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Searched refs:TESS_CONTROL_SHADER (Results 1 - 21 of 21) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderXFB.cpp265 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initTest()
404 m_tc_program_id = createSeparableProgram(m_glExtTokens.TESS_CONTROL_SHADER, 1, /* n_strings */ in initTest()
412 m_tc_program_id = createSeparableProgram(m_glExtTokens.TESS_CONTROL_SHADER, 1, /* n_strings */ in initTest()
615 test_3.expected_data_source = m_glExtTokens.TESS_CONTROL_SHADER; in iterate()
855 else if (test.expected_data_source == m_glExtTokens.TESS_CONTROL_SHADER) in iterate()
H A DesextcTessellationShaderPrimitiveCoverage.cpp419 m_quad_tessellation_tcs_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initProgramObjects()
425 m_triangles_tessellation_tcs_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initProgramObjects()
H A DesextcTessellationShaderTCTE.cpp310 run.tcs_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in executeTestRun()
1292 m_tcs_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initTest()
2385 run.tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initTestRun()
2470 gl.getProgramPipelineiv(run.pipeline_object_id, m_glExtTokens.TESS_CONTROL_SHADER, &program_tc_id); in initTestRun()
3014 if ((glw::GLenum)shader_type_tc != m_glExtTokens.TESS_CONTROL_SHADER) in iterate()
3028 gl.getProgramPipelineiv(run.pipeline_object_id, m_glExtTokens.TESS_CONTROL_SHADER, &shader_id_tc); in iterate()
3343 out_test_ptr->tcs_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initTestDescriptor()
3924 out_test_ptr->tcs_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initTestDescriptor()
H A DesextcTessellationShaderTessellation.cpp544 run.tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initRun()
1159 run.tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initRun()
1890 test.tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initTestDescriptor()
2512 m_tcs_id_1 = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initProgramObjects()
2515 m_tcs_id_2 = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initProgramObjects()
H A DesextcTessellationShaderProgramInterfaces.cpp118 m_tc_shader_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initTest()
H A DesextcTessellationShaderBarrier.cpp182 m_tcs_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initTest()
H A DesextcTessellationShaderMaxPatchVertices.cpp573 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initProgramObjects()
H A DesextcTessellationShaderProperties.cpp216 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initTest()
H A DesextcTessellationShaderVertexOrdering.cpp187 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initTest()
H A DesextcTessellationShaderPoints.cpp507 test.tcs_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in iterate()
H A DesextcTessellationShaderErrors.cpp540 result = m_glExtTokens.TESS_CONTROL_SHADER; in getGLEnumForPipelineStage()
H A DesextcTessellationShaderTriangles.cpp187 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initTest()
H A DesextcTessellationShaderUtils.cpp1238 tc_id = m_gl.createShader(m_parent_test->m_glExtTokens.TESS_CONTROL_SHADER); in initTessellationVertexCounterProgram()
H A DesextcTessellationShaderInvariance.cpp332 const glw::GLenum SHADER_TYPE_TESSELLATION_CONTROL = m_glExtTokens.TESS_CONTROL_SHADER; in initTest()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcExtTokens.cpp72 TESS_CONTROL_SHADER = GL_TESS_CONTROL_SHADER; in init()
197 TESS_CONTROL_SHADER = GL_TESS_CONTROL_SHADER_EXT; in init()
H A DglcExtTokens.hpp71 glw::GLenum TESS_CONTROL_SHADER; member
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cGPUShaderFP64Tests.hpp661 TESS_CONTROL_SHADER, enumerator
H A Dgl4cGPUShaderFP64Tests.cpp5122 writePreamble(tess_control_shader_code, TESS_CONTROL_SHADER); in prepareProgram()
5136 writeVaryingDeclarations(tess_control_shader_code, TESS_CONTROL_SHADER); in prepareProgram()
5143 writeMainBody(tess_control_shader_code, TESS_CONTROL_SHADER); in prepareProgram()
5512 case TESS_CONTROL_SHADER: in writeMainBody()
5528 if (TESS_CONTROL_SHADER == shader_stage) in writeMainBody()
5583 if (TESS_CONTROL_SHADER == shader_stage) in writeMainBody()
5615 if (TESS_CONTROL_SHADER == shader_stage) in writeMainBody()
5669 case TESS_CONTROL_SHADER: in writePreamble()
5765 case TESS_CONTROL_SHADER: in writeVaryingDeclarations()
5824 case TESS_CONTROL_SHADER in writeVaryingPassthrough()
[all...]
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayImageOperations.cpp855 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in configureProgram()
H A DesextcTextureCubeMapArrayImageTextureSize.cpp829 m_tcs_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in configureProgram()
H A DesextcTextureCubeMapArraySampling.cpp4622 pass_through_tesselation_control_shader.init(gl, test.m_glExtTokens.TESS_CONTROL_SHADER,
4624 sampling_tesselation_control_shader.init(gl, test.m_glExtTokens.TESS_CONTROL_SHADER,

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