Searched refs:TYPE_3D (Results 1 - 16 of 16) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderRenderCase.hpp | 100 TYPE_3D, enumerator 145 DE_ASSERT(getType() == TYPE_3D); in get3D()
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H A D | glcShaderRenderCase.cpp | 97 : m_type(TYPE_3D), m_sampler(sampler) in TextureBinding() 138 m_type = TYPE_3D; in setTexture() 347 case TextureBinding::TYPE_3D: in ShaderEvalContext() 562 if (tex.getType() == TextureBinding::TYPE_3D) in setupDefaultInputs() 583 case TextureBinding::TYPE_3D: in setupDefaultInputs()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderRenderCase.hpp | 83 TYPE_3D, enumerator 105 const glu::Texture3D* get3D (void) const { DE_ASSERT(getType() == TYPE_3D); return m_binding.tex3D; } in get3D()
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H A D | glsShaderRenderCase.cpp | 91 : m_type (TYPE_3D) in TextureBinding() 128 m_type = TYPE_3D; in setTexture() 286 case TextureBinding::TYPE_3D: textures[ndx].tex3D = &binding.get3D()->getRefTexture(); break; in ShaderEvalContext() 503 if (tex.getType() == TextureBinding::TYPE_3D) in setupDefaultInputs() 515 case TextureBinding::TYPE_3D: texTarget = GL_TEXTURE_3D; texObj = tex.get3D()->getGLTexture(); break; in setupDefaultInputs()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRender.hpp | 77 TYPE_3D, enumerator 144 const tcu::Texture3D& get3D (void) const { DE_ASSERT(getType() == TYPE_3D && m_binding.tex3D != NULL); return *m_binding.tex3D; } in get3D()
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H A D | vktShaderRender.cpp | 66 case TextureBinding::TYPE_3D: return VK_IMAGE_VIEW_TYPE_3D; in textureTypeToImageViewType() 328 : m_type (TYPE_3D) 368 case TYPE_3D: delete m_binding.tex3D; break; 419 case TextureBinding::TYPE_3D: textures[ndx].tex3D = &binding.get3D(); break; 1468 else if (textureType == TextureBinding::TYPE_3D)
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H A D | vktShaderRenderTextureGatherTests.cpp | 1297 case TextureBinding::TYPE_3D: levels = textureBinding->get3D().getNumLevels(); break; in init()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRender.hpp | 77 TYPE_3D, enumerator 144 const tcu::Texture3D& get3D (void) const { DE_ASSERT(getType() == TYPE_3D && m_binding.tex3D != NULL); return *m_binding.tex3D; } in get3D()
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H A D | vktShaderRender.cpp | 66 case TextureBinding::TYPE_3D: return VK_IMAGE_VIEW_TYPE_3D; in textureTypeToImageViewType() 328 : m_type (TYPE_3D) 368 case TYPE_3D: delete m_binding.tex3D; break; 419 case TextureBinding::TYPE_3D: textures[ndx].tex3D = &binding.get3D(); break; 1470 else if (textureType == TextureBinding::TYPE_3D)
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H A D | vktShaderRenderTextureGatherTests.cpp | 1309 case TextureBinding::TYPE_3D: levels = textureBinding->get3D().getNumLevels(); break; in init()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureTestUtil.hpp | 138 TYPE_3D, enumerator
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H A D | vktTextureTestUtil.cpp | 135 case TextureBinding::TYPE_3D: return VK_IMAGE_VIEW_TYPE_3D; in textureTypeToImageViewType() 1007 m_textureBindings.push_back(TextureBindingSp(new TextureBinding(m_context, getDevice(), *m_allocator, texture, TextureBinding::TYPE_3D, aspectMask, backingMode, m_componentMapping))); in add3DTexture() 1052 DE_ASSERT(m_textureBindings[textureIndex]->getType() == TextureBinding::TYPE_3D); in get3DTexture()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktTextureTestUtil.hpp | 138 TYPE_3D, enumerator
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H A D | vktTextureTestUtil.cpp | 148 case TextureBinding::TYPE_3D: return VK_IMAGE_VIEW_TYPE_3D; in textureTypeToImageViewType() 1040 m_textureBindings.push_back(TextureBindingSp(new TextureBinding(m_context, getDevice(), *m_allocator, texture, TextureBinding::TYPE_3D, aspectMask, backingMode, m_componentMapping))); in add3DTexture() 1085 DE_ASSERT(m_textureBindings[textureIndex]->getType() == TextureBinding::TYPE_3D); in get3DTexture()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 141 case Texture::TYPE_3D: return Framebuffer::TEXTARGET_3D; in texLayeredTypeToTarget() 654 case GL_TEXTURE_3D: expectedType = Texture::TYPE_3D; break; in bindTexture() 2085 texObj->getType() != Texture::TYPE_3D && 2093 else if (texObj->getType() == Texture::TYPE_3D) 2233 DE_ASSERT(texture->getType() == Texture::TYPE_3D); 2376 texture->getType() == Texture::TYPE_3D || 2386 else if (texture->getType() == Texture::TYPE_3D) 5324 : Texture (name, TYPE_3D)
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H A D | sglrReferenceContext.hpp | 82 TYPE_3D, enumerator
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