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Searched refs:SETUP_FLUSHED (Results 1 - 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_setup.c339 (new_state == SETUP_FLUSHED) ? ": " : "", in set_scene_state()
340 (new_state == SETUP_FLUSHED) ? reason : ""); in set_scene_state()
342 if (new_state == SETUP_FLUSHED && setup->scene) in set_scene_state()
348 if (old_state == SETUP_FLUSHED) in set_scene_state()
360 case SETUP_FLUSHED: in set_scene_state()
383 setup->state = SETUP_FLUSHED; in set_scene_state()
393 set_scene_state(setup, SETUP_FLUSHED, reason); in lp_setup_flush()
405 set_scene_state(setup, SETUP_FLUSHED, __FUNCTION__); in lp_setup_bind_framebuffer()
562 set_scene_state( setup, SETUP_FLUSHED, __FUNCTION__ ); in lp_setup_clear()
574 set_scene_state( setup, SETUP_FLUSHED, __FUNCTION_ in lp_setup_clear()
[all...]
H A Dlp_setup_context.h137 SETUP_FLUSHED, /**< scene is null */ enumerator

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