/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | BufferTests.cpp | 73 buffer.Unmap(); in TEST_P() 82 buffer.Unmap(); in TEST_P() 94 buffer.Unmap(); in TEST_P() 106 buffer.Unmap(); in TEST_P() 113 buffer.Unmap(); in TEST_P() 128 buffer.Unmap(); in TEST_P() 149 buffer.Unmap(); in TEST_P() 163 buffer.Unmap(); in TEST_P() 195 user->buffer.Unmap(); in TEST_P() 215 buffer.Unmap(); in TEST_P() [all...] |
H A D | NonzeroBufferCreationTests.cpp | 96 buffer.Unmap(); in TEST_P() 101 buffer.Unmap(); in TEST_P() 112 buffer.Unmap(); in TEST_P() 125 buffer.Unmap(); in TEST_P()
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H A D | QueueTimelineTests.cpp | 77 mMapReadBuffer.Unmap(); in TEST_P() 93 mMapReadBuffer.Unmap(); in TEST_P()
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H A D | BufferZeroInitTests.cpp | 716 buffer.Unmap(); in TEST_P() 732 buffer.Unmap(); in TEST_P() 739 buffer.Unmap(); in TEST_P() 758 buffer.Unmap(); in TEST_P() 772 buffer.Unmap(); in TEST_P() 795 buffer.Unmap(); in TEST_P() 800 buffer.Unmap(); in TEST_P() 818 buffer.Unmap(); in TEST_P() 847 buffer.Unmap(); in TEST_P() 862 buffer.Unmap(); in TEST_P() [all...] |
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
H A D | BufferValidationTests.cpp | 145 buf.Unmap(); in TEST_F() 157 buf.Unmap(); in TEST_F() 323 buf.Unmap(); in TEST_F() 335 buf.Unmap(); in TEST_F() 342 // When a MapAsync is cancelled with Unmap it might still be in flight, test doing a new request 352 buf.Unmap(); in TEST_F() 366 buf.Unmap(); in TEST_F() 410 .WillOnce(InvokeWithoutArgs([&]() { buf.Unmap(); })); in TEST_F() 419 .WillOnce(InvokeWithoutArgs([&]() { buf.Unmap(); })); in TEST_F() 492 // Test that it is invalid to Unmap a [all...] |
H A D | QueueSubmitValidationTests.cpp | 79 // Unmap the buffer, queue submit should succeed in TEST_F() 80 buffer.Unmap(); in TEST_F() 126 // Unmap buffer to fix the failure in TEST_F() 127 buffer.Unmap(); in TEST_F() 149 data->buffer.Unmap(); in TEST_F()
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H A D | WriteBufferTests.cpp | 100 buffer.Unmap(); in TEST_F()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | VertexBuffer11.cpp | 92 dxContext->Unmap(mBuffer.get(), 0); in hintUnmapResource() 157 mRenderer->getDeviceContext()->Unmap(mBuffer.get(), 0); in discard()
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H A D | IndexBuffer11.cpp | 96 dxContext->Unmap(mBuffer.get(), 0); in unmapBuffer() 134 dxContext->Unmap(mBuffer.get(), 0); in discard()
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H A D | Blit11.cpp | 863 deviceContext->Unmap(mVertexBuffer.get(), 0); in swizzleTexture() 875 deviceContext->Unmap(mSwizzleCB.get(), 0); in swizzleTexture() 989 deviceContext->Unmap(mVertexBuffer.get(), 0); in copyTexture() 1093 deviceContext->Unmap(mVertexBuffer.get(), 0); in copyDepth() 1254 deviceContext->Unmap(sourceStaging.get(), 0); in copyAndConvertImpl() 1275 deviceContext->Unmap(sourceStaging.get(), 0); in copyAndConvertImpl() 1276 deviceContext->Unmap(destStaging.get(), 0); in copyAndConvertImpl() 1324 deviceContext->Unmap(destStaging.get(), 0); in copyAndConvert()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
H A D | StagingBufferD3D12.cpp | 57 // Always check if the allocation is valid before Unmap. in ~StagingBuffer() 68 GetResource()->Unmap(0, nullptr); in ~StagingBuffer()
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/third_party/skia/third_party/externals/dawn/src/dawn_wire/client/ |
H A D | Buffer.h | 48 void Unmap(); 92 // Only one mapped pointer can be active at a time because Unmap clears all the in-flight
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/third_party/skia/third_party/externals/imgui/backends/ |
H A D | imgui_impl_dx10.cpp | 165 bd->pVB->Unmap(); in ImGui_ImplDX10_RenderDrawData() 166 bd->pIB->Unmap(); in ImGui_ImplDX10_RenderDrawData() 187 bd->pVertexConstantBuffer->Unmap(); in ImGui_ImplDX10_RenderDrawData()
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H A D | imgui_impl_dx11.cpp | 171 ctx->Unmap(bd->pVB, 0); in ImGui_ImplDX11_RenderDrawData() 172 ctx->Unmap(bd->pIB, 0); in ImGui_ImplDX11_RenderDrawData() 193 ctx->Unmap(bd->pVertexConstantBuffer, 0); in ImGui_ImplDX11_RenderDrawData()
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H A D | imgui_impl_dx12.cpp | 234 fr->VertexBuffer->Unmap(0, &range); in ImGui_ImplDX12_RenderDrawData() 235 fr->IndexBuffer->Unmap(0, &range); in ImGui_ImplDX12_RenderDrawData() 346 uploadBuffer->Unmap(0, &range); in ImGui_ImplDX12_CreateFontsTexture()
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/third_party/skia/third_party/externals/d3d12allocator/src/ |
H A D | Tests.cpp | 844 // Unmap every other buffer. Leave others mapped.
in TestMapping() 847 resources[i].resource->Unmap(0, NULL);
in TestMapping() 1016 // Unmap every other resource, leave others mapped.
in TestTransfer() 1019 resourcesUpload[i].resource->Unmap(0, NULL);
in TestTransfer() 1054 // Unmap every 3rd resource, leave others mapped.
in TestTransfer() 1057 resourcesReadback[i].resource->Unmap(0, &EMPTY_RANGE);
in TestTransfer() 1091 bufUpload.resource->Unmap(0, NULL);
in TestZeroInitialized() 1125 bufReadback.resource->Unmap(0, &EMPTY_RANGE);
in TestZeroInitialized() 1254 // Unmap some of them, leave others mapped.
in TestMultithreading() 1257 res.resource->Unmap( in TestMultithreading() [all...] |
/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnBuffer.cpp | 87 fBuffer.Unmap(); in onUnmap()
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/third_party/skia/third_party/externals/dawn/src/tests/perf_tests/ |
H A D | BufferUploadPerf.cpp | 135 buffer.Unmap(); in Step()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
H A D | Buffer.h | 72 void Unmap();
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H A D | Buffer.cpp | 302 // for example buffer.Unmap() is called inside the application-provided callback. in CallMapCallback() 400 if (GetDevice()->ConsumedError(ValidateUnmap(), "calling %s.Unmap().", this)) { in APIUnmap() 403 Unmap(); in APIUnmap() 406 void BufferBase::Unmap() { in Unmap() function in BufferBase 413 // completed before the Unmap. in UnmapInternal()
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
H A D | GPUBuffer.cpp | 152 buffer_.Unmap(); in unmap()
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/third_party/skia/third_party/externals/dawn/src/tests/white_box/ |
H A D | D3D12ResidencyTests.cpp | 234 // Unmap the buffer, allocate and touch enough resources such that the entire budget is used. in TEST_P() 236 buffer.Unmap(); in TEST_P() 280 // Unmap the buffer, allocate and touch enough resources such that the entire budget is used. in TEST_P() 282 buffer.Unmap(); in TEST_P()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | D3D11EmulatedIndexedBufferTest.cpp | 107 mRenderer->getDeviceContext()->Unmap(compareBuffer, 0); in compareContents()
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/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DBuffer.cpp | 229 fD3DResource->Unmap(0, &range); in internalUnmap()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/utils/ |
H A D | WGPUHelpers.cpp | 56 buffer->Unmap(); in CreateBufferFromData()
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