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Searched refs:STATE_MEASURE (Results 1 - 7 of 7) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pTextureUploadTests.cpp342 if (state == gls::TheilSenCalibrator::STATE_MEASURE) in iterate()
434 if (m_lastIterationRender && (m_calibrator.getState() == gls::TheilSenCalibrator::STATE_MEASURE)) in iterate()
442 if (state == gls::TheilSenCalibrator::STATE_MEASURE) in iterate()
H A Des2pShaderOperatorTests.cpp910 else if (calibratorState == TheilSenCalibrator::STATE_MEASURE)
/third_party/vk-gl-cts/modules/glshared/
H A DglsCalibration.hpp141 STATE_MEASURE, enumerator
160 // Should be called when getState() returns STATE_MEASURE
H A DglsCalibration.cpp249 return m_measureState.isDone() ? STATE_RECOMPUTE_PARAMS : STATE_MEASURE; in getState()
H A DglsShaderPerformanceMeasurer.cpp287 else if (calibratorState == TheilSenCalibrator::STATE_MEASURE)
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pDepthTests.cpp858 case TheilSenCalibrator::STATE_MEASURE: in calibrate()
937 case TheilSenCalibrator::STATE_MEASURE: in calibrate()
H A Des3pShaderOperatorTests.cpp910 else if (calibratorState == TheilSenCalibrator::STATE_MEASURE)

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