Searched refs:_bufSize (Results 1 - 8 of 8) sorted by relevance
/third_party/lzma/CPP/7zip/Common/ |
H A D | OutBuffer.cpp | 14 if (_buf && _bufSize == bufSize)
in Create() 17 _bufSize = bufSize;
in Create() 31 _limitPos = _bufSize;
in Init() 44 res += _bufSize;
in GetProcessedSize() 51 // _streamPos < _bufSize
in FlushPart() 52 UInt32 size = (_streamPos >= _pos) ? (_bufSize - _streamPos) : (_pos - _streamPos);
in FlushPart() 74 if (_streamPos == _bufSize)
in FlushPart() 76 if (_pos == _bufSize)
in FlushPart() 81 _limitPos = (_streamPos > _pos) ? _streamPos : _bufSize;
in FlushPart()
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H A D | StreamBinder.cpp | 56 _bufSize = 0;
70 // (_canRead_Event && _bufSize == 0) means that stream is finished.
85 if (size > _bufSize)
86 size = _bufSize;
94 _bufSize -= size;
97 if (_bufSize == 0), then we have read whole buffer
99 - if we check (_bufSize == 0) here, we unlock Write only after full data Reading - it reduces the number of syncs
100 - if we don't check (_bufSize == 0) here, we unlock Write after partial data Reading
102 if (_bufSize == 0)
124 _bufSize [all...] |
H A D | FilterCoder.cpp | 61 if (!_buf || _bufSize != size)
in Alloc() 66 _bufSize = size;
in Alloc() 78 _bufSize(0),
in CFilterCoder() 124 size_t processedSize = _bufSize - readPos;
in Code() 130 inputFinished = (readPos != _bufSize);
in Code() 144 We read full input buffer with Read(), and _bufSize is aligned,
in Code() 183 || cur > _bufSize - filterPos
in Code() 186 /* (cur > _bufSize - filterPos) is unexpected for AES filter, if _bufSize is multiply of 16.
in Code() 347 if (_bufPos != _bufSize)
in Write() [all...] |
H A D | InBuffer.cpp | 15 _bufSize(0),
in CInBufferBase() 25 if (_bufBase != NULL && _bufSize == bufSize)
in Create() 28 _bufSize = bufSize;
in Create() 63 // FIX_ME: we can improve it to support (_bufSize >= (1 << 32))
in ReadBlock() 64 const HRESULT result = _stream->Read(_bufBase, (UInt32)_bufSize, &processed);
in ReadBlock()
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H A D | StreamBinder.h | 40 UInt32 _bufSize;
member in CStreamBinder 65 then additional item to stop writing (_bufSize will be 0)
in CloseRead_CallOnce() 73 _bufSize = 0;
in CloseWrite()
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H A D | InBuffer.h | 25 size_t _bufSize; // actually it's number of Bytes for next read. The buf can be larger
member in CInBufferBase 58 _bufSize = bufSize;
in SetBuf()
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H A D | OutBuffer.h | 24 UInt32 _bufSize;
member in COutBuffer
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H A D | FilterCoder.h | 62 UInt32 _bufSize;
member in Z7_final
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