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Searched refs:SetRenderState (Results 1 - 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp544 mRenderer9->getDevice()->SetRenderState(D3DRS_SCISSORTESTENABLE, scissorEnabled ? TRUE : FALSE); in setScissorEnabled()
568 device->SetRenderState(D3DRS_ZENABLE, D3DZB_TRUE); in setDepthFunc()
569 device->SetRenderState(D3DRS_ZFUNC, gl_d3d9::ConvertComparison(depthFunc)); in setDepthFunc()
573 mRenderer9->getDevice()->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE); in setDepthFunc()
588 device->SetRenderState(frontFaceCCW ? D3DRS_STENCILFAIL : D3DRS_CCW_STENCILFAIL, in setStencilOpsFront()
590 device->SetRenderState(frontFaceCCW ? D3DRS_STENCILZFAIL : D3DRS_CCW_STENCILZFAIL, in setStencilOpsFront()
592 device->SetRenderState(frontFaceCCW ? D3DRS_STENCILPASS : D3DRS_CCW_STENCILPASS, in setStencilOpsFront()
606 device->SetRenderState(!frontFaceCCW ? D3DRS_STENCILFAIL : D3DRS_CCW_STENCILFAIL, in setStencilOpsBack()
608 device->SetRenderState(!frontFaceCCW ? D3DRS_STENCILZFAIL : D3DRS_CCW_STENCILZFAIL, in setStencilOpsBack()
610 device->SetRenderState(!frontFaceCC in setStencilOpsBack()
[all...]
H A DSwapChain9.cpp288 device->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE); in swapRect()
289 device->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID); in swapRect()
290 device->SetRenderState(D3DRS_ALPHATESTENABLE, FALSE); in swapRect()
291 device->SetRenderState(D3DRS_ALPHABLENDENABLE, FALSE); in swapRect()
292 device->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); in swapRect()
293 device->SetRenderState(D3DRS_STENCILENABLE, FALSE); in swapRect()
294 device->SetRenderState(D3DRS_CLIPPLANEENABLE, 0); in swapRect()
295 device->SetRenderState(D3DRS_COLORWRITEENABLE, in swapRect()
298 device->SetRenderState(D3DRS_SRGBWRITEENABLE, FALSE); in swapRect()
299 device->SetRenderState(D3DRS_SCISSORTESTENABL in swapRect()
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H A DRenderer9.cpp381 mDevice->SetRenderState(D3DRS_POINTSPRITEENABLE, TRUE); in initializeDevice()
382 mDevice->SetRenderState(D3DRS_LASTPIXEL, FALSE); in initializeDevice()
386 mDevice->SetRenderState(D3DRS_POINTSIZE_MAX, (DWORD &)mDeviceCaps.MaxPointSize); in initializeDevice()
390 mDevice->SetRenderState(D3DRS_POINTSIZE_MAX, 0x3F800000); // 1.0f in initializeDevice()
1124 mDevice->SetRenderState(D3DRS_SRGBWRITEENABLE, in updateState()
1993 mDevice->SetRenderState(D3DRS_ZWRITEENABLE, FALSE); in clear()
1994 mDevice->SetRenderState(D3DRS_ZFUNC, D3DCMP_ALWAYS); in clear()
1995 mDevice->SetRenderState(D3DRS_ZENABLE, FALSE); in clear()
1996 mDevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); in clear()
1997 mDevice->SetRenderState(D3DRS_FILLMOD in clear()
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H A DBlit9.cpp653 device->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID); in setCommonBlitState()
654 device->SetRenderState(D3DRS_ALPHATESTENABLE, FALSE); in setCommonBlitState()
655 device->SetRenderState(D3DRS_ALPHABLENDENABLE, FALSE); in setCommonBlitState()
656 device->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); in setCommonBlitState()
657 device->SetRenderState(D3DRS_CLIPPLANEENABLE, 0); in setCommonBlitState()
658 device->SetRenderState(D3DRS_COLORWRITEENABLE, in setCommonBlitState()
661 device->SetRenderState(D3DRS_SRGBWRITEENABLE, FALSE); in setCommonBlitState()
662 device->SetRenderState(D3DRS_SCISSORTESTENABLE, FALSE); in setCommonBlitState()
/third_party/skia/third_party/externals/imgui/backends/
H A Dimgui_impl_dx9.cpp90 bd->pd3dDevice->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID); in ImGui_ImplDX9_SetupRenderState()
91 bd->pd3dDevice->SetRenderState(D3DRS_SHADEMODE, D3DSHADE_GOURAUD); in ImGui_ImplDX9_SetupRenderState()
92 bd->pd3dDevice->SetRenderState(D3DRS_ZWRITEENABLE, FALSE); in ImGui_ImplDX9_SetupRenderState()
93 bd->pd3dDevice->SetRenderState(D3DRS_ALPHATESTENABLE, FALSE); in ImGui_ImplDX9_SetupRenderState()
94 bd->pd3dDevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); in ImGui_ImplDX9_SetupRenderState()
95 bd->pd3dDevice->SetRenderState(D3DRS_ZENABLE, FALSE); in ImGui_ImplDX9_SetupRenderState()
96 bd->pd3dDevice->SetRenderState(D3DRS_ALPHABLENDENABLE, TRUE); in ImGui_ImplDX9_SetupRenderState()
97 bd->pd3dDevice->SetRenderState(D3DRS_BLENDOP, D3DBLENDOP_ADD); in ImGui_ImplDX9_SetupRenderState()
98 bd->pd3dDevice->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_SRCALPHA); in ImGui_ImplDX9_SetupRenderState()
99 bd->pd3dDevice->SetRenderState(D3DRS_DESTBLEN in ImGui_ImplDX9_SetupRenderState()
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/third_party/skia/third_party/externals/imgui/examples/example_win32_directx9/
H A Dmain.cpp142 g_pd3dDevice->SetRenderState(D3DRS_ZENABLE, FALSE); in main()
143 g_pd3dDevice->SetRenderState(D3DRS_ALPHABLENDENABLE, FALSE); in main()
144 g_pd3dDevice->SetRenderState(D3DRS_SCISSORTESTENABLE, FALSE); in main()
/third_party/mesa3d/include/D3D9/
H A Dd3d9.h215 virtual HRESULT WINAPI SetRenderState(D3DRENDERSTATETYPE State, DWORD Value) = 0;
803 HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); member
930 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1054 HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); member
1197 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)

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