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Help
Searched
refs:SI_NUM_SHADERS
(Results
1 - 4
of
4
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/radeonsi/
H
A
D
si_state.h
37
#define
SI_NUM_SHADERS
(PIPE_SHADER_COMPUTE + 1)
macro
247
uint32_t sh_base[
SI_NUM_SHADERS
];
407
#define SI_NUM_DESCS (SI_DESCS_FIRST_SHADER +
SI_NUM_SHADERS
* SI_NUM_SHADER_DESCS)
H
A
D
si_descriptors.c
644
if ((!count && !unbind_num_trailing_slots) || shader >=
SI_NUM_SHADERS
)
in si_pipe_set_sampler_views()
896
assert(shader <
SI_NUM_SHADERS
);
in si_set_shader_images()
1028
if (!count || shader >=
SI_NUM_SHADERS
|| !sstates)
in si_bind_sampler_states()
1304
if (shader >=
SI_NUM_SHADERS
)
in si_pipe_set_constant_buffer()
1644
for (int i = 0; i <
SI_NUM_SHADERS
; ++i) {
in si_update_needs_color_decompress_masks()
1748
SI_BIND_CONSTANT_BUFFER_SHIFT : BITFIELD_MASK(
SI_NUM_SHADERS
);
in si_rebind_buffer()
1759
SI_BIND_SHADER_BUFFER_SHIFT : BITFIELD_MASK(
SI_NUM_SHADERS
);
in si_rebind_buffer()
1773
SI_BIND_SAMPLER_BUFFER_SHIFT : BITFIELD_MASK(
SI_NUM_SHADERS
);
in si_rebind_buffer()
1801
SI_BIND_IMAGE_BUFFER_SHIFT : BITFIELD_MASK(
SI_NUM_SHADERS
);
in si_rebind_buffer()
2006
for (shader = 0; shader <
SI_NUM_SHADERS
; shade
in si_update_all_texture_descriptors()
[all...]
H
A
D
si_pipe.h
1090
struct si_buffer_resources const_and_shader_buffers[
SI_NUM_SHADERS
];
1091
struct si_samplers samplers[
SI_NUM_SHADERS
];
1092
struct si_images images[
SI_NUM_SHADERS
];
H
A
D
si_pipe.c
715
for (shader = start_shader; shader <
SI_NUM_SHADERS
; shader++) {
in si_create_context()
Completed in 19 milliseconds