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/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
H A DVkPhysicalDevice.cpp42 VK_FALSE, // geometryShader in getFeatures()
43 VK_FALSE, // tessellationShader in getFeatures()
45 VK_FALSE, // dualSrcBlend in getFeatures()
46 VK_FALSE, // logicOp in getFeatures()
53 VK_FALSE, // wideLines in getFeatures()
55 VK_FALSE, // alphaToOne in getFeatures()
56 VK_FALSE, // multiViewport in getFeatures()
62 VK_FALSE, // textureCompressionASTC_LDR in getFeatures()
66 VK_FALSE, // pipelineStatisticsQuery in getFeatures()
69 VK_FALSE, // shaderTessellationAndGeometryPointSiz in getFeatures()
[all...]
H A DVkSampler.hpp45 const VkBool32 anisotropyEnable = VK_FALSE;
47 const VkBool32 compareEnable = VK_FALSE;
53 const VkBool32 unnormalizedCoordinates = VK_FALSE;
103 const VkBool32 forceExplicitReconstruction = VK_FALSE;
/third_party/vk-gl-cts/external/amber/src/src/vulkan/
H A Ddevice.cc102 if (available_features.robustBufferAccess == VK_FALSE) in AreAllRequiredFeaturesSupported()
107 if (available_features.fullDrawIndexUint32 == VK_FALSE) in AreAllRequiredFeaturesSupported()
112 if (available_features.imageCubeArray == VK_FALSE) in AreAllRequiredFeaturesSupported()
117 if (available_features.independentBlend == VK_FALSE) in AreAllRequiredFeaturesSupported()
122 if (available_features.geometryShader == VK_FALSE) in AreAllRequiredFeaturesSupported()
127 if (available_features.tessellationShader == VK_FALSE) in AreAllRequiredFeaturesSupported()
132 if (available_features.sampleRateShading == VK_FALSE) in AreAllRequiredFeaturesSupported()
137 if (available_features.dualSrcBlend == VK_FALSE) in AreAllRequiredFeaturesSupported()
142 if (available_features.logicOp == VK_FALSE) in AreAllRequiredFeaturesSupported()
147 if (available_features.multiDrawIndirect == VK_FALSE) in AreAllRequiredFeaturesSupported()
[all...]
/third_party/vk-gl-cts/external/amber/src/samples/
H A Dconfig_helper_vulkan.cc97 return VK_FALSE; in debugCallback()
284 if (available_features.robustBufferAccess == VK_FALSE && in AreAllRequiredFeaturesSupported()
288 if (available_features.fullDrawIndexUint32 == VK_FALSE && in AreAllRequiredFeaturesSupported()
292 if (available_features.imageCubeArray == VK_FALSE && in AreAllRequiredFeaturesSupported()
296 if (available_features.independentBlend == VK_FALSE && in AreAllRequiredFeaturesSupported()
300 if (available_features.geometryShader == VK_FALSE && in AreAllRequiredFeaturesSupported()
304 if (available_features.tessellationShader == VK_FALSE && in AreAllRequiredFeaturesSupported()
308 if (available_features.sampleRateShading == VK_FALSE && in AreAllRequiredFeaturesSupported()
312 if (available_features.dualSrcBlend == VK_FALSE && in AreAllRequiredFeaturesSupported()
316 if (available_features.logicOp == VK_FALSE in AreAllRequiredFeaturesSupported()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/sc/
H A DvktSafetyCriticalApiTests.cpp211 if (context.getDeviceFeatures().shaderResourceResidency != VK_FALSE) in forbiddenDeviceFeatures()
212 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::shaderResourceResidency must be VK_FALSE"); in forbiddenDeviceFeatures()
213 if (context.getDeviceFeatures().sparseBinding != VK_FALSE) in forbiddenDeviceFeatures()
214 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::sparseBinding must be VK_FALSE"); in forbiddenDeviceFeatures()
216 if (context.getDeviceFeatures().sparseResidencyBuffer != VK_FALSE) in forbiddenDeviceFeatures()
217 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::sparseResidencyBuffer must be VK_FALSE"); in forbiddenDeviceFeatures()
218 if (context.getDeviceFeatures().sparseResidencyImage2D != VK_FALSE) in forbiddenDeviceFeatures()
219 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::sparseResidencyImage2D must be VK_FALSE"); in forbiddenDeviceFeatures()
220 if (context.getDeviceFeatures().sparseResidencyImage3D != VK_FALSE) in forbiddenDeviceFeatures()
221 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::sparseResidencyImage3D must be VK_FALSE"); in forbiddenDeviceFeatures()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/sc/
H A DvktSafetyCriticalApiTests.cpp211 if (context.getDeviceFeatures().shaderResourceResidency != VK_FALSE) in forbiddenDeviceFeatures()
212 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::shaderResourceResidency must be VK_FALSE"); in forbiddenDeviceFeatures()
213 if (context.getDeviceFeatures().sparseBinding != VK_FALSE) in forbiddenDeviceFeatures()
214 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::sparseBinding must be VK_FALSE"); in forbiddenDeviceFeatures()
216 if (context.getDeviceFeatures().sparseResidencyBuffer != VK_FALSE) in forbiddenDeviceFeatures()
217 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::sparseResidencyBuffer must be VK_FALSE"); in forbiddenDeviceFeatures()
218 if (context.getDeviceFeatures().sparseResidencyImage2D != VK_FALSE) in forbiddenDeviceFeatures()
219 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::sparseResidencyImage2D must be VK_FALSE"); in forbiddenDeviceFeatures()
220 if (context.getDeviceFeatures().sparseResidencyImage3D != VK_FALSE) in forbiddenDeviceFeatures()
221 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::sparseResidencyImage3D must be VK_FALSE"); in forbiddenDeviceFeatures()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/
H A DvktShaderObjectCreateUtil.cpp261 vk.cmdSetDepthBoundsTestEnable(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates()
263 vk.cmdSetDepthTestEnable(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates()
264 vk.cmdSetDepthWriteEnable(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates()
269 vk.cmdSetStencilTestEnable(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates()
270 vk.cmdSetDepthBiasEnable(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates()
272 vk.cmdSetPrimitiveRestartEnable(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates()
273 vk.cmdSetRasterizerDiscardEnable(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates()
280 vk.cmdSetDepthClampEnableEXT(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates()
285 vk.cmdSetAlphaToCoverageEnableEXT(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates()
286 vk.cmdSetAlphaToOneEnableEXT(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/
H A DvktGeometryTestsUtil.cpp162 primitiveRestartEnable = VK_FALSE; in build()
205 VK_FALSE, // VkBool32 depthClampEnable; in build()
210 VK_FALSE, // VkBool32 depthBiasEnable; in build()
223 VK_FALSE, // VkBool32 sampleShadingEnable; in build()
226 VK_FALSE, // VkBool32 alphaToCoverageEnable; in build()
227 VK_FALSE // VkBool32 alphaToOneEnable; in build()
244 VK_FALSE, // VkBool32 depthTestEnable; in build()
245 VK_FALSE, // VkBool32 depthWriteEnable; in build()
247 VK_FALSE, // VkBool32 depthBoundsTestEnable; in build()
248 VK_FALSE, // VkBool3 in build()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/
H A DvktGeometryTestsUtil.cpp162 primitiveRestartEnable = VK_FALSE; in build()
205 VK_FALSE, // VkBool32 depthClampEnable; in build()
210 VK_FALSE, // VkBool32 depthBiasEnable; in build()
223 VK_FALSE, // VkBool32 sampleShadingEnable; in build()
226 VK_FALSE, // VkBool32 alphaToCoverageEnable; in build()
227 VK_FALSE // VkBool32 alphaToOneEnable; in build()
244 VK_FALSE, // VkBool32 depthTestEnable; in build()
245 VK_FALSE, // VkBool32 depthWriteEnable; in build()
247 VK_FALSE, // VkBool32 depthBoundsTestEnable; in build()
248 VK_FALSE, // VkBool3 in build()
[all...]
/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DContext.cpp318 primitiveRestartEnable = (inputAssemblyState->primitiveRestartEnable != VK_FALSE); in GraphicsState()
329 rasterizerDiscard = (rasterizationState->rasterizerDiscardEnable != VK_FALSE); in GraphicsState()
333 constantDepthBias = (rasterizationState->depthBiasEnable != VK_FALSE) ? rasterizationState->depthBiasConstantFactor : 0.0f; in GraphicsState()
334 slopeDepthBias = (rasterizationState->depthBiasEnable != VK_FALSE) ? rasterizationState->depthBiasSlopeFactor : 0.0f; in GraphicsState()
335 depthBiasClamp = (rasterizationState->depthBiasEnable != VK_FALSE) ? rasterizationState->depthBiasClamp : 0.0f; in GraphicsState()
337 depthClampEnable = rasterizationState->depthClampEnable != VK_FALSE; in GraphicsState()
381 depthClipEnable = depthClipInfo->depthClipEnable != VK_FALSE; in GraphicsState()
403 if(rasterizationState->rasterizerDiscardEnable == VK_FALSE) in GraphicsState()
438 sampleShadingEnable = (multisampleState->sampleShadingEnable != VK_FALSE); in GraphicsState()
444 if(multisampleState->alphaToOneEnable != VK_FALSE) in GraphicsState()
[all...]
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkObjUtil.cpp124 VK_FALSE // VkBool32 primitiveRestartEnable in makeGraphicsPipeline()
278 VK_FALSE // VkBool32 primitiveRestartEnable in makeGraphicsPipeline()
300 VK_FALSE, // VkBool32 depthClampEnable in makeGraphicsPipeline()
305 VK_FALSE, // VkBool32 depthBiasEnable in makeGraphicsPipeline()
318 VK_FALSE, // VkBool32 sampleShadingEnable in makeGraphicsPipeline()
321 VK_FALSE, // VkBool32 alphaToCoverageEnable in makeGraphicsPipeline()
322 VK_FALSE // VkBool32 alphaToOneEnable in makeGraphicsPipeline()
341 VK_FALSE, // VkBool32 depthTestEnable in makeGraphicsPipeline()
342 VK_FALSE, // VkBool32 depthWriteEnable in makeGraphicsPipeline()
344 VK_FALSE, // VkBool3 in makeGraphicsPipeline()
[all...]
/third_party/skia/src/gpu/vk/
H A DGrVkSampler.cpp64 createInfo.anisotropyEnable = VK_FALSE; in Create()
66 createInfo.compareEnable = VK_FALSE; in Create()
77 createInfo.unnormalizedCoordinates = VK_FALSE; in Create()
111 createInfo.anisotropyEnable = VK_FALSE; in Create()
112 createInfo.unnormalizedCoordinates = VK_FALSE; in Create()
H A DGrVkPipeline.cpp249 stencilInfo->depthTestEnable = VK_FALSE;
250 stencilInfo->depthWriteEnable = VK_FALSE;
252 stencilInfo->depthBoundsTestEnable = VK_FALSE;
291 multisampleInfo->sampleShadingEnable = VK_FALSE;
294 multisampleInfo->alphaToCoverageEnable = VK_FALSE;
295 multisampleInfo->alphaToOneEnable = VK_FALSE;
419 colorBlendInfo->logicOpEnable = VK_FALSE;
432 rasterInfo->depthClampEnable = VK_FALSE;
433 rasterInfo->rasterizerDiscardEnable = VK_FALSE;
438 rasterInfo->depthBiasEnable = VK_FALSE;
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/tessellation/
H A DvktTessellationUtil.cpp215 VK_FALSE, // VkBool32 primitiveRestartEnable; in build()
254 VK_FALSE, // VkBool32 depthClampEnable; in build()
259 VK_FALSE, // VkBool32 depthBiasEnable; in build()
272 VK_FALSE, // VkBool32 sampleShadingEnable; in build()
275 VK_FALSE, // VkBool32 alphaToCoverageEnable; in build()
276 VK_FALSE // VkBool32 alphaToOneEnable; in build()
293 VK_FALSE, // VkBool32 depthTestEnable; in build()
294 VK_FALSE, // VkBool32 depthWriteEnable; in build()
296 VK_FALSE, // VkBool32 depthBoundsTestEnable; in build()
297 VK_FALSE, // VkBool3 in build()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/tessellation/
H A DvktTessellationUtil.cpp223 VK_FALSE, // VkBool32 primitiveRestartEnable; in build()
262 VK_FALSE, // VkBool32 depthClampEnable; in build()
267 VK_FALSE, // VkBool32 depthBiasEnable; in build()
280 VK_FALSE, // VkBool32 sampleShadingEnable; in build()
283 VK_FALSE, // VkBool32 alphaToCoverageEnable; in build()
284 VK_FALSE // VkBool32 alphaToOneEnable; in build()
301 VK_FALSE, // VkBool32 depthTestEnable; in build()
302 VK_FALSE, // VkBool32 depthWriteEnable; in build()
304 VK_FALSE, // VkBool32 depthBoundsTestEnable; in build()
305 VK_FALSE, // VkBool3 in build()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
H A DvktDrawDiscardRectanglesTests.cpp187 VK_FALSE, // VkBool32 primitiveRestartEnable; in makeGraphicsPipeline()
210 VK_FALSE, // VkBool32 depthClampEnable; in makeGraphicsPipeline()
211 VK_FALSE, // VkBool32 rasterizerDiscardEnable; in makeGraphicsPipeline()
215 VK_FALSE, // VkBool32 depthBiasEnable; in makeGraphicsPipeline()
228 VK_FALSE, // VkBool32 sampleShadingEnable; in makeGraphicsPipeline()
231 VK_FALSE, // VkBool32 alphaToCoverageEnable; in makeGraphicsPipeline()
232 VK_FALSE // VkBool32 alphaToOneEnable; in makeGraphicsPipeline()
249 VK_FALSE, // VkBool32 depthTestEnable; in makeGraphicsPipeline()
250 VK_FALSE, // VkBool32 depthWriteEnable; in makeGraphicsPipeline()
252 VK_FALSE, // VkBool3 in makeGraphicsPipeline()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
H A DvktDrawDiscardRectanglesTests.cpp187 VK_FALSE, // VkBool32 primitiveRestartEnable; in makeGraphicsPipeline()
210 VK_FALSE, // VkBool32 depthClampEnable; in makeGraphicsPipeline()
211 VK_FALSE, // VkBool32 rasterizerDiscardEnable; in makeGraphicsPipeline()
215 VK_FALSE, // VkBool32 depthBiasEnable; in makeGraphicsPipeline()
228 VK_FALSE, // VkBool32 sampleShadingEnable; in makeGraphicsPipeline()
231 VK_FALSE, // VkBool32 alphaToCoverageEnable; in makeGraphicsPipeline()
232 VK_FALSE // VkBool32 alphaToOneEnable; in makeGraphicsPipeline()
249 VK_FALSE, // VkBool32 depthTestEnable; in makeGraphicsPipeline()
250 VK_FALSE, // VkBool32 depthWriteEnable; in makeGraphicsPipeline()
252 VK_FALSE, // VkBool3 in makeGraphicsPipeline()
[all...]
H A DvktDrawShaderLayerTests.cpp161 VK_FALSE, // VkBool32 primitiveRestartEnable; in makeGraphicsPipeline()
184 VK_FALSE, // VkBool32 depthClampEnable; in makeGraphicsPipeline()
185 VK_FALSE, // VkBool32 rasterizerDiscardEnable; in makeGraphicsPipeline()
189 VK_FALSE, // VkBool32 depthBiasEnable; in makeGraphicsPipeline()
202 VK_FALSE, // VkBool32 sampleShadingEnable; in makeGraphicsPipeline()
205 VK_FALSE, // VkBool32 alphaToCoverageEnable; in makeGraphicsPipeline()
206 VK_FALSE // VkBool32 alphaToOneEnable; in makeGraphicsPipeline()
223 VK_FALSE, // VkBool32 depthTestEnable; in makeGraphicsPipeline()
224 VK_FALSE, // VkBool32 depthWriteEnable; in makeGraphicsPipeline()
226 VK_FALSE, // VkBool3 in makeGraphicsPipeline()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineDepthRangeUnrestrictedTests.cpp105 if (param.depthClampEnable == VK_FALSE) in generateTestName()
546 VK_FALSE, // VkBool32 rasterizerDiscardEnable; in preparePipelineWrapper() local
550 VK_FALSE, // VkBool32 depthBiasEnable; in preparePipelineWrapper() local
559 VK_FALSE, // VkBool32 blendEnable; in preparePipelineWrapper()
577 VK_FALSE, // VkBool32 logicOpEnable; in preparePipelineWrapper()
602 VK_FALSE, // VkBool32 stencilTestEnable; in preparePipelineWrapper()
942 if (isFloatingPointDepthFormat(m_param.depthFormat) == VK_FALSE) in verifyTestResult()
954 if (m_param.depthClampEnable == VK_FALSE && (vertex->position.z() < 0.0f || vertex->position.z() > vertex->position.w())) in verifyTestResult()
965 if (isFloatingPointDepthFormat(m_param.depthFormat) == VK_FALSE) in verifyTestResult()
1033 if (m_param.depthClampEnable == VK_FALSE) in verifyTestResult()
[all...]
H A DvktPipelineEarlyDestroyTests.cpp138 VK_FALSE // VkBool32 primitiveRestartEnable; in testEarlyDestroy()
145 VK_FALSE, // VkBool32 depthClampEnable; in testEarlyDestroy()
150 VK_FALSE, // VkBool32 depthBiasEnable; in testEarlyDestroy()
158 VK_FALSE, // VkBool32 blendEnable; in testEarlyDestroy()
172 VK_FALSE, // VkBool32 logicOpEnable; in testEarlyDestroy()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineDepthRangeUnrestrictedTests.cpp103 if (param.depthClampEnable == VK_FALSE) in generateTestName()
556 VK_FALSE, // VkBool32 rasterizerDiscardEnable; in preparePipelineWrapper() local
560 VK_FALSE, // VkBool32 depthBiasEnable; in preparePipelineWrapper() local
569 VK_FALSE, // VkBool32 blendEnable; in preparePipelineWrapper()
587 VK_FALSE, // VkBool32 logicOpEnable; in preparePipelineWrapper()
612 VK_FALSE, // VkBool32 stencilTestEnable; in preparePipelineWrapper()
937 if (isFloatingPointDepthFormat(m_param.depthFormat) == VK_FALSE) in verifyTestResult()
949 if (m_param.depthClampEnable == VK_FALSE && (vertex->position.z() < 0.0f || vertex->position.z() > vertex->position.w())) in verifyTestResult()
960 if (isFloatingPointDepthFormat(m_param.depthFormat) == VK_FALSE) in verifyTestResult()
1028 if (m_param.depthClampEnable == VK_FALSE) in verifyTestResult()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/
H A DvktFragmentShadingRatePixelConsistency.cpp794 VK_FALSE // VkBool32 primitiveRestartEnable; in iterate()
803 VK_FALSE, // VkBool32 depthClampEnable; in iterate()
804 VK_FALSE, // VkBool32 rasterizerDiscardEnable; in iterate()
808 VK_FALSE, // VkBool32 depthBiasEnable; in iterate()
842 VK_FALSE, // VkBool32 blendEnable; in iterate()
858 VK_FALSE, // VkBool32 logicOpEnable; in iterate()
870 VK_FALSE, // VkBool32 depthTestEnable; in iterate()
871 VK_FALSE, // VkBool32 depthWriteEnable; in iterate()
873 VK_FALSE, // VkBool32 depthBoundsTestEnable; in iterate()
874 VK_FALSE, // VkBool3 in iterate()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_shading_rate/
H A DvktFragmentShadingRatePixelConsistency.cpp794 VK_FALSE // VkBool32 primitiveRestartEnable; in iterate()
803 VK_FALSE, // VkBool32 depthClampEnable; in iterate()
804 VK_FALSE, // VkBool32 rasterizerDiscardEnable; in iterate()
808 VK_FALSE, // VkBool32 depthBiasEnable; in iterate()
842 VK_FALSE, // VkBool32 blendEnable; in iterate()
858 VK_FALSE, // VkBool32 logicOpEnable; in iterate()
870 VK_FALSE, // VkBool32 depthTestEnable; in iterate()
871 VK_FALSE, // VkBool32 depthWriteEnable; in iterate()
873 VK_FALSE, // VkBool32 depthBoundsTestEnable; in iterate()
874 VK_FALSE, // VkBool3 in iterate()
[all...]
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
H A DRenderPipelineVk.cpp236 attachment.blendEnable = state->blend != nullptr ? VK_TRUE : VK_FALSE; in ComputeColorDesc()
292 ? VK_FALSE in ComputeDepthStencilDesc()
294 depthStencilState.depthWriteEnable = descriptor->depthWriteEnabled ? VK_TRUE : VK_FALSE; in ComputeDepthStencilDesc()
301 StencilTestEnabled(descriptor) ? VK_TRUE : VK_FALSE; in ComputeDepthStencilDesc()
426 rasterization.depthClampEnable = ShouldClampDepth() ? VK_TRUE : VK_FALSE; in Initialize()
427 rasterization.rasterizerDiscardEnable = VK_FALSE; in Initialize()
442 multisample.sampleShadingEnable = VK_FALSE; in Initialize()
451 multisample.alphaToOneEnable = VK_FALSE; in Initialize()
475 colorBlend.logicOpEnable = VK_FALSE; in Initialize()
H A DSamplerVk.cpp84 createInfo.compareEnable = VK_FALSE; in Initialize()
88 createInfo.unnormalizedCoordinates = VK_FALSE; in Initialize()
99 createInfo.anisotropyEnable = VK_FALSE; in Initialize()

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