Searched refs:SPLAY_ROTATE_RIGHT (Results 1 - 3 of 3) sorted by relevance
/third_party/FreeBSD/sys/sys/ |
H A D | tree.h | 92 #define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \ macro 228 SPLAY_ROTATE_RIGHT(head, __tmp, field); \ 264 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
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/third_party/libuv/include/uv/ |
H A D | tree.h | 88 #define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \ macro 224 SPLAY_ROTATE_RIGHT(head, __tmp, field); \ 260 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
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/third_party/node/deps/uv/include/uv/ |
H A D | tree.h | 88 #define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \ macro 224 SPLAY_ROTATE_RIGHT(head, __tmp, field); \ 260 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
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