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Searched refs:VertState (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/src/core/
H A DSkVertState.cpp10 bool VertState::Triangles(VertState* state) { in Triangles()
22 bool VertState::TrianglesX(VertState* state) { in TrianglesX()
35 bool VertState::TriangleStrip(VertState* state) { in TriangleStrip()
52 bool VertState::TriangleStripX(VertState* state) { in TriangleStripX()
70 bool VertState::TriangleFan(VertState* stat
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H A DSkVertState.h13 /** \struct VertState
17 remains valid for the lifetime of the VertState object.
20 struct VertState { struct
24 * Construct a VertState from a vertex count, index array, and index count.
27 VertState(int vCount, const uint16_t indices[], int indexCount) in VertState() function
37 typedef bool (*Proc)(VertState*);
50 static bool Triangles(VertState*);
51 static bool TrianglesX(VertState*);
52 static bool TriangleStrip(VertState*);
53 static bool TriangleStripX(VertState*);
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H A DSkDraw_vertices.cpp60 texture_to_matrix(const VertState& state, const SkPoint verts[], const SkPoint texs[], in texture_to_matrix()
217 static void fill_triangle_2(const VertState& state, SkBlitter* blitter, const SkRasterClip& rc, in fill_triangle_2()
226 static void fill_triangle_3(const VertState& state, SkBlitter* blitter, const SkRasterClip& rc, in fill_triangle_3()
297 static void fill_triangle(const VertState& state, SkBlitter* blitter, const SkRasterClip& rc, in fill_triangle()
353 VertState state(vertexCount, indices, indexCount); in drawFixedVertices()
354 VertState::Proc vertProc = state.chooseProc(info.mode()); in drawFixedVertices()
465 VertState state(vertexCount, indices, indexCount); in drawFixedVertices()
466 VertState::Proc vertProc = state.chooseProc(info.mode()); in drawFixedVertices()

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