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_GetImageHandleARB()
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H A D | textureview.c | 721 origTexObj = _mesa_lookup_texture(ctx, origtexture); in _mesa_TextureView_no_error() 722 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_TextureView_no_error() 753 origTexObj = _mesa_lookup_texture(ctx, origtexture); in _mesa_TextureView() 782 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_TextureView()
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H A D | texobj.c | 117 _mesa_lookup_texture(struct gl_context *ctx, GLuint id) in _mesa_lookup_texture() function 124 * Wrapper around _mesa_lookup_texture that throws GL_INVALID_OPERATION if id 133 texObj = _mesa_lookup_texture(ctx, id); /* Returns NULL if not found. */ in _mesa_lookup_texture_err() 1142 struct gl_texture_object *const t = _mesa_lookup_texture(ctx, texture); in invalidate_tex_image_error_check() 1453 = _mesa_lookup_texture(ctx, textures[i]); in delete_textures() 1684 newTexObj = _mesa_lookup_texture(ctx, texName); in _mesa_lookup_or_create_texture() 1820 texObj = _mesa_lookup_texture(ctx, texture); in bind_texture_unit() 2004 struct gl_texture_object *t = _mesa_lookup_texture(ctx, texName[i]); in _mesa_PrioritizeTextures() 2053 t = _mesa_lookup_texture(ctx, texName[i]); in _mesa_AreTexturesResident() 2089 t = _mesa_lookup_texture(ct in _mesa_IsTexture() [all...] |
H A D | shaderimage.c | 610 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_BindImageTexture_no_error() 629 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_BindImageTexture() 674 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_BindImageTextureEXT()
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H A D | texobj.h | 50 _mesa_lookup_texture(struct gl_context *ctx, GLuint id);
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H A D | genmipmap.c | 231 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture); in _mesa_GenerateTextureMipmap_no_error()
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H A D | externalobjects.c | 430 texObj = _mesa_lookup_texture(ctx, texture); in texturestorage_memory() 466 texObj = _mesa_lookup_texture(ctx, texture); in texturestorage_memory_ms() 970 texObjs[i] = _mesa_lookup_texture(ctx, textures[i]); in _mesa_WaitSemaphoreEXT() 1030 texObjs[i] = _mesa_lookup_texture(ctx, textures[i]); in _mesa_SignalSemaphoreEXT()
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H A D | objectlabel.c | 198 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name); in get_label_pointer()
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H A D | copyimage.c | 143 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name); in prepare_target_err() 289 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name); in prepare_target()
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H A D | debug.c | 391 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture); in _mesa_dump_texture()
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H A D | texstorage.c | 679 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture); in texturestorage_no_error()
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H A D | teximage.c | 2931 texObj = _mesa_lookup_texture(ctx, texture); in lookup_texture_ext_dsa() 3680 texObj = _mesa_lookup_texture(ctx, texture); in texturesubimage() 4933 struct gl_texture_object* texObj = _mesa_lookup_texture(ctx, texture); in _mesa_CopyTextureSubImage1D_no_error() 4946 struct gl_texture_object* texObj = _mesa_lookup_texture(ctx, texture); in _mesa_CopyTextureSubImage2D_no_error() 4959 struct gl_texture_object* texObj = _mesa_lookup_texture(ctx, texture); in _mesa_CopyTextureSubImage3D_no_error() 5728 texObj = _mesa_lookup_texture(ctx, textureOrIndex); in compressed_tex_sub_image()
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H A D | fbobject.c | 3623 return _mesa_lookup_texture(ctx, texture); in get_texture_for_framebuffer() 3646 *texObj = _mesa_lookup_texture(ctx, texture); in get_texture_for_framebuffer_err()
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/third_party/mesa3d/src/gallium/frontends/dri/ |
H A D | dri_helpers.c | 379 obj = _mesa_lookup_texture(ctx, texture); in dri2_create_from_texture()
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H A D | dri2.c | 2088 struct gl_texture_object *obj = _mesa_lookup_texture(ctx, in->obj); in dri2_interop_export_object()
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