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Searched refs:SHADER_PRIM_LINE_STRIP_ADJACENCY (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/compiler/
H A Dshader_enums.h1074 SHADER_PRIM_LINE_STRIP_ADJACENCY, enumerator
/third_party/mesa3d/src/gallium/drivers/zink/
H A Dzink_pipeline.c289 case SHADER_PRIM_LINE_STRIP_ADJACENCY: in zink_create_gfx_pipeline()
H A Dzink_compiler.c2639 case SHADER_PRIM_LINE_STRIP_ADJACENCY: in prim_to_pipe()
/third_party/mesa3d/src/intel/compiler/
H A Dbrw_vec4_gs_visitor.cpp576 [SHADER_PRIM_LINE_STRIP_ADJACENCY] = _3DPRIM_LINESTRIP_ADJ,
/third_party/mesa3d/src/gallium/drivers/zink/nir_to_spirv/
H A Dnir_to_spirv.c4008 case SHADER_PRIM_LINE_STRIP_ADJACENCY: in get_input_prim_type_mode()
4046 case SHADER_PRIM_LINE_STRIP_ADJACENCY: in get_output_prim_type_mode()

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