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Searched refs:WindowRectangle (Results 1 - 18 of 18) sorted by relevance

/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrFragmentOperations.hpp83 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const tcu::Vec4& value, const WindowRectangle& rect);
84 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const tcu::IVec4& value, const WindowRectangle& rect);
85 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const tcu::UVec4& value, const WindowRectangle& rect);
86 void clearMultisampleDepthBuffer (const tcu::PixelBufferAccess& dst, float value, const WindowRectangle& rect);
87 void clearMultisampleStencilBuffer (const tcu::PixelBufferAccess& dst, int value, const WindowRectangle& rect);
134 void executeScissorTest (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const WindowRectangle& scissorRect);
H A DrrRenderState.hpp221 struct WindowRectangle struct
228 WindowRectangle (int left_, int bottom_, int width_, int height_) in WindowRectangle() function
242 WindowRectangle scissorRectangle;
337 WindowRectangle rect;
341 explicit ViewportState (const WindowRectangle& rect_) in ViewportState()
H A DrrFragmentOperations.cpp50 static inline bool isInsideRect (const IVec2& point, const WindowRectangle& rect) in isInsideRect()
67 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const Vec4& v, const WindowRectangle& r) { tcu::clear(tcu::getSubregion(dst, 0, r.left, r.bottom, dst.getWidth(), r.width, r.height), v); } in clearMultisampleColorBuffer()
68 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const IVec4& v, const WindowRectangle& r) { tcu::clear(tcu::getSubregion(dst, 0, r.left, r.bottom, dst.getWidth(), r.width, r.height), v); } in clearMultisampleColorBuffer()
69 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const UVec4& v, const WindowRectangle& r) { tcu::clear(tcu::getSubregion(dst, 0, r.left, r.bottom, dst.getWidth(), r.width, r.height), v.cast<int>()); } in clearMultisampleColorBuffer()
70 void clearMultisampleDepthBuffer (const tcu::PixelBufferAccess& dst, float v, const WindowRectangle& r) { tcu::clearDepth(tcu::getSubregion(dst, 0, r.left, r.bottom, dst.getWidth(), r.width, r.height), v); } in clearMultisampleDepthBuffer()
71 void clearMultisampleStencilBuffer (const tcu::PixelBufferAccess& dst, int v, const WindowRectangle& r) { tcu::clearStencil(tcu::getSubregion(dst, 0, r.left, r.bottom, dst.getWidth(), r.width, r.height), v); } in clearMultisampleStencilBuffer()
78 void FragmentProcessor::executeScissorTest (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const WindowRectangle& scissorRect) in executeScissorTest()
H A DrrRenderer.cpp824 const WindowRectangle& viewport = state.viewport.rect; in transformVertexClipCoordsToWindowCoords()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fClippingTests.cpp59 const rr::WindowRectangle VIEWPORT_WHOLE (0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
60 const rr::WindowRectangle VIEWPORT_CENTER (TEST_CANVAS_SIZE/4, TEST_CANVAS_SIZE/4, TEST_CANVAS_SIZE/2, TEST_CANVAS_SIZE/2);
61 const rr::WindowRectangle VIEWPORT_CORNER (TEST_CANVAS_SIZE/2, TEST_CANVAS_SIZE/2, TEST_CANVAS_SIZE/2, TEST_CANVAS_SIZE/2);
483 PointCase (Context& context, const char* name, const char* description, const tcu::Vec4* pointsBegin, const tcu::Vec4* pointsEnd, float pointSize, const rr::WindowRectangle& viewport);
491 const rr::WindowRectangle m_viewport;
494 PointCase::PointCase (Context& context, const char* name, const char* description, const tcu::Vec4* pointsBegin, const tcu::Vec4* pointsEnd, float pointSize, const rr::WindowRectangle& viewport) in PointCase()
605 LineRenderTestCase (Context& context, const char* name, const char* description, const ColoredLineData* linesBegin, const ColoredLineData* linesEnd, float lineWidth, const rr::WindowRectangle& viewport);
606 LineRenderTestCase (Context& context, const char* name, const char* description, const ColorlessLineData* linesBegin, const ColorlessLineData* linesEnd, float lineWidth, const rr::WindowRectangle& viewport);
619 const rr::WindowRectangle m_viewport;
622 LineRenderTestCase::LineRenderTestCase (Context& context, const char* name, const char* description, const ColoredLineData* linesBegin, const ColoredLineData* linesEnd, float lineWidth, const rr::WindowRectangle
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H A Des2fDepthStencilTests.cpp160 rr::WindowRectangle rect;
174 ClearCommand (const rr::WindowRectangle& rect_, in ClearCommand()
189 rr::WindowRectangle rect;
266 clearCommands.push_back(ClearCommand(rr::WindowRectangle(0, 0, target.width, target.height), GL_COLOR_BUFFER_BIT, Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0)); in generateBaseClearAndDepthCommands()
292 rr::WindowRectangle cellL1Rect (x, y, cellL1Width, cellL1Height); in generateBaseClearAndDepthCommands()
324 cmd.rect = rr::WindowRectangle(0, 0, target.width, target.height); in generateDepthVisualizeCommands()
349 cmd.rect = rr::WindowRectangle(0, 0, target.width, target.height); in generateStencilVisualizeCommands()
625 testCmd.rect = rr::WindowRectangle(0, 0, m_renderTarget.width, m_renderTarget.height); in iterate()
H A Des2fPolygonOffsetTests.cpp421 rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize)), subpixelBits); in testPolygonOffset()
687 rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize)), subpixelBits); in testPolygonOffset()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fClippingTests.cpp59 const rr::WindowRectangle VIEWPORT_WHOLE (0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
60 const rr::WindowRectangle VIEWPORT_CENTER (TEST_CANVAS_SIZE/4, TEST_CANVAS_SIZE/4, TEST_CANVAS_SIZE/2, TEST_CANVAS_SIZE/2);
61 const rr::WindowRectangle VIEWPORT_CORNER (TEST_CANVAS_SIZE/2, TEST_CANVAS_SIZE/2, TEST_CANVAS_SIZE/2, TEST_CANVAS_SIZE/2);
486 PointCase (Context& context, const char* name, const char* description, const tcu::Vec4* pointsBegin, const tcu::Vec4* pointsEnd, float pointSize, const rr::WindowRectangle& viewport);
494 const rr::WindowRectangle m_viewport;
497 PointCase::PointCase (Context& context, const char* name, const char* description, const tcu::Vec4* pointsBegin, const tcu::Vec4* pointsEnd, float pointSize, const rr::WindowRectangle& viewport) in PointCase()
608 LineRenderTestCase (Context& context, const char* name, const char* description, const ColoredLineData* linesBegin, const ColoredLineData* linesEnd, float lineWidth, const rr::WindowRectangle& viewport);
609 LineRenderTestCase (Context& context, const char* name, const char* description, const ColorlessLineData* linesBegin, const ColorlessLineData* linesEnd, float lineWidth, const rr::WindowRectangle& viewport);
622 const rr::WindowRectangle m_viewport;
625 LineRenderTestCase::LineRenderTestCase (Context& context, const char* name, const char* description, const ColoredLineData* linesBegin, const ColoredLineData* linesEnd, float lineWidth, const rr::WindowRectangle
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H A Des3fDepthStencilTests.cpp160 rr::WindowRectangle rect;
174 ClearCommand (const rr::WindowRectangle& rect_, in ClearCommand()
189 rr::WindowRectangle rect;
266 clearCommands.push_back(ClearCommand(rr::WindowRectangle(0, 0, target.width, target.height), GL_COLOR_BUFFER_BIT, Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0)); in generateBaseClearAndDepthCommands()
292 rr::WindowRectangle cellL1Rect (x, y, cellL1Width, cellL1Height); in generateBaseClearAndDepthCommands()
324 cmd.rect = rr::WindowRectangle(0, 0, target.width, target.height); in generateDepthVisualizeCommands()
349 cmd.rect = rr::WindowRectangle(0, 0, target.width, target.height); in generateStencilVisualizeCommands()
625 testCmd.rect = rr::WindowRectangle(0, 0, m_renderTarget.width, m_renderTarget.height); in iterate()
H A Des3fPolygonOffsetTests.cpp424 rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize)), subpixelBits); in testPolygonOffset()
689 rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize)), subpixelBits); in testPolygonOffset()
H A Des3fDrawBuffersIndexedTests.cpp666 rr::RenderState state (rr::ViewportState(rr::WindowRectangle(0, 0, size.x(), size.y())), subpixelBits); in createRenderState()
/third_party/vk-gl-cts/modules/glshared/
H A DglsInteractionTestUtil.hpp84 rr::WindowRectangle scissorRectangle;
H A DglsInteractionTestUtil.cpp167 state.scissorRectangle = rr::WindowRectangle(scissorX, scissorY, scissorW, scissorH); in computeRandomRenderState()
H A DglsTextureBufferCase.cpp675 const rr::RenderState renderState(rr::ViewportState(rr::WindowRectangle(0, 0, target.getWidth(), target.getHeight())), subpixelBits); in renderReference()
/third_party/vk-gl-cts/modules/egl/
H A DteglRenderTests.cpp444 rr::clearMultisampleColorBuffer(colorBuffer, CLEAR_COLOR, rr::WindowRectangle(0, 0, width, height)); in renderReference()
449 rr::clearMultisampleDepthBuffer(depthBuffer, CLEAR_DEPTH, rr::WindowRectangle(0, 0, width, height)); in renderReference()
455 rr::clearMultisampleStencilBuffer(stencilBuffer, CLEAR_STENCIL, rr::WindowRectangle(0, 0, width, height)); in renderReference()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineReferenceRenderer.cpp382 return rr::ViewportState(rr::WindowRectangle(0, 0, m_surfaceWidth, m_surfaceHeight)); in getViewportState()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineReferenceRenderer.cpp382 return rr::ViewportState(rr::WindowRectangle(0, 0, m_surfaceWidth, m_surfaceHeight)); in getViewportState()
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp4345 state.fragOps.scissorRectangle = rr::WindowRectangle(m_scissorBox.x(), m_scissorBox.y(), m_scissorBox.z(), m_scissorBox.w());
4380 state.viewport.rect = rr::WindowRectangle(m_viewport.x(), m_viewport.y(), m_viewport.z(), m_viewport.w());

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