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Searched refs:SH_INTERMEDIATE_TREE (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/
H A DWorkGroupSize_test.cpp39 bool status = mTranslator->compile(shaderStrings, 1, SH_INTERMEDIATE_TREE | SH_VARIABLES); in compile()
H A DTypeTracking_test.cpp39 bool compilationSuccess = mTranslator->compile(shaderStrings, 1, SH_INTERMEDIATE_TREE); in compile()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
H A DCompiler.h26 SH_INTERMEDIATE_TREE = 0x0002, enumerator
H A DCompiler.cpp150 if (success && (compileOptions & SH_INTERMEDIATE_TREE)) in compile()
/third_party/skia/third_party/externals/angle2/src/compiler/fuzz/
H A Dtranslator_fuzzer.cpp27 SH_VALIDATE_LOOP_INDEXING | SH_INTERMEDIATE_TREE | SH_OBJECT_CODE | SH_VARIABLES |
/third_party/skia/third_party/externals/angle2/samples/shader_translator/
H A Dshader_translator.cpp108 compileOptions |= SH_INTERMEDIATE_TREE; in main()
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
H A DShaderLang.h99 const ShCompileOptions SH_INTERMEDIATE_TREE = UINT64_C(1) << 1; variable
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A DCompiler.cpp1142 if ((compileOptions & SH_INTERMEDIATE_TREE) != 0) in compile()

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