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Searched refs:Shadow (Results 1 - 16 of 16) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Instrumentation/
H A DDataFlowSanitizer.cpp404 Value *Shadow; member
422 void setShadow(Instruction *I, Value *Shadow);
427 void storeShadow(Value *Addr, uint64_t Size, uint64_t Align, Value *Shadow,
1030 Value *&Shadow = ValShadowMap[V]; in getShadow()
1031 if (!Shadow) { in getShadow()
1042 Shadow = in getShadow()
1051 Shadow = &*i; in getShadow()
1052 assert(Shadow->getType() == DFS.ShadowTy); in getShadow()
1056 NonZeroChecks.push_back(Shadow); in getShadow()
1058 Shadow in getShadow()
1064 setShadow(Instruction *I, Value *Shadow) setShadow() argument
1290 PHINode *Shadow = PHINode::Create(DFS.ShadowTy, 2, "", &Tail->front()); loadShadow() local
1320 Value *Shadow = DFSF.loadShadow(LI.getPointerOperand(), Size, Align, &LI); visitLoadInst() local
1331 storeShadow(Value *Addr, uint64_t Size, uint64_t Align, Value *Shadow, Instruction *Pos) storeShadow() argument
1398 Value* Shadow = DFSF.getShadow(SI.getValueOperand()); visitStoreInst() local
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H A DMemorySanitizer.cpp116 /// Shadow and origin values for a particular X-byte memory location
340 // Shadow = ShadowBase + Offset
1039 Value *Shadow;
1044 : Shadow(S), Origin(O), OrigIns(I) {}
1121 void storeOrigin(IRBuilder<> &IRB, Value *Addr, Value *Shadow, Value *Origin,
1125 unsigned StoreSize = DL.getTypeStoreSize(Shadow->getType());
1126 if (Shadow->getType()->isAggregateType()) {
1130 Value *ConvertedShadow = convertToShadowTyNoVec(Shadow, IRB);
1165 Value *Shadow = SI->isAtomic() ? getCleanShadow(Val) : getShadow(Val);
1167 Type *ShadowTy = Shadow
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H A DHWAddressSanitizer.cpp136 // Shadow = (Mem >> scale) + offset
209 Value *memToShadow(Value *Shadow, IRBuilder<> &IRB);
600 Value *Shadow = IRB.CreateLShr(Mem, Mapping.Scale); in memToShadow() local
602 return IRB.CreateIntToPtr(Shadow, Int8PtrTy); in memToShadow()
604 return IRB.CreateGEP(Int8Ty, shadowBase(), Shadow); in memToShadow()
629 Value *Shadow = memToShadow(AddrLong, IRB); in instrumentMemAccessInline() local
630 Value *MemTag = IRB.CreateLoad(Int8Ty, Shadow); in instrumentMemAccessInline()
H A DAddressSanitizer.cpp324 // Shadow = (Mem >> scale) + offset
641 Value *memToShadow(Value *Shadow, IRBuilder<> &IRB);
1285 Value *AddressSanitizer::memToShadow(Value *Shadow, IRBuilder<> &IRB) { in memToShadow() argument
1286 // Shadow >> scale in memToShadow()
1287 Shadow = IRB.CreateLShr(Shadow, Mapping.Scale); in memToShadow()
1288 if (Mapping.Offset == 0) return Shadow; in memToShadow()
1289 // (Shadow >> scale) | offset in memToShadow()
1296 return IRB.CreateOr(Shadow, ShadowBase); in memToShadow()
1298 return IRB.CreateAdd(Shadow, ShadowBas in memToShadow()
[all...]
/third_party/skia/third_party/externals/angle2/src/common/
H A Duniform_type_info_autogen.cpp117 SamplerFormat::Shadow, 1, 1, 1, sizeof(GLint), sizeof(GLint) * 4, sizeof(GLint) * 1, true,
127 {GL_SAMPLER_2D_SHADOW, GL_INT, GL_TEXTURE_2D, GL_NONE, GL_NONE, SamplerFormat::Shadow, 1, 1, 1,
138 {GL_SAMPLER_CUBE_SHADOW, GL_INT, GL_TEXTURE_CUBE_MAP, GL_NONE, GL_NONE, SamplerFormat::Shadow,
140 {GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GL_INT, GL_NONE, GL_NONE, GL_NONE, SamplerFormat::Shadow, 1,
H A Dutilities.h134 Shadow = 3, member in gl::SamplerFormat
/third_party/mesa3d/src/mesa/program/
H A Dprogram_parser.h213 unsigned Shadow:1; member
H A Dprogram_parse_extra.c155 state->option.Shadow = 1; in _mesa_ARBfp_parse_option()
/third_party/skia/src/sfnt/
H A DSkOTTable_head.h99 Shadow,
H A DSkPanose.h401 Shadow = 6, member in SkPanose::Data::Decorative::Lining
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DSpirvShaderDebugger.cpp1038 // Shadow memory is used to construct a contiguous memory block
1041 // Shadow memory either contains SIMD-interleaved values for all components
1042 // in the object, or a SIMD-pointer (Shadow::Pointer).
1043 struct Shadow
1214 // * Shadow memory for keeping track of register-held values.
1298 // Shadow memory for all SpirvShader::Objects in the executing shader
1300 // See Debugger::Shadow for more information.
1371 std::shared_ptr<vk::dbg::Value> buildSpirvValue(State *state, Shadow::Memory memory, const SpirvShader::Type &type, int lane) const;
1940 // SpirvShader::Impl::Debugger::Shadow methods
1942 void SpirvShader::Impl::Debugger::Shadow
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/
H A DRDFGraph.cpp103 if (Flags & NodeAttrs::Shadow) in operator <<()
1219 uint16_t Flags = RA.Addr->getFlags() | NodeAttrs::Shadow; in getNextShadow()
1229 NA.Addr->setFlags(Flags | NodeAttrs::Shadow); in getNextShadow()
1239 uint16_t Flags = RA.Addr->getFlags() | NodeAttrs::Shadow; in getNextShadow()
1597 TAP.Addr->setFlags(TAP.Addr->getFlags() | NodeAttrs::Shadow); in linkRefUp()
H A DRDFGraph.h172 // - Shadow: a reference that has duplicates holding additional reaching
201 // *** Shadow references
284 Shadow = 0x0001 << 5, // 0000001, Has extra reaching defs. member
/third_party/skia/third_party/externals/sfntly/java/src/com/google/typography/font/sfntly/table/core/
H A DFontHeaderTable.java276 Shadow, enum constant
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Drenderer_utils.cpp60 // Note that for gl::SamplerFormat::Shadow, the clearColor datatype needs to be GLushort and as such
68 {gl::SamplerFormat::Shadow,
659 if (format == gl::SamplerFormat::Shadow) in getIncompleteTexture()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DTexture.cpp301 return SamplerFormat::Shadow; in computeRequiredSamplerFormat()

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