/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderConstExprTests.cpp | 75 {"radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatRadians(90.0f) }, in init() 76 {"degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatDegrees(2.0f) }, in init() 77 {"sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSin(3.0f) }, in init() 78 {"cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCos(3.2f) }, in init() 79 {"tan", "tan(${T} (1.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatTa in init() [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderConstExprTests.cpp | 74 {"radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatRadians(90.0f) }, in init() 75 {"degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatDegrees(2.0f) }, in init() 76 {"sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSin(3.0f) }, in init() 77 {"cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCos(3.2f) }, in init() 78 {"tan", "tan(${T} (1.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatTa in init() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderConstExprTests.cpp | 287 if (shaderExecutorParams.outType == glu::TYPE_FLOAT) in createTests() 304 if (shaderExecutorParams.outType == glu::TYPE_FLOAT) in createTests() 327 DE_STATIC_ASSERT(glu::TYPE_FLOAT + 1 == glu::TYPE_FLOAT_VEC2); in init() 328 DE_STATIC_ASSERT(glu::TYPE_FLOAT + 2 == glu::TYPE_FLOAT_VEC3); in init() 329 DE_STATIC_ASSERT(glu::TYPE_FLOAT + 3 == glu::TYPE_FLOAT_VEC4); in init() 345 { "radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatRadians(90.0f) } }, in init() 346 { "degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatDegrees(2.0f) } }, in init() 347 { "sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, in init() [all...] |
H A D | glcShaderLibraryCase.cpp | 138 case TYPE_FLOAT: in setUniformValue() 413 if ((m_caseType == CASETYPE_FRAGMENT_ONLY) || (getDataTypeScalarType(dataType) != TYPE_FLOAT)) in execute() 545 if (getDataTypeScalarType(val.dataType) == TYPE_FLOAT) in genVertexShader() 565 if (getDataTypeScalarType(val.dataType) == TYPE_FLOAT) in genVertexShader() 646 if (cmpTypeFound[TYPE_FLOAT]) in genCompareFunctions() 713 if (getDataTypeScalarType(val.dataType) == TYPE_FLOAT) in genCompareOp() 759 if (getDataTypeScalarType(val.dataType) == TYPE_FLOAT) in genFragmentShader() 804 if (getDataTypeScalarType(val.dataType) == TYPE_FLOAT) in specializeVertexShader() 816 if (getDataTypeScalarType(val.dataType) == TYPE_FLOAT) in specializeVertexShader() 867 if (getDataTypeScalarType(val.dataType) == TYPE_FLOAT) in specializeFragmentShader() [all...] |
/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluShaderUtil.cpp | 471 TYPE_FLOAT, // float in getDataTypeScalarType() 472 TYPE_FLOAT, // vec2 in getDataTypeScalarType() 473 TYPE_FLOAT, // vec3 in getDataTypeScalarType() 474 TYPE_FLOAT, // vec4 in getDataTypeScalarType() 475 TYPE_FLOAT, // mat2 in getDataTypeScalarType() 476 TYPE_FLOAT, // mat2x3 in getDataTypeScalarType() 477 TYPE_FLOAT, // mat2x4 in getDataTypeScalarType() 478 TYPE_FLOAT, // mat3x2 in getDataTypeScalarType() 479 TYPE_FLOAT, // mat3 in getDataTypeScalarType() 480 TYPE_FLOAT, // mat3x in getDataTypeScalarType() [all...] |
H A D | gluShaderUtil.hpp | 114 TYPE_FLOAT, enumerator 276 inline bool isDataTypeFloatOrVec (DataType dataType) { return (dataType >= TYPE_FLOAT) && (dataType <= TYPE_FLOAT_VEC4); } in isDataTypeFloatOrVec() 277 inline bool isDataTypeFloatType (DataType dataType) { return (dataType >= TYPE_FLOAT) && (dataType <= TYPE_FLOAT_MAT4); } in isDataTypeFloatType() 294 return (dataType == TYPE_FLOAT) in isDataTypeScalar() 320 return deInRange32(dataType, TYPE_FLOAT, TYPE_FLOAT_VEC4) in isDataTypeScalarOrVector() 361 template <> struct DataTypeTraits<float> { enum { DATATYPE = TYPE_FLOAT }; }; 397 DE_STATIC_ASSERT(TYPE_FLOAT_VEC4 == TYPE_FLOAT + 3);
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeShaderFunctionTests.cpp | 101 glu::TYPE_FLOAT, 125 glu::TYPE_FLOAT, 207 case glu::TYPE_FLOAT: variable << "(1.0);\n"; break; in declareAndInitializeShaderVariable() 1812 const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_2D, s_floatTypes[dataTypeNdx], glu::TYPE_FLOAT)); in texture_invalid_p() 1820 const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAMPLER_2D, s_floatTypes[dataTypeNdx], glu::TYPE_FLOAT)); in texture_invalid_p() 1828 const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SAMPLER_2D, s_floatTypes[dataTypeNdx], glu::TYPE_FLOAT)); in texture_invalid_p() 1837 const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_2D, s_intTypes[dataTypeNdx], glu::TYPE_FLOAT)); in texture_invalid_p() 1845 const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_INT_SAMPLER_2D, s_intTypes[dataTypeNdx], glu::TYPE_FLOAT)); in texture_invalid_p() 1853 const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_UINT_SAMPLER_2D, s_intTypes[dataTypeNdx], glu::TYPE_FLOAT)); in texture_invalid_p() 1861 const std::string shaderSource(genShaderSourceTexture(ctx, s_shaders[shaderNdx], glu::TYPE_SAMPLER_2D, s_uintTypes[dataTypeNdx], glu::TYPE_FLOAT)); in texture_invalid_p() [all...] |
H A D | es31fShaderSharedVarTests.cpp | 368 for (int basicType = TYPE_FLOAT; basicType <= TYPE_BOOL_VEC4; basicType++) in init() 396 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,1,1))); in init() 397 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_64_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(64,1,1))); in init() 398 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_64_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,64,1))); in init() 399 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_1_64", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,1,64))); in init() 400 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_128_1_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(128,1,1))); in init() 401 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_1_128_1", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(1,128,1))); in init() 402 workGroupSizeGroup->addChild(new SharedBasicVarCase(m_context, "float_13_2_4", TYPE_FLOAT, PRECISION_HIGHP, tcu::UVec3(13,2,4))); in init()
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/third_party/protobuf/src/google/protobuf/io/ |
H A D | tokenizer_unittest.cc | 220 {"123.45", Tokenizer::TYPE_FLOAT}, 221 {"1.", Tokenizer::TYPE_FLOAT}, 222 {"1e3", Tokenizer::TYPE_FLOAT}, 223 {"1E3", Tokenizer::TYPE_FLOAT}, 224 {"1e-3", Tokenizer::TYPE_FLOAT}, 225 {"1e+3", Tokenizer::TYPE_FLOAT}, 226 {"1.e3", Tokenizer::TYPE_FLOAT}, 227 {"1.2e3", Tokenizer::TYPE_FLOAT}, 228 {".1", Tokenizer::TYPE_FLOAT}, 229 {".1e3", Tokenizer::TYPE_FLOAT}, [all...] |
/third_party/protobuf/src/google/protobuf/util/internal/ |
H A D | datapiece.cc | 123 if (type_ == TYPE_FLOAT) in ToInt32() 136 if (type_ == TYPE_FLOAT) in ToUint32() 148 if (type_ == TYPE_FLOAT) in ToInt64() 161 if (type_ == TYPE_FLOAT) in ToUint64() 168 if (type_ == TYPE_FLOAT) { in ToDouble() 242 case TYPE_FLOAT: in ValueAsStringOrDefault() 346 case TYPE_FLOAT: in GenericConvert() 409 case TYPE_FLOAT: in InternalCopy()
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/third_party/vk-gl-cts/framework/randomshaders/ |
H A D | rsgVariableType.cpp | 86 case TYPE_FLOAT: in getScalarSize() 134 case TYPE_FLOAT: in getScalarType() 138 VariableType(TYPE_FLOAT, 1) in getScalarType() 185 case TYPE_FLOAT: in getElementType() 220 case TYPE_FLOAT: in tokenizeShortType()
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H A D | rsgUtils.cpp | 63 case VariableType::TYPE_FLOAT: in computeRandomValue() 129 case VariableType::TYPE_FLOAT: in isUndefinedValueRange() 132 bool isFloat = valueRange.getType().getBaseType() == VariableType::TYPE_FLOAT; in isUndefinedValueRange() 161 VariableType::TYPE_FLOAT in computeRandomType() 172 case VariableType::TYPE_FLOAT: in computeRandomType() 218 case VariableType::TYPE_FLOAT: in computeRandomValueRange() 261 case VariableType::TYPE_FLOAT: in getTypeConstructorDepth() 277 case VariableType::TYPE_FLOAT: in getTypeConstructorDepth() 301 case VariableType::TYPE_FLOAT: in computeRangeLengthSum()
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H A D | rsgBinaryOps.cpp | 60 , m_type (VariableType::TYPE_FLOAT, 1) in CustomAbsOp() 130 m_type = VariableType(VariableType::TYPE_FLOAT, 1); in CustomBinaryOp() 139 m_type = VariableType(VariableType::TYPE_FLOAT, 1); in CustomBinaryOp() 151 VariableType floatType = VariableType(VariableType::TYPE_FLOAT, 1); in CustomBinaryOp() 174 DE_ASSERT(dst.getType().getBaseType() == VariableType::TYPE_FLOAT); in evaluate() 243 VariableType floatType(VariableType::TYPE_FLOAT, 1); in createNextChild() 263 VariableType floatType(VariableType::TYPE_FLOAT, 1); in createNextChild() 283 VariableType floatType(VariableType::TYPE_FLOAT, 1); in createNextChild() 374 if (Float) baseTypes.push_back(VariableType::TYPE_FLOAT); in BinaryVecOp() 403 if ((baseType == VariableType::TYPE_FLOAT || baseTyp in BinaryVecOp() [all...] |
H A D | rsgExpression.cpp | 195 case VariableType::TYPE_FLOAT: in computeRandomValueRangeForInfElements() 245 case VariableType::TYPE_FLOAT: in setInfiniteRange() 360 : m_value(VariableType::getScalarType(VariableType::TYPE_FLOAT)) in FloatLiteral() 366 if (valueRange.getType() == VariableType(VariableType::TYPE_FLOAT, 1)) in FloatLiteral() 381 ExecValueAccess access = m_value.getValue(VariableType::getScalarType(VariableType::TYPE_FLOAT)); in FloatLiteral() 388 : m_value(VariableType::getScalarType(VariableType::TYPE_FLOAT)) in FloatLiteral() 393 ExecValueAccess access = m_value.getValue(VariableType::getScalarType(VariableType::TYPE_FLOAT)); in FloatLiteral() 403 if (type == VariableType(VariableType::TYPE_FLOAT, 1)) in getWeight() 426 str << Token(m_value.getValue(VariableType::getScalarType(VariableType::TYPE_FLOAT)).asFloat(0)); in tokenize() 652 case VariableType::TYPE_FLOAT in getBaseTypeConvNdx() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/util/ |
H A D | vktTypeComparisonUtil.cpp | 38 case glu::TYPE_FLOAT: in getCompareFuncForType() 144 compareFuncs.insert(glu::TYPE_FLOAT); in getCompareDependencies() 157 compareFuncs.insert(glu::TYPE_FLOAT); in getCompareDependencies() 221 return glu::TYPE_FLOAT; in getPromoteType()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/util/ |
H A D | vktTypeComparisonUtil.cpp | 38 case glu::TYPE_FLOAT: in getCompareFuncForType() 144 compareFuncs.insert(glu::TYPE_FLOAT); in getCompareDependencies() 157 compareFuncs.insert(glu::TYPE_FLOAT); in getCompareDependencies() 221 return glu::TYPE_FLOAT; in getPromoteType()
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/third_party/node/deps/v8/src/flags/ |
H A D | flags.cc | 60 TYPE_FLOAT, enumerator 145 DCHECK(type_ == TYPE_FLOAT); in float_variable() 150 DCHECK(type_ == TYPE_FLOAT); in set_float_variable() 209 DCHECK(type_ == TYPE_FLOAT); in float_default() 330 case TYPE_FLOAT: in IsDefault() 364 case TYPE_FLOAT: in Reset() 423 case Flag::TYPE_FLOAT: in Type2String() 472 case Flag::TYPE_FLOAT: in operator <<() 665 case Flag::TYPE_FLOAT: in SetFlagsFromCommandLine()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/protected_memory/ |
H A D | vktProtectedMemBufferValidator.cpp | 51 case TYPE_FLOAT: return "vec4"; in generateShaderVarString() 67 case TYPE_FLOAT: return "uniform samplerBuffer"; in generateShaderBufferString()
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/third_party/protobuf/php/src/Google/Protobuf/Internal/FieldDescriptorProto/ |
H A D | Type.php | 22 * Generated from protobuf enum <code>TYPE_FLOAT = 2;</code> 24 const TYPE_FLOAT = 2; 111 self::TYPE_FLOAT => 'TYPE_FLOAT',
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/third_party/protobuf/php/src/Google/Protobuf/Field/ |
H A D | Kind.php | 31 * Generated from protobuf enum <code>TYPE_FLOAT = 2;</code> 33 const TYPE_FLOAT = 2; 134 self::TYPE_FLOAT => 'TYPE_FLOAT',
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/protected_memory/ |
H A D | vktProtectedMemBufferValidator.cpp | 51 case TYPE_FLOAT: return "vec4"; in generateShaderVarString() 67 case TYPE_FLOAT: return "uniform samplerBuffer"; in generateShaderBufferString()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderConstExprTests.cpp | 65 case glu::TYPE_FLOAT: in addOutputVar() 88 DE_STATIC_ASSERT(glu::TYPE_FLOAT+1 == glu::TYPE_FLOAT_VEC2); in createTests() 89 DE_STATIC_ASSERT(glu::TYPE_FLOAT+2 == glu::TYPE_FLOAT_VEC3); in createTests() 90 DE_STATIC_ASSERT(glu::TYPE_FLOAT+3 == glu::TYPE_FLOAT_VEC4); in createTests()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsmTrinaryMinMaxTests.cpp | 71 TYPE_FLOAT, member in vkt::SpirVAssembly::__anon28779::BaseType 299 { { BaseType::TYPE_FLOAT, TypeSize::SIZE_16BIT, OperationType::MIN }, { genFloat16, minFloat16 } }, 300 { { BaseType::TYPE_FLOAT, TypeSize::SIZE_16BIT, OperationType::MAX }, { genFloat16, maxFloat16 } }, 301 { { BaseType::TYPE_FLOAT, TypeSize::SIZE_16BIT, OperationType::MID }, { genFloat16, midFloat16 } }, 302 { { BaseType::TYPE_FLOAT, TypeSize::SIZE_32BIT, OperationType::MIN }, { genFloat32, minFloat32 } }, 303 { { BaseType::TYPE_FLOAT, TypeSize::SIZE_32BIT, OperationType::MAX }, { genFloat32, maxFloat32 } }, 304 { { BaseType::TYPE_FLOAT, TypeSize::SIZE_32BIT, OperationType::MID }, { genFloat32, midFloat32 } }, 305 { { BaseType::TYPE_FLOAT, TypeSize::SIZE_64BIT, OperationType::MIN }, { genFloat64, minFloat64 } }, 306 { { BaseType::TYPE_FLOAT, TypeSize::SIZE_64BIT, OperationType::MAX }, { genFloat64, maxFloat64 } }, 307 { { BaseType::TYPE_FLOAT, TypeSiz [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
H A D | vktSpvAsmTrinaryMinMaxTests.cpp | 71 TYPE_FLOAT, member in vkt::SpirVAssembly::__anon29928::BaseType 299 { { BaseType::TYPE_FLOAT, TypeSize::SIZE_16BIT, OperationType::MIN }, { genFloat16, minFloat16 } }, 300 { { BaseType::TYPE_FLOAT, TypeSize::SIZE_16BIT, OperationType::MAX }, { genFloat16, maxFloat16 } }, 301 { { BaseType::TYPE_FLOAT, TypeSize::SIZE_16BIT, OperationType::MID }, { genFloat16, midFloat16 } }, 302 { { BaseType::TYPE_FLOAT, TypeSize::SIZE_32BIT, OperationType::MIN }, { genFloat32, minFloat32 } }, 303 { { BaseType::TYPE_FLOAT, TypeSize::SIZE_32BIT, OperationType::MAX }, { genFloat32, maxFloat32 } }, 304 { { BaseType::TYPE_FLOAT, TypeSize::SIZE_32BIT, OperationType::MID }, { genFloat32, midFloat32 } }, 305 { { BaseType::TYPE_FLOAT, TypeSize::SIZE_64BIT, OperationType::MIN }, { genFloat64, minFloat64 } }, 306 { { BaseType::TYPE_FLOAT, TypeSize::SIZE_64BIT, OperationType::MAX }, { genFloat64, maxFloat64 } }, 307 { { BaseType::TYPE_FLOAT, TypeSiz [all...] |
/third_party/protobuf/python/google/protobuf/internal/ |
H A D | type_checkers.py | 320 _FieldDescriptor.TYPE_FLOAT: wire_format.FloatByteSize, 343 _FieldDescriptor.TYPE_FLOAT: encoder.FloatEncoder, 366 _FieldDescriptor.TYPE_FLOAT: encoder.FloatSizer, 389 _FieldDescriptor.TYPE_FLOAT: decoder.FloatDecoder, 411 _FieldDescriptor.TYPE_FLOAT: wire_format.WIRETYPE_FIXED32,
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