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Searched
refs:SetVertexShader
(Results
1 - 5
of
5
) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H
A
D
Blit9.cpp
155
&IDirect3DDevice9::
SetVertexShader
);
in setVertexShader()
709
device->
SetVertexShader
(nullptr);
in saveState()
H
A
D
SwapChain9.cpp
301
device->
SetVertexShader
(nullptr);
in swapRect()
H
A
D
Renderer9.cpp
1776
mDevice->
SetVertexShader
(vertexShader);
in applyShaders()
2004
mDevice->
SetVertexShader
(nullptr);
in clear()
2071
mDevice->
SetVertexShader
(nullptr);
in clear()
/third_party/skia/third_party/externals/imgui/backends/
H
A
D
imgui_impl_dx9.cpp
89
bd->pd3dDevice->
SetVertexShader
(NULL);
in ImGui_ImplDX9_SetupRenderState()
/third_party/mesa3d/include/D3D9/
H
A
D
d3d9.h
250
virtual HRESULT WINAPI
SetVertexShader
(IDirect3DVertexShader9 *pShader) = 0;
838
HRESULT (WINAPI *
SetVertexShader
)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader);
member
965
#define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->
SetVertexShader
(p,a)
1089
HRESULT (WINAPI *
SetVertexShader
)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader);
member
1232
#define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->
SetVertexShader
(p,a)
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