/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ResourceManager11.h | 27 HRESULT SetDebugName(ID3D11DeviceChild *resource, 32 HRESULT SetDebugName(angle::ComPtr<T> &resource, in SetDebugName() function 36 return SetDebugName(resource.Get(), internalName, khrDebugName); in SetDebugName() 259 d3d11::SetDebugName(mData->object, mInternalDebugName, mKhrDebugName); in UpdateDebugNameWithD3D()
|
H A D | renderer11_utils.cpp | 2292 HRESULT SetDebugName(ID3D11DeviceChild *resource, in SetDebugName() function
|
H A D | Renderer11.cpp | 957 d3d11::SetDebugName(mDeviceContext, "DeviceContext", nullptr); in initializeD3DDevice()
|
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
H A D | QuerySetD3D12.cpp | 72 SetDebugName(ToBackend(GetDevice()), mQueryHeap.Get(), "Dawn_QuerySet", GetLabel()); in SetLabelImpl()
|
H A D | StagingBufferD3D12.cpp | 51 SetDebugName(mDevice, GetResource(), "Dawn_StagingBuffer"); in Initialize()
|
H A D | UtilsD3D12.h | 84 void SetDebugName(Device* device,
|
H A D | ComputePipelineD3D12.cpp | 81 SetDebugName(ToBackend(GetDevice()), GetPipelineState(), "Dawn_ComputePipeline", in SetLabelImpl()
|
H A D | BufferD3D12.cpp | 444 SetDebugName(ToBackend(GetDevice()), mResourceAllocation.GetD3D12Resource(), "Dawn_Buffer", in SetLabelImpl()
|
H A D | UtilsD3D12.cpp | 375 void SetDebugName(Device* device, ID3D12Object* object, const char* prefix, std::string label) { in SetDebugName() function
|
H A D | RenderPipelineD3D12.cpp | 445 SetDebugName(ToBackend(GetDevice()), GetPipelineState(), "Dawn_RenderPipeline", GetLabel()); in SetLabelImpl()
|
H A D | TextureD3D12.cpp | 1138 SetDebugName(ToBackend(GetDevice()), mResourceAllocation.GetD3D12Resource(), prefix, in SetLabelHelper()
|
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
H A D | PipelineLayoutVk.cpp | 80 SetDebugName(ToBackend(GetDevice()), VK_OBJECT_TYPE_PIPELINE_LAYOUT, in SetLabelImpl()
|
H A D | StagingBufferVk.cpp | 61 SetDebugName(mDevice, VK_OBJECT_TYPE_BUFFER, reinterpret_cast<uint64_t&>(mBuffer), in Initialize()
|
H A D | QuerySetVk.cpp | 113 SetDebugName(ToBackend(GetDevice()), VK_OBJECT_TYPE_QUERY_POOL, in SetLabelImpl()
|
H A D | UtilsVulkan.h | 109 void SetDebugName(Device* device,
|
H A D | SamplerVk.cpp | 127 SetDebugName(ToBackend(GetDevice()), VK_OBJECT_TYPE_SAMPLER, in SetLabelImpl()
|
H A D | ComputePipelineVk.cpp | 88 SetDebugName(ToBackend(GetDevice()), VK_OBJECT_TYPE_PIPELINE, in SetLabelImpl()
|
H A D | BindGroupVk.cpp | 176 SetDebugName(ToBackend(GetDevice()), VK_OBJECT_TYPE_DESCRIPTOR_SET, in SetLabelImpl()
|
H A D | BindGroupLayoutVk.cpp | 196 SetDebugName(ToBackend(GetDevice()), VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT, in SetLabelImpl()
|
H A D | ShaderModuleVk.cpp | 197 SetDebugName(ToBackend(GetDevice()), VK_OBJECT_TYPE_SHADER_MODULE, in GetTransformedModuleHandle()
|
H A D | BufferVk.cpp | 384 SetDebugName(ToBackend(GetDevice()), VK_OBJECT_TYPE_BUFFER, in SetLabelImpl()
|
H A D | UtilsVulkan.cpp | 171 void SetDebugName(Device* device, in SetDebugName() function
|
H A D | TextureVk.cpp | 832 SetDebugName(ToBackend(GetDevice()), VK_OBJECT_TYPE_IMAGE, in SetLabelHelper() 1354 SetDebugName(ToBackend(GetDevice()), VK_OBJECT_TYPE_IMAGE_VIEW, in SetLabelImpl()
|
H A D | RenderPipelineVk.cpp | 558 SetDebugName(ToBackend(GetDevice()), VK_OBJECT_TYPE_PIPELINE, in SetLabelImpl()
|