Searched refs:SetCurrentContext (Results 1 - 10 of 10) sorted by relevance
/third_party/node/deps/v8/src/builtins/ |
H A D | builtins-microtask-queue-gen.cc | 43 void SetCurrentContext(TNode<Context> context); 115 SetCurrentContext(native_context); in PrepareForContext() 161 SetCurrentContext(current_context); in RunSingleMicrotask() 218 SetCurrentContext(current_context); in RunSingleMicrotask() 271 SetCurrentContext(current_context); in RunSingleMicrotask() 324 SetCurrentContext(current_context); in RunSingleMicrotask() 337 SetCurrentContext(current_context); in RunSingleMicrotask() 362 void MicrotaskQueueBuiltinsAssembler::SetCurrentContext( in SetCurrentContext() function in v8::internal::MicrotaskQueueBuiltinsAssembler
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/third_party/mesa3d/src/gallium/targets/haiku-softpipe/ |
H A D | GalliumContext.h | 35 status_t SetCurrentContext(bool set, context_id contextID);
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H A D | SoftwareRenderer.cpp | 201 fContextObj->SetCurrentContext(true, fContextID); in LockGL() 212 fContextObj->SetCurrentContext(false, fContextID); in UnlockGL()
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H A D | GalliumContext.cpp | 283 GalliumContext::SetCurrentContext(bool set, context_id contextID) in SetCurrentContext() function in GalliumContext
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/third_party/mesa3d/src/gallium/frontends/glx/xlib/ |
H A D | glx_api.c | 110 SetCurrentContext(GLXContext c) in SetCurrentContext() function 1227 SetCurrentContext(ctx); in glXMakeContextCurrent() 1237 SetCurrentContext(NULL); in glXMakeContextCurrent()
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/third_party/mesa3d/src/vulkan/overlay-layer/ |
H A D | overlay.cpp | 930 ImGui::SetCurrentContext(data->imgui_context); in compute_swapchain_display() 1688 ImGui::SetCurrentContext(data->imgui_context); in setup_swapchain_data()
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/third_party/mesa3d/src/imgui/ |
H A D | imgui.h | 204 IMGUI_API void SetCurrentContext(ImGuiContext* ctx); 679 // - If you reload the contents of imgui.cpp at runtime, you may need to call SetCurrentContext() + SetAllocatorFunctions() again.
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H A D | imgui.cpp | 472 - 2016/05/07 (1.49) - removed confusing set of GetInternalState(), GetInternalStateSize(), SetInternalState() functions. Now using CreateContext(), DestroyContext(), GetCurrentContext(), SetCurrentContext(). 1043 // ImGui::CreateContext() will automatically set this pointer if it is NULL. Change to a different context by calling ImGui::SetCurrentContext(). 1045 // SetCurrentContext() (with the pointer you got from CreateContext) from each unique static/DLL boundary, and after each hot-reloading. 2991 void ImGui::SetCurrentContext(ImGuiContext* ctx) in SetCurrentContext() function in ImGui 3025 SetCurrentContext(ctx); in CreateContext() 3036 SetCurrentContext(NULL); in DestroyContext() 3042 IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() or ImGui::SetCurrentContext()?"); in GetIO() 3048 IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() or ImGui::SetCurrentContext()?"); in GetStyle() 3359 IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() or ImGui::SetCurrentContext()?"); in NewFrame() 3580 SetCurrentContext(contex in Shutdown() [all...] |
/third_party/skia/third_party/externals/imgui/ |
H A D | imgui.cpp | 599 - 2016/05/07 (1.49) - removed confusing set of GetInternalState(), GetInternalStateSize(), SetInternalState() functions. Now using CreateContext(), DestroyContext(), GetCurrentContext(), SetCurrentContext(). 955 // - You will need to call SetCurrentContext() + SetAllocatorFunctions() for each static/DLL boundary you are calling from. 962 // Change to a different context by calling ImGui::SetCurrentContext(). 2465 IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?"); in GetStyle() 3403 void ImGui::SetCurrentContext(ImGuiContext* ctx) in SetCurrentContext() function in ImGui 3431 SetCurrentContext(ctx); in CreateContext() 3442 SetCurrentContext(NULL); in DestroyContext() 3478 IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?"); in GetIO() 3955 IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?"); in NewFrame() 4218 SetCurrentContext( in Shutdown() [all...] |
H A D | imgui.h | 292 // - DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions() 297 IMGUI_API void SetCurrentContext(ImGuiContext* ctx); 935 // - DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions()
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