Home
last modified time | relevance | path

Searched refs:SI32 (Results 1 - 1 of 1) sorted by relevance

/third_party/vk-gl-cts/framework/common/
H A DtcuTexture.cpp1132 #define SI32(OFFS, COUNT) signExtend(UI32(OFFS, COUNT), (COUNT)) in getPixel() macro
1157 case TextureFormat::SIGNED_INT_1010102_REV: return swizzleGe( UVec4(SI32(0, 10), SI32(10, 10), SI32(20, 10), SI32(30, 2)), m_format.order, TextureFormat::RGBA).cast<float>(); in getPixel()
1171 #undef SI32 in getPixel() macro

Completed in 7 milliseconds