Searched refs:TextureManager (Results 1 - 13 of 13) sorted by relevance
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsRandomShaderCase.hpp | 61 class TextureManager class 64 TextureManager (void); 65 ~TextureManager (void); 110 TextureManager m_texManager;
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H A D | glsRandomShaderCase.cpp | 84 TextureManager::TextureManager (void) in TextureManager() function in deqp::gls::TextureManager 88 TextureManager::~TextureManager (void) in ~TextureManager() 92 void TextureManager::bindTexture (int unit, const glu::Texture2D* tex2D) in bindTexture() 97 void TextureManager::bindTexture (int unit, const glu::TextureCube* texCube) in bindTexture() 102 inline vector<pair<int, const glu::Texture2D*> > TextureManager::getBindings2D (void) const in getBindings2D() 110 inline vector<pair<int, const glu::TextureCube*> > TextureManager::getBindingsCube (void) const in getBindingsCube()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | ResourceManager.cpp | 101 template class TypedResourceManager<Texture, TextureManager, TextureID>; 214 // TextureManager Implementation. 216 TextureManager::~TextureManager() = default; 219 Texture *TextureManager::AllocateNewObject(rx::GLImplFactory *factory, in AllocateNewObject() 229 void TextureManager::DeleteObject(const Context *context, Texture *texture) in DeleteObject() 234 TextureID TextureManager::createTexture() in createTexture() 239 void TextureManager::signalAllTexturesDirty() const in signalAllTexturesDirty() 252 void TextureManager::enableHandleAllocatorLogging() in enableHandleAllocatorLogging()
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H A D | ResourceManager_unittest.cpp | 28 mTextureManager = new TextureManager(); 41 TextureManager *mTextureManager;
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H A D | ResourceManager.h | 189 class TextureManager : public TypedResourceManager<Texture, TextureManager, TextureID> class 216 ~TextureManager() override;
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H A D | Display.h | 40 class TextureManager; 368 gl::TextureManager *mTextureManager;
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H A D | State.h | 52 class TextureManager; 93 TextureManager *shareTextures, 834 const TextureManager &getTextureManagerForCapture() const { return *mTextureManager; } in getTextureManagerForCapture() 990 TextureManager *mTextureManager;
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H A D | Context.h | 348 TextureManager *shareTextures,
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H A D | Display.cpp | 1321 gl::TextureManager *shareTextures = nullptr; in createContext() 1328 mTextureManager = new gl::TextureManager(); in createContext()
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H A D | State.cpp | 333 TextureManager *shareTextures, in State()
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H A D | Context.cpp | 355 TextureManager *shareTextures, in Context()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
H A D | frame_capture_utils.cpp | 1404 const gl::TextureManager &textureManager = in SerializeContextToString() 1406 GroupScope shaderGroup(&json, "TextureManager"); in SerializeContextToString()
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H A D | FrameCapture.cpp | 2665 const gl::TextureManager &textures = apiState.getTextureManagerForCapture(); in CaptureShareGroupMidExecutionSetup()
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