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Searched refs:ST_ATTACHMENT_DEPTH_STENCIL (Results 1 - 10 of 10) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/dri/
H A Ddri_drawable.c332 case ST_ATTACHMENT_DEPTH_STENCIL: in dri_drawable_get_format()
397 struct pipe_resource *zsbuf = drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]; in dri_postprocessing()
439 if (args->drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]) in notify_before_flush_cb()
440 pipe->invalidate_resource(pipe, args->drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]); in notify_before_flush_cb()
441 if (args->drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL]) in notify_before_flush_cb()
442 pipe->invalidate_resource(pipe, args->drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL]); in notify_before_flush_cb()
H A Ddrisw.c253 pp_run(ctx->pp, ptex, ptex, drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]); in drisw_swap_buffers()
290 if (ctx->pp && drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]) in drisw_copy_sub_buffer()
291 pp_run(ctx->pp, ptex, ptex, drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]); in drisw_copy_sub_buffer()
389 if (statts[i] != ST_ATTACHMENT_DEPTH_STENCIL && !screen->swrast_no_present) in drisw_allocate_textures()
H A Dkopper.c558 if (drawable->textures[i] && i < ST_ATTACHMENT_DEPTH_STENCIL && !is_pixmap) { in kopper_allocate_textures()
609 statts[i] == ST_ATTACHMENT_DEPTH_STENCIL || in kopper_allocate_textures()
621 if (statts[i] < ST_ATTACHMENT_DEPTH_STENCIL && is_window) { in kopper_allocate_textures()
H A Ddri2.c476 if (statts[i] == ST_ATTACHMENT_DEPTH_STENCIL) { in dri2_allocate_textures()
485 if (i == ST_ATTACHMENT_DEPTH_STENCIL && alloc_depthstencil) in dri2_allocate_textures()
491 if (i != ST_ATTACHMENT_DEPTH_STENCIL && drawable->textures[i]) { in dri2_allocate_textures()
630 if (statt == ST_ATTACHMENT_DEPTH_STENCIL) in dri2_allocate_textures()
677 enum st_attachment_type statt = ST_ATTACHMENT_DEPTH_STENCIL; in dri2_allocate_textures()
/third_party/mesa3d/src/gallium/include/frontend/
H A Dapi.h124 ST_ATTACHMENT_DEPTH_STENCIL, enumerator
136 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL)
/third_party/mesa3d/src/gallium/frontends/osmesa/
H A Dosmesa.c405 osmesa_read_buffer(osmesa, osbuffer->textures[ST_ATTACHMENT_DEPTH_STENCIL], in osmesa_st_framebuffer_flush_front()
454 else if (statts[i] == ST_ATTACHMENT_DEPTH_STENCIL) { in osmesa_st_framebuffer_validate()
924 struct pipe_resource *res = osbuffer->textures[ST_ATTACHMENT_DEPTH_STENCIL]; in OSMesaGetDepthBuffer()
/third_party/mesa3d/src/gallium/frontends/wgl/
H A Dstw_st.c221 case ST_ATTACHMENT_DEPTH_STENCIL: in stw_st_framebuffer_validate_locked()
247 i < ST_ATTACHMENT_DEPTH_STENCIL && in stw_st_framebuffer_validate_locked()
/third_party/mesa3d/src/gallium/frontends/glx/xlib/
H A Dxm_st.c165 case ST_ATTACHMENT_DEPTH_STENCIL: in xmesa_st_framebuffer_validate_textures()
/third_party/mesa3d/src/gallium/frontends/hgl/
H A Dhgl.c122 case ST_ATTACHMENT_DEPTH_STENCIL: in hgl_st_framebuffer_validate_textures()
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_manager.c112 case ST_ATTACHMENT_DEPTH_STENCIL: in attachment_to_buffer_index()
149 statt = ST_ATTACHMENT_DEPTH_STENCIL; in buffer_index_to_attachment()

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