/third_party/skia/third_party/externals/swiftshader/src/Common/ |
H A D | Socket.cpp | 15 #include "Socket.hpp" 28 Socket::Socket(SOCKET socket) : socket(socket) in Socket() function in sw::Socket 32 Socket::Socket(const char *address, const char *port) in Socket() function in sw::Socket 56 Socket::~Socket() in ~Socket() 65 void Socket::listen(int backlog) in listen() 70 bool Socket::select(int us) in select() 81 Socket *Socke [all...] |
H A D | Socket.hpp | 27 class Socket class 30 Socket(SOCKET socket); 31 Socket(const char *address, const char *port); 32 ~Socket(); 36 Socket *accept();
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/third_party/skia/third_party/externals/swiftshader/src/System/ |
H A D | Socket.cpp | 15 #include "Socket.hpp" 28 Socket::Socket(SOCKET socket) in Socket() function in sw::Socket 33 Socket::Socket(const char *address, const char *port) in Socket() function in sw::Socket 57 Socket::~Socket() in ~Socket() 66 void Socket::listen(int backlog) in listen() 71 bool Socket::select(int us) in select() 82 Socket *Socke [all...] |
H A D | Socket.hpp | 27 class Socket class 30 Socket(SOCKET socket); 31 Socket(const char *address, const char *port); 32 ~Socket(); 36 Socket *accept();
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/third_party/vk-gl-cts/framework/delibs/decpp/ |
H A D | deSocket.cpp | 76 // Socket 78 Socket::Socket (void) in Socket() function in de::Socket 85 Socket::~Socket (void) in ~Socket() 90 void Socket::setFlags (deUint32 flags) in setFlags() 96 void Socket::listen (const SocketAddress& address) in listen() 102 void Socket::connect (const SocketAddress& address) in connect() 108 void Socket::shutdown (void) in shutdown() 111 throw SocketError("Socket shutdow in shutdown() [all...] |
H A D | deSocket.hpp | 72 class Socket class 75 Socket (void); 76 ~Socket (void); 84 Socket* accept (SocketAddress& clientAddress) { return accept(clientAddress.getPtr()); } in accept() 85 Socket* accept (void) { return accept(DE_NULL); } in accept() 102 Socket (deSocket* socket) : m_socket(socket) {} in Socket() function in de::Socket 103 Socket (const Socket& other); 104 Socket& operator= (const Socket [all...] |
/third_party/rust/crates/io-lifetimes/src/ |
H A D | impls_socket2.rs | 17 impl AsFd for socket2::Socket { 25 impl AsSocket for socket2::Socket { 33 impl IntoFd for socket2::Socket { 41 impl From<socket2::Socket> for OwnedFd { 43 fn from(owned: socket2::Socket) -> Self { in from() 49 impl IntoSocket for socket2::Socket { 57 impl From<socket2::Socket> for OwnedSocket { 59 fn from(owned: socket2::Socket) -> Self { in from() 65 impl FromFd for socket2::Socket { 73 impl From<OwnedFd> for socket2::Socket { [all...] |
/third_party/node/lib/ |
H A D | dgram.js | 104 function Socket(type, listener) { class 159 ObjectSetPrototypeOf(Socket.prototype, EventEmitter.prototype); 160 ObjectSetPrototypeOf(Socket, EventEmitter); 164 return new Socket(type, listener); 237 Socket.prototype.bind = function(port_, address_ /* , callback */) { 378 Socket.prototype.connect = function(port, address, callback) { 454 Socket.prototype.disconnect = function() { 468 Socket.prototype.sendto = function(buffer, 577 Socket.prototype.send = function(buffer, 733 Socket [all...] |
H A D | tty.js | 59 net.Socket.call(this, { 70 ObjectSetPrototypeOf(ReadStream.prototype, net.Socket.prototype); 71 ObjectSetPrototypeOf(ReadStream, net.Socket); 96 net.Socket.call(this, { 117 ObjectSetPrototypeOf(WriteStream.prototype, net.Socket.prototype); 118 ObjectSetPrototypeOf(WriteStream, net.Socket);
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H A D | net.js | 238 const socket = new Socket(options); 277 // Used to normalize arguments of Socket.prototype.connect() and 282 // For Socket.prototype.connect(), the [...] part is ignored 321 // Called when creating new Socket, or when re-using a closed Socket 366 function Socket(options) { function 367 if (!(this instanceof Socket)) return new Socket(options); 510 ObjectSetPrototypeOf(Socket.prototype, stream.Duplex.prototype); 511 ObjectSetPrototypeOf(Socket, strea class [all...] |
/third_party/vk-gl-cts/external/vulkancts/vkscserver/ |
H A D | vksNetwork.hpp | 26 namespace de { class Socket; }; 40 void Send (de::Socket* socket, const vector<u8>& buffer ); 43 void SendPayloadWithHeader (de::Socket* socket, u32 type, const vector<u8>& payload ); 46 void RecvSome (de::Socket* socket, vector<u8>& recvb); 49 vector<u8> RecvPacket (de::Socket* socket, vector<u8>& recvb, u32 type );
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H A D | vksNetwork.cpp | 70 void Send (de::Socket* socket, const vector<u8>& buffer) in Send() 83 void RecvSome (de::Socket* socket, vector<u8>& recvb) in RecvSome() 93 void SendPayloadWithHeader (de::Socket* socket, u32 type, const std::vector<u8>& payload) in SendPayloadWithHeader() 105 vector<u8> RecvPacket (de::Socket* socket, vector<u8>& recvb, u32 type) in RecvPacket()
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/third_party/node/test/parallel/ |
H A D | test-net-connect-call-socket-connect.js | 5 // `Socket.prototype.connect`. 7 // This is important for people who monkey-patch `Socket.prototype.connect` 12 // Monkey-patching of `Socket.prototype.connect` is done by - among others - 21 const Socket = net.Socket; 23 // Monkey patch Socket.prototype.connect to check that it's called. 24 const orig = Socket.prototype.connect; class 25 Socket.prototype.connect = common.mustCall(function() {
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H A D | test-net-persistent-nodelay.js | 16 const Socket = net.Socket; 25 const sock1 = new Socket(); 30 assert.ok(s instanceof net.Socket);
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H A D | test-net-socket-constructor.js | 9 new net.Socket({ fd: -1 }); 13 new net.Socket({ fd: 'foo' }); 18 if (sock instanceof net.Socket) { 21 socket = new net.Socket(sock);
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H A D | test-stdout-stderr-reading.js | 7 const read = net.Socket.prototype.read; 9 net.Socket.prototype.read = function() { 63 net.Socket.prototype.read = function() {
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/third_party/skia/third_party/externals/tint/tools/src/cmd/remote-compile/ |
H A D | socket.h | 21 /// Socket provides an OS abstraction to a TCP socket. 22 class Socket { class 30 /// @returns the connected Socket, or nullptr on failure 31 static std::shared_ptr<Socket> Connect(const char* address, 36 /// Call Accept() on the returned Socket to block and wait for a connection. 41 /// @returns the Socket that listens for connections 42 static std::shared_ptr<Socket> Listen(const char* address, const char* port); 66 /// Socket to be closed. 68 virtual std::shared_ptr<Socket> Accept() = 0;
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H A D | socket.cc | 87 class Impl : public Socket { 217 std::shared_ptr<Socket> Accept() override { 237 std::shared_ptr<Socket> Socket::Listen(const char* address, const char* port) { in Listen() 256 std::shared_ptr<Socket> Socket::Connect(const char* address, in Connect() 264 std::shared_ptr<Socket> out; in Connect()
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/third_party/vk-gl-cts/execserver/ |
H A D | xsTcpServer.hpp | 44 virtual ConnectionHandler* createHandler (de::Socket* socket, const de::SocketAddress& clientAddress) = DE_NULL; 52 de::Socket m_socket; 69 ConnectionHandler (TcpServer* server, de::Socket* socket) : m_server(server), m_socket(socket) {} in ConnectionHandler() 79 de::Socket* m_socket;
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/third_party/node/deps/openssl/openssl/util/perl/OpenSSL/Test/ |
H A D | Utils.pm | 172 require IO::Socket::IP; 173 my $s = IO::Socket::IP->new( 186 require IO::Socket::INET6; 187 my $s = IO::Socket::INET6->new( 200 require IO::Socket::INET; 201 my $s = IO::Socket::INET->new(
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/third_party/openssl/util/perl/OpenSSL/Test/ |
H A D | Utils.pm | 172 require IO::Socket::IP; 173 my $s = IO::Socket::IP->new( 186 require IO::Socket::INET6; 187 my $s = IO::Socket::INET6->new( 200 require IO::Socket::INET; 201 my $s = IO::Socket::INET->new(
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/third_party/vk-gl-cts/executor/ |
H A D | xeTcpIpLink.hpp | 74 TcpIpSendThread (de::Socket& socket, TcpIpLinkState& state); 86 de::Socket& m_socket; 97 TcpIpRecvThread (de::Socket& socket, TcpIpLinkState& state); 109 de::Socket& m_socket; 144 de::Socket m_socket;
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/third_party/skia/third_party/externals/swiftshader/src/Main/ |
H A D | SwiftConfig.hpp | 22 #include "Common/Socket.hpp" 92 void respond(Socket *clientSocket, const char *request); 95 void send(Socket *clientSocket, Status code, std::string body = ""); 109 Socket *listenSocket;
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/third_party/node/lib/internal/bootstrap/switches/ |
H A D | is_main_thread.js | 74 stream = new net.Socket({ 80 stream = new net.Socket({ 217 stdin = new net.Socket({ 224 stdin = new net.Socket({
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/third_party/vk-gl-cts/execserver/tools/ |
H A D | xsTest.cpp | 70 void sendMessage (de::Socket& socket, const Message& message) in sendMessage() 91 void readBytes (de::Socket& socket, vector<deUint8>& dst, size_t numBytes) in readBytes() 108 Message* readMessage (de::Socket& socket) in readMessage() 192 virtual void runClient (de::Socket& socket) = DE_NULL; 299 de::Socket socket; in runCase() 344 void runClient (de::Socket& socket) in runClient() 360 void runClient (de::Socket& socket) in runClient() 377 void runClient (de::Socket& socket) in runClient() 417 void runClient (de::Socket& socket) in runClient() 476 void runClient (de::Socket [all...] |