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Searched refs:TextureManager (Results 1 - 13 of 13) sorted by relevance

/third_party/vk-gl-cts/modules/glshared/
H A DglsRandomShaderCase.hpp61 class TextureManager class
64 TextureManager (void);
65 ~TextureManager (void);
110 TextureManager m_texManager;
H A DglsRandomShaderCase.cpp84 TextureManager::TextureManager (void) in TextureManager() function in deqp::gls::TextureManager
88 TextureManager::~TextureManager (void) in ~TextureManager()
92 void TextureManager::bindTexture (int unit, const glu::Texture2D* tex2D) in bindTexture()
97 void TextureManager::bindTexture (int unit, const glu::TextureCube* texCube) in bindTexture()
102 inline vector<pair<int, const glu::Texture2D*> > TextureManager::getBindings2D (void) const in getBindings2D()
110 inline vector<pair<int, const glu::TextureCube*> > TextureManager::getBindingsCube (void) const in getBindingsCube()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DResourceManager.cpp101 template class TypedResourceManager<Texture, TextureManager, TextureID>;
214 // TextureManager Implementation.
216 TextureManager::~TextureManager() = default;
219 Texture *TextureManager::AllocateNewObject(rx::GLImplFactory *factory, in AllocateNewObject()
229 void TextureManager::DeleteObject(const Context *context, Texture *texture) in DeleteObject()
234 TextureID TextureManager::createTexture() in createTexture()
239 void TextureManager::signalAllTexturesDirty() const in signalAllTexturesDirty()
252 void TextureManager::enableHandleAllocatorLogging() in enableHandleAllocatorLogging()
H A DResourceManager_unittest.cpp28 mTextureManager = new TextureManager();
41 TextureManager *mTextureManager;
H A DResourceManager.h189 class TextureManager : public TypedResourceManager<Texture, TextureManager, TextureID> class
216 ~TextureManager() override;
H A DDisplay.h40 class TextureManager;
368 gl::TextureManager *mTextureManager;
H A DState.h52 class TextureManager;
93 TextureManager *shareTextures,
834 const TextureManager &getTextureManagerForCapture() const { return *mTextureManager; } in getTextureManagerForCapture()
990 TextureManager *mTextureManager;
H A DContext.h348 TextureManager *shareTextures,
H A DDisplay.cpp1321 gl::TextureManager *shareTextures = nullptr; in createContext()
1328 mTextureManager = new gl::TextureManager(); in createContext()
H A DState.cpp333 TextureManager *shareTextures, in State()
H A DContext.cpp355 TextureManager *shareTextures, in Context()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dframe_capture_utils.cpp1404 const gl::TextureManager &textureManager = in SerializeContextToString()
1406 GroupScope shaderGroup(&json, "TextureManager"); in SerializeContextToString()
H A DFrameCapture.cpp2665 const gl::TextureManager &textures = apiState.getTextureManagerForCapture(); in CaptureShareGroupMidExecutionSetup()

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