Searched refs:SkARGB32_Shader_Blitter (Results 1 - 3 of 3) sorted by relevance
/third_party/skia/src/core/ |
H A D | SkCoreBlitters.h | 120 class SkARGB32_Shader_Blitter : public SkShaderBlitter { class 122 SkARGB32_Shader_Blitter(const SkPixmap& device, const SkPaint& paint, 124 ~SkARGB32_Shader_Blitter() override; 139 SkARGB32_Shader_Blitter& operator=(const SkARGB32_Shader_Blitter&);
|
H A D | SkBlitter_ARGB32.cpp | 964 SkARGB32_Shader_Blitter::SkARGB32_Shader_Blitter(const SkPixmap& device, in SkARGB32_Shader_Blitter() function in SkARGB32_Shader_Blitter 996 SkARGB32_Shader_Blitter::~SkARGB32_Shader_Blitter() { in ~SkARGB32_Shader_Blitter() 1000 void SkARGB32_Shader_Blitter::blitH(int x, int y, int width) { in blitH() 1018 void SkARGB32_Shader_Blitter::blitRect(int x, int y, int width, int height) { in blitRect() 1084 void SkARGB32_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], in blitAntiH() 1282 void SkARGB32_Shader_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { in blitMask() 1344 void SkARGB32_Shader_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { in blitV()
|
H A D | SkBlitter.cpp | 801 return alloc->make<SkARGB32_Shader_Blitter>(device, *paint, shaderContext);
|
Completed in 5 milliseconds