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Searched refs:SHADER_MAX_RESOURCES (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
H A DShaderTGSI.c184 #define SHADER_MAX_RESOURCES PIPE_MAX_SHADER_SAMPLER_VIEWS macro
210 struct Shader_resource resources[SHADER_MAX_RESOURCES];
211 struct ureg_src sv[SHADER_MAX_RESOURCES];
986 assert(operand->base.index[0].imm < SHADER_MAX_RESOURCES); in translate_src_operand()
1397 assert(opcode.src[1].base.index[0].imm < SHADER_MAX_RESOURCES); in Shader_tgsi_translate()
1438 assert(opcode.src[1].base.index[0].imm < SHADER_MAX_RESOURCES); in Shader_tgsi_translate()
1518 assert(opcode.src[1].base.index[0].imm < SHADER_MAX_RESOURCES); in Shader_tgsi_translate()
1555 assert(opcode.src[1].base.index[0].imm < SHADER_MAX_RESOURCES); in Shader_tgsi_translate()
1597 assert(opcode.src[1].base.index[0].imm < SHADER_MAX_RESOURCES); in Shader_tgsi_translate()
1648 assert(opcode.src[1].base.index[0].imm < SHADER_MAX_RESOURCES); in Shader_tgsi_translate()
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